My submission should be very familiar to any YuGiOh players out there. Zombie dragon, Wooo!
*Clarification: Unused Mana Crystals are ones that are still full, meaning your opponent did not "spend" them during their last turn. My aim with making it cost 1 less for each one was to approximate using some of your opponent's mana to cast it, using wording that is more common to other, existing hearthstone cards.
This would mean fireball deals 1 damage, hell fire deals 0 damage and so on... Effective at shutting down spell finishers and spell creature removals... A solid win card for 9 mana. Hope you guys enjoy thinking about playing it =)
in case there is a need to add a dragon from the WOW lore here is the same card with a wow name:
in case there is a need to add a dragon from the WOW lore here is the same card with a wow name:
"Anachronos the Ancient is the child and heir of Nozdormu the Timeless One and as such is a prominent member of the bronze flight dragon family."
He can bend time more efficiently than Nozdormu so he would't be an useless card like his pal. He would be a late game dragon that you play to manipulate tempo. His effect is strong, but not overpowered since you have no immediate effect on the board, as opposed to other dragons such as Alexstrasza. But as the game goes on, you tempo boost will be increasingly noticeable, especially if the opponent can't deal with it right away. Perfect for control decks and Ramp decks. And it happens at all of your turns :)
edited to change for 7/7 so it's easier to deal with for the opponent.
My submisison this week: Sartharion, the Onyx Guardian! A late game minion that adds more, smaller dragons to your hand. Each dragon's Battlecry gets stronger if others of them are also on the board. Timing of those battlecries could quickly swing the game. Artwork are the screenshots of these characters found on Wowwiki.
Here is my post so the idea is basic here. So there is a rng here if you are lucky u will reborn with 12 health, if you are not you can have 2 health also. When we look at the stats it has, its really bad because it gives you something, something you will survive. I hope u will like it. Thanks :)
Wanna read the stuff I wrote to give my take on balancing this card? Then press here :) I wrote it here before but a mod deleted it, hence the thread.
Lore: Neltharaku is the patriarch of the Netherwing dragonflight (Netherdragons, Netherdrakes and Nether Whelps belong to that dragonflight) in WoW. They feed on mana and magic and for example patrol the Twisting Nether for nourishment. That's why I made this card counter spells and gain stats for every spell countered so it's like he consumes them to become stronger.
Last words: Please vote for a lore friendly AND unique card (have you ever seen something like this?)! This card would make Dragon decks stronger because you would avoid annoying lethals like 2x Kill Command, Bloodlust etc with this on the board. It could help the game slow down a bit so your larger minions like Ysera really gives you an advantage instead of one Dream Card (after this Neltharaku has been killed of course as the Dream Cards are spells). Enjoy and don't forget to vote for it ;)
When I decided to look up at this week's weekly card competition, it happen to collide with a theme of cards I'm creating, so I decided to join in. I thought up of a whole bunch of time mechanic, and how to make the time function in Norzdormu actually useful. And part of what I came up with was actions happening at interval of times instead of turn. This can become complex if you have secrets out, and enemy might take too long to make a decision, that it kill their minion before they attack. It's powerful behind taunt as well, as it does stuff immediately and on both player's turn.It deals 6 damage during your turn, if you play it immediately on a normal turn. It's a bit slow, but it give some board control and pressure your enemy to think faster before their low health minion dies.
Summon: Time ends.
Attack: Your time has come. <Based off his fight in WoW
Flavor Text: Ferigosa is the consort of Malygos. She loves to irritate him by making his spells go awry.
"Hitting the wrong target" does not mean that it can only hit the wrong enemy target. It can hit the enemy minion that the player targeted, another random enemy minion, the enemy hero, one's own minions, and even oneself.
Note: I don't think Ferigosa is a part of World of Warcraft lore, and if she is, I did not intend to make a copy of her.
Flavor text: Now, you can get Nefarian and Onyxia with the DeathWing.
*If you controls 2 other dragons, always choose the highest cost dragon as the target.
**If you just control the 1 cost twilight whelp, you will get no dragon as there's no dragon at 0 cost now.
BRM doesn't provide us many dragon cards, so that the dragon combo is not quite a good idea. And this card can "born" dragons, as Sinestra is the mother of Nefarian and Onyxia, and also she creates some other drakes. This will make your dragon deck more reasonable and more random. (At first I thought it should be a battle cry, then I realize she should be able to born one dragon every turn...)
Ah, whatever. Someone posted Yu'lon. If this isn't it, then that's that.
I think this card is pretty balanced. It might look OP at first glance, but it doesn't have an immediate impact on the board unlike many legendaries. This card compensates for its slowness with its deathrattle. I like the interaction of card placements on the board so I wanted to give effects for it. Imagine if you had a giant beside this minion! Also, its ability helps it stick a little longer thanks to its immunity to spells and hero powers, forcing the opponent to trade with it. Overall this minion puts out some pressure to the enemy, and would be best killed on an empty board, much like Sylvannas.
+1 if you like it, it would be greatly appreciated :)
My submission should be very familiar to any YuGiOh players out there. Zombie dragon, Wooo!
*Clarification: Unused Mana Crystals are ones that are still full, meaning your opponent did not "spend" them during their last turn. My aim with making it cost 1 less for each one was to approximate using some of your opponent's mana to cast it, using wording that is more common to other, existing hearthstone cards.
Here we have one of the lesser known dragons, Ghostwing! Devouring important people to be resown together since... Whenever.
"Galakrond is well-known for his incredible size, strength, and taste in home decor."
Building Quirky Decks Every Week, Loving Life at Rank 15!
Ultraxion from the Dragon Soul raid.
Hour of Twilight
Ultraxion when Summoned: Look upon your death mortals, in despair!
Ultraxion Attacking: Now is the Hour of Twilight!
Ultraxion Death: But...I am Ultraxion...
Flavor Text: Ultraxion wasn't loved much by his father. Now it all makes sense.
Main Classes are Shaman, Mage, and Hunter.
this big guy brings along his protodrake friends
This would mean fireball deals 1 damage, hell fire deals 0 damage and so on... Effective at shutting down spell finishers and spell creature removals... A solid win card for 9 mana. Hope you guys enjoy thinking about playing it =)
in case there is a need to add a dragon from the WOW lore here is the same card with a wow name:
in case there is a need to add a dragon from the WOW lore here is the same card with a wow name:
"Anachronos the Ancient is the child and heir of Nozdormu the Timeless One and as such is a prominent member of the bronze flight dragon family."
He can bend time more efficiently than Nozdormu so he would't be an useless card like his pal. He would be a late game dragon that you play to manipulate tempo. His effect is strong, but not overpowered since you have no immediate effect on the board, as opposed to other dragons such as Alexstrasza. But as the game goes on, you tempo boost will be increasingly noticeable, especially if the opponent can't deal with it right away. Perfect for control decks and Ramp decks. And it happens at all of your turns :)
edited to change for 7/7 so it's easier to deal with for the opponent.
I Have No Time for Games
My submisison this week: Sartharion, the Onyx Guardian! A late game minion that adds more, smaller dragons to your hand. Each dragon's Battlecry gets stronger if others of them are also on the board. Timing of those battlecries could quickly swing the game. Artwork are the screenshots of these characters found on Wowwiki.
The minions she summons.
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
My weekly submission is another variation of Murozond:
Soridormi, the Prime Consort of Nozdormu:
EDIT: Changed to a higher res picture and edited text so that she doesn't add herself to your hand.
What stirs beneath the sands...
Sands of Ahn'Qiraj: A Custom Hearthstone Adventure
Here is my post so the idea is basic here. So there is a rng here if you are lucky u will reborn with 12 health, if you are not you can have 2 health also. When we look at the stats it has, its really bad because it gives you something, something you will survive.
I hope u will like it. Thanks :)
Nature will raise against you!
Flavor: Mind that you aren't standing downwind from him. He REALLY likes his baked bean burritos.
A capricious bastard that might just hurt you more than he might help you. he also might win you the game just as easily.
Wanna read the stuff I wrote to give my take on balancing this card? Then press here :) I wrote it here before but a mod deleted it, hence the thread.
Lore: Neltharaku is the patriarch of the Netherwing dragonflight (Netherdragons, Netherdrakes and Nether Whelps belong to that dragonflight) in WoW. They feed on mana and magic and for example patrol the Twisting Nether for nourishment. That's why I made this card counter spells and gain stats for every spell countered so it's like he consumes them to become stronger.
Last words: Please vote for a lore friendly AND unique card (have you ever seen something like this?)! This card would make Dragon decks stronger because you would avoid annoying lethals like 2x Kill Command, Bloodlust etc with this on the board. It could help the game slow down a bit so your larger minions like Ysera really gives you an advantage instead of one Dream Card (after this Neltharaku has been killed of course as the Dream Cards are spells). Enjoy and don't forget to vote for it ;)
When I decided to look up at this week's weekly card competition, it happen to collide with a theme of cards I'm creating, so I decided to join in. I thought up of a whole bunch of time mechanic, and how to make the time function in Norzdormu actually useful. And part of what I came up with was actions happening at interval of times instead of turn. This can become complex if you have secrets out, and enemy might take too long to make a decision, that it kill their minion before they attack. It's powerful behind taunt as well, as it does stuff immediately and on both player's turn.It deals 6 damage during your turn, if you play it immediately on a normal turn. It's a bit slow, but it give some board control and pressure your enemy to think faster before their low health minion dies.
Summon: Time ends.
Attack: Your time has come. <Based off his fight in WoW
Flavor text: No time to write flavor text.
^ an edit of Norzdormu flavor text.
Vaelastrasz: Not a great card, but its interesting.
Look at this... or else: http://www.hearthpwn.com/forums/hearthstone-general/fan-creations/43518-coilfang-reservoir-a-hearthstone-adventure
Flavor Text: Ferigosa is the consort of Malygos. She loves to irritate him by making his spells go awry.
"Hitting the wrong target" does not mean that it can only hit the wrong enemy target. It can hit the enemy minion that the player targeted, another random enemy minion, the enemy hero, one's own minions, and even oneself.
Note: I don't think Ferigosa is a part of World of Warcraft lore, and if she is, I did not intend to make a copy of her.
Purplemoonsong
Flavor text: Now, you can get Nefarian and Onyxia with the DeathWing.
*If you controls 2 other dragons, always choose the highest cost dragon as the target.
**If you just control the 1 cost twilight whelp, you will get no dragon as there's no dragon at 0 cost now.
BRM doesn't provide us many dragon cards, so that the dragon combo is not quite a good idea. And this card can "born" dragons, as Sinestra is the mother of Nefarian and Onyxia, and also she creates some other drakes. This will make your dragon deck more reasonable and more random. (At first I thought it should be a battle cry, then I realize she should be able to born one dragon every turn...)
Ah, whatever. Someone posted Yu'lon. If this isn't it, then that's that.
I think this card is pretty balanced. It might look OP at first glance, but it doesn't have an immediate impact on the board unlike many legendaries. This card compensates for its slowness with its deathrattle. I like the interaction of card placements on the board so I wanted to give effects for it. Imagine if you had a giant beside this minion! Also, its ability helps it stick a little longer thanks to its immunity to spells and hero powers, forcing the opponent to trade with it. Overall this minion puts out some pressure to the enemy, and would be best killed on an empty board, much like Sylvannas.
+1 if you like it, it would be greatly appreciated :)
Encourages to play underplayed cards like Dragon Egg, Onyxia etc.
"The light shall burn you!" - heals face.