Playing paladin as I have two overlapping quests. Not really a fan of them right now, so I threw together a Libram deck that also has the Beardo + Uther combo (easier with 0 cost Librams, and not hard to get 3 of them in hand with Liadran).
I play a zoolock who's doing self damage and gets out Diseased Vulture. He spawns one minion - and it's the 2/3 that spawns a Boom Bot whenever it takes damage. He spawns this after opting to leave my 4/3 Wild Pyro alive so he could do 3 face damage, and when I had an easy 3 spells in hand to clear his whole board - if not for that freaking roll. What's worse than when players go with very easy strategies to execute (a little more thought required than a straight up face deck, but lots of people play zoo decks like face anyway - for example, attacking a 3/4 into face instead of eliminating the Wild Pyro that could clear your board), but still not very complex at all.
Edit: also, 3 demon hunters in 5 wild games tonight. I honestly don't get it. Demon hunter isn't that competitive in wild, so why on Earth are they bringing it there when they could just dominate standard with it?
To make the salt a bit easier to handle, I did beat a hyper-aggro demon hunter in the next game. They got me to 3 - twice - but couldn't get past Spikeridged Steed and two Flashes of Light.
I haven't played for a while, a couple of observations.
First, how easy is ladder now! I breezed to Diamond 4 without even really trying, playing in bed or while doing other things. To be fair, I am playing classic Pirate Warrior. I imagine Legend is fuller than usual. Why have they made it so easy now? What does it mean to make it to Legend anymore?
Second, what in the fucking hell is up with this new class, haha. Some of the class cards are actually broken. The decks I've been seeing are absurdly strong, like a boss character. This can't be a permanent addition to the game. The devs must be on fucking glue.
Salt Salt Salt. I need more salt. What just happened burned painfully in my eyes.
Opponent was playing dk raza priest, He had 2 cards in hand left after I used bran + dirty rat combo. I pulled his combo piece Spawn of shadow as well as reno jackson. Killed both using rush minions. I still had minions left of the board and brought the opponent down to 8 hp.
- I reno myself the turn before and had after a few pings still like 24 hp left. Opponent no combo pieces left while only having 2 cards in deck.
- What happened: he drew dragonqueen. Plays it and gets Coldarra drake. Which means he can use his hero power unlimmited ammount of times and just bursted me to death with it.
Playing your tech cards perfect and then losing in such fasion. Both Dragonqueen as well as raza played the moment drawn; so I couldn't counter those.
Zephyr lost me an easy win with demon hunter. ten mana with kayn sunfury in hand, one metamorphosis shot left, twin slice, flame reaper equipped with potential to do 15 damage and i needed 3 more damage to win. seeing as i had zephyr in hand and 4 spare mana i play him to get a frostbolt or spell to do 3 damage, pretty simple right? give's me fucking brawl and two taunt minions. Fuck you zephyr, you're not very great.
Zephyr lost me an easy win with demon hunter. ten mana with kayn sunfury in hand, one metamorphosis shot left, twin slice, flame reaper equipped with potential to do 15 damage and i needed 3 more damage to win. seeing as i had zephyr in hand and 4 spare mana i play him to get a frostbolt or spell to do 3 damage, pretty simple right? give's me fucking brawl and two taunt minions. Fuck you zephyr, you're not very great.
if you don't decrease opponent's hp to 3 before playing zephrys he doesn't recognize the lethal because he only looks at the situation on board not to your hand.
So wild Bronze 10 rank. I'm legend in standard so I thought I'm gonna try a mill rogue a bit for fun
2 secret mages and a aggro token druid first 3 games .
Are you guys serious? who plays those shit decks at rank bronze 10 wild?
You're not playing Bronze 10 Players, you're playing people with a similar MMR... Not sure why people don't get this yet... If your multiplier is empty, then you're likely playing players that are in the same boat as you... I don't think many new players play Wild.
I have been making my first run up Wild ranked. I can tell you that the low level MMR decks are shit as I went undefeated through bronze. Decks didn't start getting solid until platinum.
Zephyr lost me an easy win with demon hunter. ten mana with kayn sunfury in hand, one metamorphosis shot left, twin slice, flame reaper equipped with potential to do 15 damage and i needed 3 more damage to win. seeing as i had zephyr in hand and 4 spare mana i play him to get a frostbolt or spell to do 3 damage, pretty simple right? give's me fucking brawl and two taunt minions. Fuck you zephyr, you're not very great.
I hate to say it - because this is a place to vent - but here, you should be salty with yourself. If you had taken your opponent to 3 health before playing Zeph, he would've given you lethal. If you're inexperienced with Zeph that's fine, but anyone that uses him learns early on that you have to try and minimise the chance he doesn't see what you do (in this case, lethal). That's why if, say, you're looking for a specific board clear like Shadowflame, if you can help it, you spend mana down to 6 before playing Zeph - so he's significantly more likely to offer you a 4 cost option.
I was just one turn away from winning a close against Galakrond Warrior, and my game froze. By the time I'd closed the app and gone back into it I'd lost. I have never raged so hard at this fucking game.
Goddamn sick and tired of Rez Priests. You can't get away from this fucking deck since it's run in both Standard or Wild by the most braindead players looking for easy wins. Even Polymorph and The Amazing Reno aren't enough in most games.
I've been playing HS again after about a year of not playing, so I wanted to make a DH deck because it's something new. When looking at decks for DH I've seen loads of salt posts. Yet, out of the 30 games I've played 80% of them are against priests/mages/locks literally doing nothing but hero power for 4-6 turns. I just wanted to post from the other point of view. I've only seen twice someone use that freeze tech card and it fucked up my next turn each time. I haven't even seen weapon removal. If you can't beat the meta and don't want to join it then adapt.
I've been playing HS again after about a year of not playing, so I wanted to make a DH deck because it's something new. When looking at decks for DH I've seen loads of salt posts. Yet, out of the 30 games I've played 80% of them are against priests/mages/locks literally doing nothing but hero power for 4-6 turns. I just wanted to post from the other point of view. I've only seen twice someone use that freeze tech card and it fucked up my next turn each time. I haven't even seen weapon removal. If you can't beat the meta and don't want to join it then adapt.
If you haven't played for a year, I'm guessing this was in bronze/silver? You'll find a lot more janky decks, and players that don't know what they're doing. Hell, I heard in the pepper thread the other day about a player that played out DQA and the two free dragons into a mage that hadn't yet played the Reno hero - that's really, really bad (if you don't have another way to build a strong board after that, which they didn't).
All that said, even beyond the lower ranked players and decks, the power level of the DH early/midgame cards vs other cards is a bit skewed in DHs favour. You can easily beat DHs if you build your deck around them - but they aren't the only viable deck out there right now.
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Playing paladin as I have two overlapping quests. Not really a fan of them right now, so I threw together a Libram deck that also has the Beardo + Uther combo (easier with 0 cost Librams, and not hard to get 3 of them in hand with Liadran).
I play a zoolock who's doing self damage and gets out Diseased Vulture. He spawns one minion - and it's the 2/3 that spawns a Boom Bot whenever it takes damage. He spawns this after opting to leave my 4/3 Wild Pyro alive so he could do 3 face damage, and when I had an easy 3 spells in hand to clear his whole board - if not for that freaking roll. What's worse than when players go with very easy strategies to execute (a little more thought required than a straight up face deck, but lots of people play zoo decks like face anyway - for example, attacking a 3/4 into face instead of eliminating the Wild Pyro that could clear your board), but still not very complex at all.
Edit: also, 3 demon hunters in 5 wild games tonight. I honestly don't get it. Demon hunter isn't that competitive in wild, so why on Earth are they bringing it there when they could just dominate standard with it?
To make the salt a bit easier to handle, I did beat a hyper-aggro demon hunter in the next game. They got me to 3 - twice - but couldn't get past Spikeridged Steed and two Flashes of Light.
I haven't played for a while, a couple of observations.
First, how easy is ladder now! I breezed to Diamond 4 without even really trying, playing in bed or while doing other things. To be fair, I am playing classic Pirate Warrior. I imagine Legend is fuller than usual. Why have they made it so easy now? What does it mean to make it to Legend anymore?
Second, what in the fucking hell is up with this new class, haha. Some of the class cards are actually broken. The decks I've been seeing are absurdly strong, like a boss character. This can't be a permanent addition to the game. The devs must be on fucking glue.
Mage Solarian fuckhead last game:
Cleared my 7/7 Minion
got 2 Water elementals
2!! Pyros in my face
1Frostbolt in my face
and secrets :))))))))))))))))))))))))))))))))))))))))
Why should i even play this shitshow game again?
Salt Salt Salt. I need more salt. What just happened burned painfully in my eyes.
Opponent was playing dk raza priest, He had 2 cards in hand left after I used bran + dirty rat combo. I pulled his combo piece Spawn of shadow as well as reno jackson. Killed both using rush minions. I still had minions left of the board and brought the opponent down to 8 hp.
- I reno myself the turn before and had after a few pings still like 24 hp left. Opponent no combo pieces left while only having 2 cards in deck.
- What happened: he drew dragonqueen. Plays it and gets Coldarra drake. Which means he can use his hero power unlimmited ammount of times and just bursted me to death with it.
Playing your tech cards perfect and then losing in such fasion. Both Dragonqueen as well as raza played the moment drawn; so I couldn't counter those.
Zephyr lost me an easy win with demon hunter. ten mana with kayn sunfury in hand, one metamorphosis shot left, twin slice, flame reaper equipped with potential to do 15 damage and i needed 3 more damage to win. seeing as i had zephyr in hand and 4 spare mana i play him to get a frostbolt or spell to do 3 damage, pretty simple right? give's me fucking brawl and two taunt minions. Fuck you zephyr, you're not very great.
if you don't decrease opponent's hp to 3 before playing zephrys he doesn't recognize the lethal because he only looks at the situation on board not to your hand.
So wild Bronze 10 rank. I'm legend in standard so I thought I'm gonna try a mill rogue a bit for fun
2 secret mages and a aggro token druid first 3 games .
Are you guys serious? who plays those shit decks at rank bronze 10 wild?
Turn 5. Druid. 32dmg on board in one turn. All with taunt. HS is a good game. For poor retards.
You're not playing Bronze 10 Players, you're playing people with a similar MMR... Not sure why people don't get this yet... If your multiplier is empty, then you're likely playing players that are in the same boat as you... I don't think many new players play Wild.
I have been making my first run up Wild ranked. I can tell you that the low level MMR decks are shit as I went undefeated through bronze. Decks didn't start getting solid until platinum.
I hate to say it - because this is a place to vent - but here, you should be salty with yourself. If you had taken your opponent to 3 health before playing Zeph, he would've given you lethal. If you're inexperienced with Zeph that's fine, but anyone that uses him learns early on that you have to try and minimise the chance he doesn't see what you do (in this case, lethal). That's why if, say, you're looking for a specific board clear like Shadowflame, if you can help it, you spend mana down to 6 before playing Zeph - so he's significantly more likely to offer you a 4 cost option.
I was just one turn away from winning a close against Galakrond Warrior, and my game froze. By the time I'd closed the app and gone back into it I'd lost. I have never raged so hard at this fucking game.
Goddamn sick and tired of Rez Priests. You can't get away from this fucking deck since it's run in both Standard or Wild by the most braindead players looking for easy wins. Even Polymorph and The Amazing Reno aren't enough in most games.
how the hell i always encounter slow retards
I've been playing HS again after about a year of not playing, so I wanted to make a DH deck because it's something new. When looking at decks for DH I've seen loads of salt posts. Yet, out of the 30 games I've played 80% of them are against priests/mages/locks literally doing nothing but hero power for 4-6 turns. I just wanted to post from the other point of view. I've only seen twice someone use that freeze tech card and it fucked up my next turn each time. I haven't even seen weapon removal. If you can't beat the meta and don't want to join it then adapt.
I haven't read this thread in a long time, so I'm sure this has been said plenty of times:
Priestess of Fury
Just the usual netdeck aggro. I get to Diamond 1 and then fall back to Diamond 3, just bad luck I guess against people who can't use their own decks.
Not sure if hyped yet.
Sethekk Veilweaver is literally a 2 mana Lyra the Sunshard
Anyone that can't tell if they are going to win or lose the game based upon the mulligan quite simply isn't paying attention.
If you haven't played for a year, I'm guessing this was in bronze/silver? You'll find a lot more janky decks, and players that don't know what they're doing. Hell, I heard in the pepper thread the other day about a player that played out DQA and the two free dragons into a mage that hadn't yet played the Reno hero - that's really, really bad (if you don't have another way to build a strong board after that, which they didn't).
All that said, even beyond the lower ranked players and decks, the power level of the DH early/midgame cards vs other cards is a bit skewed in DHs favour. You can easily beat DHs if you build your deck around them - but they aren't the only viable deck out there right now.