I didn't think it was possible to be so pissed off after winning, but my opponent achieved that.
I faced against a golden portrait Highlander rogue as Rez Priest. The Rogue continued to hit me with his dagger turn 2 and onwards after I clearly had the quest out. Then for seemingly no reason they 2 damage lackied their own 5/1, does bad trades and so on. But because it's rogue and they can pull tempo+value out of their ass it came right down to fatigue even if I was making good plays turn after turn. My opponent was going to die to fatigue damage but then suddenly out comes a Tess Greymane and gets the 5/5 heal 5 at the end of the turn that he played from a generated Mind Vision, thus he is able to get out of range of fatigue damage and I just lose because I don't have anymore Plague of Deaths.
And then...my opponent concedes.
What.The.Actual.Fuck. I dunno if this was the worst player in all of HS, drunk/high on drugs or gave me a pity win.
Either way I am pissed I had to go through all that stress.
Making Dragon's Pack 4/5s instead of 5/6s was NOT the balance change Shaman needed.
Galakrond gives 8/8s AND a 5/2 weapon. Then it gets more 8/8s and ANOTHER 5/2 weapon with Shudderwock. Then it gets more 8/8s and ANOTHER 5/2 weapon on a SECOND Shudderwock due to Barista's Battlecry kicking in when they play Shudderwock.
Assuming you're playing a class that actually has access to board clears and CAN deal with the board all THREE (or more) times Galakrond's battlecry is triggered....that's 30 damage just from the weapon. How this wasn't addressed is absolutely mind boggling.
Good dammit man why do I always get the emoting fucktards while they steamroll me. For once can I face an opponent that keeps his cursor on the empty space of the battlefield like a normal fucking human being?
Also faced against an emoting annoy-o-tron portrait paladin, and I'm not even sure if it's a bug or intended by Blizzard to actually annoy people but even after squelching they are still able to show the emote bubbles. The latter sounds about right. :/
I really love how blizzard has created a "pro" scene in this game, but at the same time over half the games I play are decided by draw and aggrodecks that are so noobfriendly that it ruins every "chess" aspect of the game. Try to play smart and you almost always get f....d by lady luck! If only Blizzard knew how to balance games!
I just lost a game because of a Huntard Highlander deck, I had to win that game. From the new alexsztraza came the original that played the next turn, Zephys chose the cost card 8 that destroy all minions In my hand I had no way of mitigating damage or eliminate minions leaving me with one of life. That game was mine, I hope you die of cancer like your deck face retard highlander.
Ugh; have had two games this evening with my wild Dead Man's Hand warrior deck. At low ranks, because most of my decks are casual and keep me around there.
Game 1: old quest priest (deathrattle one). Mostly garbage deathrattles in the deck, though a single Carnivorous Cube and two of the 4/8 deathrattle=destroy minions pull weight. I'm forced to use a Brawl earlier than I would've liked when Zephrys had a sad about the deathrattles (figured with the opponent having 4 minions he'd offer me Twisting Nether despite the deathrattles - nope, apparently Mind Control is a better option >.>). Opponent plays N'Zoth, and of course my second Brawl is in the bottom 4 cards of my deck.
Game 2: opponent is playing dragon warrior, with some pretty weak and off-synergy cards. But they get 3 cards off of Wrathion (to that point about half the cards I had seen were non-dragon), Ysera's Awakening off of a single Ysera tick (to clear the board), and bloody Deathwing, Dragonlord off of a single Dragonhatcher tick.
I guess this is Hearthstone where if you include enough quality cards in your deck you can roll high against anyone, but Jesus it sucks sometimes.
Really got to hand it to you Blizzard, you made a game where we can all spend some time having fun, buying cards, buying more cards, and getting REKT several times by braindead aggro decks where the games are over by turn 5. Not getting to play almost any cards and just watch opponent ignore everything you do on board, spamclicking face with spells, heropower and minions feels so intelligent, it's almost like chess, but with cards. Yeah, we need aggrodecks in the game, people wouldn't want to actually think about their turns. It's noobfriendly, that's for sure, good job on including the noobs. I'm a noob. Turn 1, arcaneshot face. Isn't that a great play? So, pls Blizzard, don't stop making annoying aggrocards and never give up on those smorc decks, and pls never change the gameplay in any way. This game is about having FUN isn't it, I'm having FUN! FUN, FUN, FUN! And btw your animations, discover algorythms, searching opponent algorythms and mulligan is on point. No need to polish or update engine. It's just a fun card game, with a PRO scene and netdecking community. Trust Blizzard, they have provided so much content over the years. Buy cards and keep supporting them. Why question anything? We have all we want. Why demand something more of a game you have invested $$$, and continue to invest in if you want to keep playing. Cardpacks with random outcome and "pitty timer" here i come! Hearthstone <3
Just played as reno-mage against quest-druid. The druid played ysera into floop. One of the portals was vanilla nozdormu. Then more portals followed. For some reason the portal animations counted into my time-limit after his turn ended. My turn started and instantly ended. The druid then was able to just go all in face and win.