I'm a terrible loser, by and large. Works well for others, actually - when I get tilted, I will often start conceding games just because I'm annoyed they started with something I don't like seeing (Jade Idol, coin Wyrmrest Agent, any pirate).
Side note : I see lots of crying threads about people who add them just to rage, etc etc, and I get it, it's stupid. However, my "friend" list is stupidly long, mostly because I add people to tell them how much I hate their stupid lucky netdecking existence. The key is - don't accept right away. Next time you sign on, accept the friend request, and you should be fine. By and large, I never remember who I wanted to yell at, or why, so when opponents do that, they never hear from me, and now we each have someone to challenge or spectate.
Getting fucked by rng annoys me... I think the bit that annoys me the most is queuing rng... I decide to play reno priest and get 4 jade druids in a row... at rank 17.
I know that if I get a reasonable curve start and play like a midrange, then I may have a shot at winning the game so I mulligan hard for early drops. Terrible hand in all four matches (like two 6 drops and holy nova etc.). End up getting steamrolled by jades.
In those situations the 'macro rng' is what screws you, not the 'micro rng'.
Only if I lose to netdecks by rng. like when people plays aggro shaman and have great amount of luck.
This. Losing to 4* lighting totem at the beginning of the game or having a win on board just to watch them get stoneclaw multiple turns in a row... It is insanely tilting.
Or the classic you stabilizing and they have an empty hand with 16 cards left in deck and the only way to win is top deck Azure drake into topdeck lava burst into roll spell power totem and they win the 1/16, 1/15, 1/4 - you put gun to head...
Is it considered being a sore loser if I concede when I see that the current/next turn is lethal instead of letting the opponent make the final attack?
Worst I ever did was scream at my phone: "Why am I so unlucky Aaargh". Or "No way! He needed exactly these cards Aaaaargh!" which only happens in the case I am on a losing streak + some real unlucky RNG shenanigans. Similar to how I would shout at a slot machine if I'd get extremely unlucky, though slot machine's are far worse compared to Hearthstone (i.e. you win less often).
I get salty when my opponent BM's me a lot, (and will maybe BM-emote back if I end up winning the game) but I typically let it slide and think of them as little tiny whiny teenagers with lots of pimples that are sexually frustrated and can't deal with their emotions in a way other than BM. I shrug it off in the same way if some guys asks for a friend request and gets all salty and personal.
Is it considered being a sore loser if I concede when I see that the current/next turn is lethal instead of letting the opponent make the final attack?
Probably. But I do the same thing. I never let my opponent have the satisfaction of killing me if I can see it before it happens. I'll do whatever I can to deny them potential reward points at my expense.
I'm competitive to a fault, and I tend to take losses personally (as a reflection of my poor deck building and/or play), rather than actually considering what factors contributed to my loss and/or my opponent's win. It's worst when playing a particular friend (the one who introduced me to the game, and the only friend in my list that I know IRL). I consider him a more skilled player than I am, which makes the loss sting even more. Not that I would insult him for winning, but I have been known to "storm off" after a blowout loss. I want to be more gracious in loss, but haven't figured out how to not take it so personally.
You a younger brother? Try to think how you'd feel if you won that game against your buddy instead of lost, you wouldn't really feel any different, maybe a slight sense of satisfaction, so it shouldn't make you feel any different to lose. We all play to have fun primarily, not prove ourselves. Wins or loses in any computer game don't equate to anything, they just serve to make our time on earth less tedious.
If I win, my thought is usually "wow, I got really lucky," not "wow, I played really well."
whem on turn 1 enemy play any pirate and summon patches, i start to emote right there, and rope at least for 2 turns near the end of the game... on turn 5 ¬¬
I must confess, I did feel some salt yesterday when a Priest copied my Map to the Golden Monkey with his Drakonid Operative - and then drew the Golden Monkey almost immediately, while mine was hiding down the bottom of my deck.
I get angry when guy win to a huge RNG turn around.
Not something like winning a 50% or ever getting the exact totem (25%) to win the game. No what makes me mad is winning a 2% or 5% roll the dice when it is already a greedy play. Example : instead of trading, playing an arcane missiles on a board with five small minion and one big with 2 health, and somehow having the missile kill the threat and the only one life minion on board.
In those cases I actually calculate the exact percentage of chance for that outcome to happen (example in case was 0.34% of chance of winning)
I get lightly salted when I lose to something uninteractive.
Pirate Package? Yeah, yeah. I've seen it. Ice Block? So predictable. Conceal? I guess I lose now.
It's always a good game to me when I lose control vs. control though. Usually, decisions on both ends actually matter, and one mistake can win or lose you the game. I always play decks with high learning curves (either heavily modded netdecks or completely homebrew decks) because it just gives me more satisfaction on ending the game.
Is it considered being a sore loser if I concede when I see that the current/next turn is lethal instead of letting the opponent make the final attack?
I won't do this in ranked or arena - seen enough disconnects to think I always have a chance there - but I will have my finger on the button. If they start taking out my minions or pumping theirs way up, it's showboating, and I'll end it right there.
Being a sore winner is way worse than being a sore loser.
I'm a terrible loser, by and large. Works well for others, actually - when I get tilted, I will often start conceding games just because I'm annoyed they started with something I don't like seeing (Jade Idol, coin Wyrmrest Agent, any pirate).
Side note : I see lots of crying threads about people who add them just to rage, etc etc, and I get it, it's stupid. However, my "friend" list is stupidly long, mostly because I add people to tell them how much I hate their stupid lucky netdecking existence. The key is - don't accept right away. Next time you sign on, accept the friend request, and you should be fine. By and large, I never remember who I wanted to yell at, or why, so when opponents do that, they never hear from me, and now we each have someone to challenge or spectate.
I say well played at the end of every match, which according to hearthpwn is horrible BM.
Only if I lose to netdecks by rng. like when people plays aggro shaman and have great amount of luck.
If I lose to RNG I sometimes get a bit pissy, but more often than not I have fun whether I win or lose. It helps not taking the ladder too seriously
Getting fucked by rng annoys me... I think the bit that annoys me the most is queuing rng... I decide to play reno priest and get 4 jade druids in a row... at rank 17.
I know that if I get a reasonable curve start and play like a midrange, then I may have a shot at winning the game so I mulligan hard for early drops. Terrible hand in all four matches (like two 6 drops and holy nova etc.). End up getting steamrolled by jades.
In those situations the 'macro rng' is what screws you, not the 'micro rng'.
Is it considered being a sore loser if I concede when I see that the current/next turn is lethal instead of letting the opponent make the final attack?
Worst I ever did was scream at my phone: "Why am I so unlucky Aaargh". Or "No way! He needed exactly these cards Aaaaargh!" which only happens in the case I am on a losing streak + some real unlucky RNG shenanigans. Similar to how I would shout at a slot machine if I'd get extremely unlucky, though slot machine's are far worse compared to Hearthstone (i.e. you win less often).
I get salty when my opponent BM's me a lot, (and will maybe BM-emote back if I end up winning the game) but I typically let it slide and think of them as little tiny whiny teenagers with lots of pimples that are sexually frustrated and can't deal with their emotions in a way other than BM. I shrug it off in the same way if some guys asks for a friend request and gets all salty and personal.
Tiny. Whiny. Teenagers.
Should you craft/disenchant (Golden) Sylvanas or Ragnaros?
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Forgive me, friend. I have failed.
Forgive me, friend. I have failed.
whem on turn 1 enemy play any pirate and summon patches, i start to emote right there, and rope at least for 2 turns near the end of the game... on turn 5 ¬¬
need take time to make new pic and signature using the new cards.
I must confess, I did feel some salt yesterday when a Priest copied my Map to the Golden Monkey with his Drakonid Operative - and then drew the Golden Monkey almost immediately, while mine was hiding down the bottom of my deck.
When you play against priest and he plays 7x drakonid operative, yea, I'm a sole loser very often in this RNG game.
I get angry when guy win to a huge RNG turn around.
Not something like winning a 50% or ever getting the exact totem (25%) to win the game. No what makes me mad is winning a 2% or 5% roll the dice when it is already a greedy play. Example : instead of trading, playing an arcane missiles on a board with five small minion and one big with 2 health, and somehow having the missile kill the threat and the only one life minion on board.
In those cases I actually calculate the exact percentage of chance for that outcome to happen (example in case was 0.34% of chance of winning)
Bad toss of the dice rewarded make me mad
I get lightly salted when I lose to something uninteractive.
Pirate Package? Yeah, yeah. I've seen it. Ice Block? So predictable. Conceal? I guess I lose now.
It's always a good game to me when I lose control vs. control though. Usually, decisions on both ends actually matter, and one mistake can win or lose you the game. I always play decks with high learning curves (either heavily modded netdecks or completely homebrew decks) because it just gives me more satisfaction on ending the game.
Jade Druid is an outlier. I hate that deck a lot.
Explosive Shot => Meteor
Power Word: Tentacles => Spikeridged Steed
Being a sore winner is way worse than being a sore loser.
I rage-quit on this game more than any other I have ever played.
And I'm, not even sorry about that... XD
It's possibly the only game I truly love to hate at times.
Screw you RNG and your anti-skill mechanics!