synergizes with all the warlock cards that want to die. Also makes the board state more complicated (think of it like an extreme Avenge). I rated it epic because its not something you just always want to throw out on the board. It is very situational.
This is Xhibit's secret deck. Heard you like secrets? Well, now you secret your secrets, while you secret your secret. I've always wanted a secret heavy mage deck, and this let's in a way stack secrets as a mage. Mage already has a lot of tools (Kirin Tor Mage, Ethereal Arcanist, Mad Scientist) that can do this, but it never really pans out, and the mage secrets are pretty powerful as it is. Sure, once the first secret pops your opponent will have the knowledge of what this new secret is, and that allows them to play around it. Yes, with Ice Block you can time walk twice, and yes, 16 armor for 6 mana is pretty high but if this is the secret scientist pulls for you its useless on its own. More importantly it gives underplayed secrets more consideration in deck building. Vaporize suddenly can be a real threat with this stacked, either remove 2 minions or remove one, and your opponent doesn't want to lose another minion. Spellbinder could even be a thing controlling how your opponent uses removal.
Fairly simple. I think it's balanced at 3 mana because it doesn't cancel enemy spell and if your opponent play around it, you may get some unusable class cards like Blade Flurry. If your opponent doesn't play around it, you may get some ridiculous value ... like Thoughtsteal?
Wow...I just realized that...similar card existed in WoW TCG...same cost/mana, same art and the same name :o
Unlike someone said above I believe non-secret classes are good targets for this week competion, it's harder because there's no reference for price or kind of effect.
That said, I tried to make something with a fair cost and having sinergy with the class. It can be great,.. surviving minions = healing targets, killing low hp attackers, popping Divine Shield, Inner Fire, Lightspawn, etc. Or it might not have any significative impact, Just the way I believe a secret should be.
Lorewise Reflective Shield is a glyph (mod) one can apply on the Power Word: Shield spell in WoW that reflects damage up to the value of the shield to one's attacker.
An example of how this could be used is after you have played your Goblin Blastmage and your opponent kills it, 2 5/1s are shuffled into his deck. Eventually he will draw them and take another 5 damage. Ideally, you would play around this by going after the lowest attack minions first, and could form an interesting combo with duplicate. A final advantage to playing this card is that it denies a draw for 1 turn for your opponent, although they will get 2 draws the turn after (if they play the minion of course).
I think this card could fit in giants mage, maybe mech mage, and maybe also a fatigue style mage deck.
I little bit more OP than Counterspell, but don't work with AoE, just spells that you choose the target. Also you don't get the bonus from the spell, for exemple, you can choose the target that gains the +2 from Power Word: Shield, but you don't buy the card.
How to make a neutral secret which becomes obvious due to mana cost, can be a reason for running mad scientists at non-secret classe and still a decent draw even without mad scientists? Well, it should be a high risk high reward secret which still is unpleasant to play around, cause you either play on curve and give opponent a tempo boost or have some mana crystalls unspent!
Great sinergy with health buffs and taunt minions, along with a removal denial which will make you feel more confortable when playing a high-cost minion. It still has some of the same weak spots that Duplicate has (risk of saving the minion you didn't really have in mind), which is why it's supposed to counter a spell removal too. Also, your minion can still die from further damage in the same turn.
Introducing the card that could complete the Hunter Trap arsenal: Immolation Trap
This card could possibly help point Hunters into a control style option that I think is missing a few cards to make it viable. I made it an Epic quality card for Arena reasoning (like snake trap).
This card would be a balanced/playable card if ever put in game. Thank you for your consideration.
Now you always have a way to activate your combo's.
synergizes with all the warlock cards that want to die. Also makes the board state more complicated (think of it like an extreme Avenge). I rated it epic because its not something you just always want to throw out on the board. It is very situational.
http://www.twitch.tv/szsoulzek
This is Xhibit's secret deck. Heard you like secrets? Well, now you secret your secrets, while you secret your secret. I've always wanted a secret heavy mage deck, and this let's in a way stack secrets as a mage. Mage already has a lot of tools (Kirin Tor Mage, Ethereal Arcanist, Mad Scientist) that can do this, but it never really pans out, and the mage secrets are pretty powerful as it is. Sure, once the first secret pops your opponent will have the knowledge of what this new secret is, and that allows them to play around it. Yes, with Ice Block you can time walk twice, and yes, 16 armor for 6 mana is pretty high but if this is the secret scientist pulls for you its useless on its own. More importantly it gives underplayed secrets more consideration in deck building. Vaporize suddenly can be a real threat with this stacked, either remove 2 minions or remove one, and your opponent doesn't want to lose another minion. Spellbinder could even be a thing controlling how your opponent uses removal.
It is the opposite side of Counterspell. (Just like Faceless to Assassinate)
Counter+steal seems to be a good combo.
My submission. A Priest secret!
Fairly simple. I think it's balanced at 3 mana because it doesn't cancel enemy spell and if your opponent play around it, you may get some unusable class cards like Blade Flurry. If your opponent doesn't play around it, you may get some ridiculous value ... like Thoughtsteal?
Wow...I just realized that...similar card existed in WoW TCG...same cost/mana, same art and the same name :o
Meta changes the moment you switch your deck.
Unlike someone said above I believe non-secret classes are good targets for this week competion, it's harder because there's no reference for price or kind of effect.
That said, I tried to make something with a fair cost and having sinergy with the class. It can be great,.. surviving minions = healing targets, killing low hp attackers, popping Divine Shield, Inner Fire, Lightspawn, etc. Or it might not have any significative impact, Just the way I believe a secret should be.
Lorewise Reflective Shield is a glyph (mod) one can apply on the Power Word: Shield spell in WoW that reflects damage up to the value of the shield to one's attacker.
My entry;
Heroic Drakkisath (The Fire Lord?) - #1 Heroic Drakkisath Deck Guide, Featuring Majordomo Executus, by yours truly.
Looking for more card design action? Check out my Artstone Design Challenge:That's So Meta
Here is a submission for the mage class.
An example of how this could be used is after you have played your Goblin Blastmage and your opponent kills it, 2 5/1s are shuffled into his deck. Eventually he will draw them and take another 5 damage. Ideally, you would play around this by going after the lowest attack minions first, and could form an interesting combo with duplicate. A final advantage to playing this card is that it denies a draw for 1 turn for your opponent, although they will get 2 draws the turn after (if they play the minion of course).
I think this card could fit in giants mage, maybe mech mage, and maybe also a fatigue style mage deck.
Kezan Tinkerer - http://www.hearthpwn.com/forums/hearthstone-general/fan-creations/45270-weekly-design-competition-19-submission-thread?comment=333
I little bit more OP than Counterspell, but don't work with AoE, just spells that you choose the target. Also you don't get the bonus from the spell, for exemple, you can choose the target that gains the +2 from Power Word: Shield, but you don't buy the card.
A neutral secret!
How to make a neutral secret which becomes obvious due to mana cost, can be a reason for running mad scientists at non-secret classe and still a decent draw even without mad scientists? Well, it should be a high risk high reward secret which still is unpleasant to play around, cause you either play on curve and give opponent a tempo boost or have some mana crystalls unspent!
"The light shall burn you!" - heals face.
Great sinergy with health buffs and taunt minions, along with a removal denial which will make you feel more confortable when playing a high-cost minion. It still has some of the same weak spots that Duplicate has (risk of saving the minion you didn't really have in mind), which is why it's supposed to counter a spell removal too. Also, your minion can still die from further damage in the same turn.
Introducing the card that could complete the Hunter Trap arsenal: Immolation Trap
This card could possibly help point Hunters into a control style option that I think is missing a few cards to make it viable. I made it an Epic quality card for Arena reasoning (like snake trap).
This card would be a balanced/playable card if ever put in game. Thank you for your consideration.
Hoping this one for the Rogue class. Will be very useful, and also, Ambush is included in the Rogue Class skill sets in Wow.
For that moment when it's time to go ALL IN
art from google: http://gamediplomat.com/wp-content/uploads/2013/06/header.jpg
Here is my submission for this week:
I had my chance to submit, but didn't use it :(
Where can i check what next weeks challenge is?
I need YOUR feedback on my ideas for this weeks card contest!
http://www.hearthpwn.com/forums/hearthstone-general/fan-creations/41516-weekly-design-competition-15-discussion-thread?comment=265
Fear me, for i am the Slayer of Stupid, Incompetent, minions!
Okay thanks!
I do hope to get involved in each competition, it also helps me get ideas for more weird and well-written cards.
I need YOUR feedback on my ideas for this weeks card contest!
http://www.hearthpwn.com/forums/hearthstone-general/fan-creations/41516-weekly-design-competition-15-discussion-thread?comment=265
Fear me, for i am the Slayer of Stupid, Incompetent, minions!