• 2

    posted a message on 1 week 1 adventure Wing is so unnecessary stupid

    I guess people will always find something to complain about... 

    Posted in: General Discussion
  • 1

    posted a message on Best time to Shudderwok to replay Elysia?
    Quote from Deck_Fiend >>

    thanks.

    I have played some more games with the deck now so getting a better feel for it. I sometimes just play shudderwok early to help push lethal as there's no point hanging onto it. 

    do those lifedrinker guys only target the other dude, or me as well? I might put some of those in my deck. 

     They only target the other dude, not you, the battlecry states "enemy hero".

    As for the Shuderwok question  if youre facing Warrior  I would wait until last minute if possible so that you out value them in the fatigue game. That might not always be true or possible or work, but I believe that's how it should be done, since you get random cards that second time, so you might get screwed in terms of the value of the cards but might be able to resist longer and hence win

    Posted in: General Discussion
  • 0

    posted a message on Control Shaman
    Quote from Deck_Fiend >>

    ah also dude. fire elemental has anti synergy with shudderwok. it could hit you in the face. I had therm in my deck till I ran shudder and then I took them out. it might not be an issue, but then also it might get you killed. run at your own risk really. 

     Yes, I've seen that happen, but AI only tend to play shudder in fatigues, when all is lost haha and need chef nomy again  and Archivist to refill for a second time. Usually what happens in these scenarios is that the fire elemental battlecry hits one of the tokens from Nomy  so it should. Be OK. Anyways I might change them for something else, I'm Just not sure what

    Posted in: Control Shaman
  • 1

    posted a message on Control Overload Shaman deck opinions
    Quote from Deck_Fiend >>

    check this mid range deck out mate. this is the sort of thing I was talking about with zentimo. I would probably be running elektra in it as well. this isn't my version though. just an example I found to show you. 

    I'm really into my shaman decks at the minute and these kind of aggressive mid range decks are flying under the radar currently. 



    # 2x (1) Voltaic Burst
    # 2x (1) Sludge Slurper
    # 2x (1) Lightning Bolt
    # 2x (2) Menacing Nimbus
    # 2x (2) Likkim
    # 2x (2) Earthen Might
    # 1x (3) Zentimo
    # 2x (3) Unbound Elemental
    # 2x (3) Bog Slosher
    # 2x (4) Thunderhead
    # 1x (4) Storm Chaser
    # 2x (4) Hex
    # 1x (5) Bloodlust
    # 2x (6) Rain of Toads
    # 1x (7) Swampqueen Hagatha
    # 2x (8) Walking Fountain
    # 1x (8) Hagatha the Witch
    # 1x (9) Shudderwock

     It looks good man, but I'm personally more into control than mid range or aggressive decks (although I must admit that playing against control warrior with the hero is boring AF, because they too wait until I have something in the board to play against it) 

    Having said that  I understand the concept, although I'm not so sure how effective it could. Be in the current meta  other than token druid that swarms the board, I personally haven't encountered that many decks that end up with lots of minions in the board as to have Zentimo and all its shenanigans be actually useful  but that is just my opinion. Besides Iven been able to get the Storm Bringer and rain of toads from Hagatha or hagatha horrors in my control deck which ends up doing what you're trying to do. I guess what I like the most of the deck is the versatility it provides, it's not such a linear type of deck, and that makes it fun for me at least 

    Posted in: General Deck Building
  • 0

    posted a message on Control Overload Shaman deck opinions

    Cheff nomy is there for the fatigue games against Warriors, and even if they've been able to keep a brawl till the end then you use Shudderwok and you get a second wave of 6/6... That plus Archivists helps a lot in those long fatigue games from what I've tested.

    Same for Bog sloshers,  they add value no matter what stage of the game you're. You can target anything from a 1/1 to the horror or swamp queen itself for extra value from battlecries minions  while buffing them at the same time. They make it fun.

    I do agree it is a big greedy, and I did have a second thunderhead for example  but I've had to adapt given all the control warriors I've been facing lately, that early game did not sustain when they have so many removals at their disposal. 

    Posted in: General Deck Building
  • 0

    posted a message on Control Overload Shaman deck opinions

    I haven't had problems with that up until now, more so if you get Hagatha on board. You obviously cannot over commit and waste resources, but haven't had an issue with the draw in any of my games yet. 

    Posted in: General Deck Building
  • 1

    posted a message on Control Overload Shaman deck opinions

    Actually Omega Mind to me is a must have... Get Hagatha's scheme plus this after turn 10, and it's an easy health refill + board clear.  IT has helped me a lot to keep in the game several times. Try it and you'll see

    Posted in: General Deck Building
  • 0

    posted a message on Control Overload Shaman deck opinions

    Hello everyone,

    Just wanted to share a deck I've been playing and I enjoy as Shaman  is a control based overload deck that can keep up to control warrior even in the later stages of the game. 

    Please your thoughts on it

    Control Shaman
    Export to BBCode Export to Cockatrice Export to MarkDown Export to Html Clone this deck
    Minion (17) Ability (12) Playable Hero (1)
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    Posted in: General Deck Building
  • 2

    posted a message on Why are people defending Token Druid?

    I will have to agree with this one... Not even odd paladin was able to do what Token druid is doing right now... You have wisps, treants,  then more treants, then more treants from deathrattle, then 5 treants repeteable next turn. On top of all the constant flooding, they have so many access to entire board buff basically every turn, meaning that if you are not able to clear the board you may be doomed, and to be honest you might be able clear it a few turns  but they keep spamming the board righ away basically. 

    Odd paladin relied on flooding the board and minion buff  but was manageable because barely you were able to buff the entire board, and more importantly you couldn't always get so many minions turn after turn, so every now and then you had a chance of beating them. With token druid this is even more difficult. Token druid floods entire boards basically every turn from 3 or 4 onwards, which is insane in my opinion. 

    Posted in: General Discussion
  • 1

    posted a message on Ben's Rastakhan Review

     The only problem that I have with your ratings, and I don't mean this in a bad way, is that it seems your reviews tend to incline in what is currently being played rather than the potential of the card itself  

    Example, I would rate firetree witch... higher when you seem to deduct a star only because it is not odd. I get your reasoning from a current meta perspective, but who knows what may come next in a few weeks. 

    Posted in: Card Discussion
  • 1

    posted a message on Patch 13.0: Rastakhan Pre-Patch, Winter Veil Returns, Rastakhan Flavor Text, Patch Notes
    • The Rogue Quest card, Crystal Core, now applies to minions in your deck, rather than applying after they are drawn.

    Lol... Anyone noticed this... 

    Posted in: News
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