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    posted a message on Neutral Rare Card Reveal "Depth Charge"!!

    doomsayer doenst see enough play, i cant see this card changing anything really, doomsayer just does it better, wanna slow down a aggro deck ? doomsayer is better as it kills their turn 1 and 2, nova doomsayer is more reliable clear against more boards. the only way this is played is in a anti aggro control deck that want 2 extra worse doomsayer. The 1 cost doesnt do enough as playing this turn 1 burns 1 turn only, and play this turn 2 is way riskier and not a good use of mana.

    Posted in: Card Discussion
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    posted a message on New Neutral Epic Card Revealed - Tentacled Menace

    nah the cards is fine, could be good against aggro if all most you deck is around 4-5+ even more if your clears are higher cost.

    i dont think it will see play but the card is fine like this people think that every card must win you the game if you play it.

    Posted in: Card Discussion
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    posted a message on New Priest Rare Card - Breath of the Infinite

    i dont think the dragon part matters that much?

    if you dont have the board early game it does nothing and later in the game thers better options for it.

    if you have enough in the board that you care about it as a priest you should win most of the time anyway

    Posted in: Card Discussion
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    posted a message on New Warrior Legendary Weapon Card - Ancharrr

    while the card itself seems pre good theres not enough to make it work

    Posted in: Card Discussion
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    posted a message on New Neutral Epic Card Revealed - Transmogrifier

    Bomb warrior counter? could be usefull to try and interact with shuffle into your oponent deck mechanics and also memes

    Posted in: Card Discussion
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    posted a message on New Common Neutral Minion Revealed - Evasive Drakonid
    Quote from jazzfan27 >>
    Quote from Ainz__Ooal__Gown >>
    Quote from RevenantSC >>

    Ok card, but cards don't get play just for having big stats. Needs more immediate impact.

     yeah thats what taunt does, it wont make or break a deck but can be really solid in many decks that want big minions 

     You could imagine all these dragons will bring some more BGH into the meta.

     sure it could, but only if the most dominant meta decks has dragons, i dont think you can run it unless you expect it to be good in at least 25% of your games if you are a aggro deck, its not like MCT where its a 3/3 for 3 when you dont need it.

    Posted in: Card Discussion
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    posted a message on New Common Neutral Minion Revealed - Evasive Drakonid
    Quote from RevenantSC >>

    Ok card, but cards don't get play just for having big stats. Needs more immediate impact.

     yeah thats what taunt does, it wont make or break a deck but can be really solid in many decks that want big minions 

    Posted in: Card Discussion
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    posted a message on It Is Time To Nerf Shaman?

    I doubt they will nerf evolve its a wild card that will be here just until next expansion, but yeah i hope the quest gets nerfed since i opened a gold one

    Posted in: Shaman
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    posted a message on Quest Shaman Adjustments

    you toss desert hare in for sure, i would keep the mct but take out hagatha and stormbringer for plague of murlocs or some other tech against nzoth priest

    Posted in: General Deck Building
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    posted a message on 7 Legendary ( from which 2 Golden ) from 11 Packs

    you will get 1 legendary in the first 10 packs of an expansion so i am guessing theres some of it, but yeah lucky for sure

    Posted in: General Discussion
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    posted a message on Will the 23 cards change the meta drastically?

    So most likely secret paladin is gonna be very strong, silvanas is a card that can easily see play in highlander decks, N'zoth is a card you have to pay atention, emperor and kun both scream combo, maybe we can see some aggro/quest mage, thief rogue will get stronger but i dont think it will be enough, priest could finally reach that critical mass of AoE where a control deck just forms itself, and shaman could get even more unfun evolve decided games.

    This is all an opnion but yeah i think they will all see some play and change decks but i am not sure if it will change what you feels when you play ladder that much, you could end up just seing some slight diferent highlander decks, an aoe evolve quest shaman and maybe more combo quest druids

    Posted in: General Discussion
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    posted a message on N'Zoth and Rag back to standard

    If the leaked cards are real i can see secret pally coming back, as well n'zoth and silvanas(BFA anyone?) making a deathrattle heavy decks even better, Kun and thaurisan can make combo decks even better and quest rogue could become real for a while.

    Posted in: Standard Format
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    posted a message on Its time to remove the Jaraxxus + Sac Pact interaction

    no way they should remove the interaction because of this, theres no other card that we can argue should be destroyed because this is the only minon that replaces your hero, so its not a hero card like some people seem to insist after all you can get lord J on board. I understand the frustation but for me removing it is only making Jaraxxus a hero card that says minion for some reason, Zephyr will eventually go and Jaraxxus will stay so you can complain about him not being playable for some other reason

    Posted in: General Discussion
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    posted a message on Dr.Boom is not playable as much as he used to be played before nerfs

    Jaina being kept was only on control matchups, you really wanted to find your aoe against other decks and combo was almost an auto loss anyway.

    I bet you can keep boom in control matchups still, but most control decks right now can go the distance against warrior.

    Posted in: General Discussion
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    posted a message on Banish a card
    Quote from OldenGolden >>

    From what I can see here, it seems that any card in basic or classic that is still considered good "needs" to be HoF'd, haha.

    I still think it's ok for some old strategies to still work, and for some cards to be powerful. This whole idea that people "win the game" with a turn 1 Northshire Cleric, or that a couple of 9 cost dragons are "broken" just exhausts me. I'd rather see more creative additions to the game, rather than the removal of a few more interesting, worthwhile older cards. 

     Those cards are more than good, they are the best cards at what they do, leeroy is the best finisher for aggro decks, malygos is the card you look at for mana cheat and cheap spells, alex is that card you will always think about for setting up an OTK. they are really cool cards but there is no way to make a similar card thats better without it being broken

    Posted in: General Discussion
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