I'm not a druid player but im just curious since mulch is gone and there is only neturalize left which is really bad imo so how druid gonna deal with big minions before jades become big enough to trade ?
Druid not being able to deal with big minions efficiently is probably a good thing to be honest. Also I don't think people seem to want to admit that Jade Druid is losing some major things with the rotation, because it doesn't fit their prediction that Jades are going to rule the slower meta.
I think it'll be okay though, I feel like either a token druid or the Quest/Ramp Druid they released cards for could be pretty good!
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Do people seriously have that much trouble against Jade Druid? If you go face you'll have them beat unless they get real lucky on card draw on the few turns.
Do people seriously have that much trouble against Jade Druid? If you go face you'll have them beat unless they get real lucky on card draw on the few turns.
I'm not a druid player but im just curious since mulch is gone and there is only neturalize left which is really bad imo so how druid gonna deal with big minions before jades become big enough to trade ?
Mulch has not always been there, but druid has always been a viable class. Way back in the day, it was the only class to consistantly run the unnerfed Big Game Hunter, and The Black Knight, Faceless Manipulator and Sylvanas Windrunner were common tech cards. Those are 4 other ways to deal with biggies when your own biggies and Swipe is not enough. None of them are run today for various reasons. The decks could look like this one, which was a pre-nax monster:
I'm not a druid player but im just curious since mulch is gone and there is only neturalize left which is really bad imo so how druid gonna deal with big minions before jades become big enough to trade ?
I guess it's fine as every class loses a potential clear
Just remember the good times!
The most popular jade druid decks don't even run Mulch
Because Jade Druid is cancer and the meta should be slower, so Jade Druid will become even more cancerous? Mulch was way too much, seriously.
Let's hope nobody play's Jade Druid ever again.
Druid had to deal with big minions before Mulch. The class is known for it's lack of removal, compensated by it's ramp ability
Druid not being able to deal with big minions efficiently is probably a good thing to be honest. Also I don't think people seem to want to admit that Jade Druid is losing some major things with the rotation, because it doesn't fit their prediction that Jades are going to rule the slower meta.
I think it'll be okay though, I feel like either a token druid or the Quest/Ramp Druid they released cards for could be pretty good!
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From a design perspective:
Each class has some upsides and some downsides compared to the other classes. Druid is not suppose to be able to easily deal with big minions.
How does Druid deal with big minions then? They play big minions themselves.
god damn clickbait title.
god damn click bait title.
Do people seriously have that much trouble against Jade Druid? If you go face you'll have them beat unless they get real lucky on card draw on the few turns.
Do people seriously have that much trouble against Jade Druid? If you go face you'll have them beat unless they get real lucky on card draw on the few turns.
Mulch has not always been there, but druid has always been a viable class. Way back in the day, it was the only class to consistantly run the unnerfed Big Game Hunter, and The Black Knight, Faceless Manipulator and Sylvanas Windrunner were common tech cards. Those are 4 other ways to deal with biggies when your own biggies and Swipe is not enough. None of them are run today for various reasons. The decks could look like this one, which was a pre-nax monster:
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Because you shouldn't look for things to complain about. Also, Druid plays the big minions...
No one is complaining because no one wants another 3 months of tier 1 jade druid decks.
Is this seriously "new thread" material?
Duck Fruid
Great art can never be created without great suffering.
Blizz has something called class identity that applies to the classes they hate:
-Druid doesn't get good single target removal
-Rogue doesn't get healing or AOE
-Priest doesn't get win conditions
-Warlock doesn't get high value class cards
-Shaman gets absolutely everything any other class would like
By the way, this is coming from someone who loved shaman before it became absolutely broken
Probably because actual druid players have been playing for longer than your 1 month of the game.
My mulch seems to work quite fine?