This is my entry this week! Good luck to everyone. This could be strong against Charge minions like, Arcane Golem, it could transform Dr. Boom into a War Golem and two Wisp, can have impact against mech mage and mech shaman as well. Hope you like it. xD
"Poison that mess with your mind, let it spread!" Artist: Clint Langley
Won't work naturally against all classes, hence the 0 mana-cost. The mana cost is also a result of that I don't think different classes should have the same mana cost for secrets. Also 3 damage isn't that much. However, this makes Blingtron alot more viable in Rogue decks which would be nice to see.
Note: The durability of a potential weapon would not be reduced as a result of this secret activating. It's a bit like noble sacrifice but without the durability loss. Also this of course needs to be comboed against mages, warlocks and most likely priests (however they can mind vision and thoughsteal weapons) with Blingtron. Otherwise it's pretty worthless.
"Lad, no one feels ready. No one feels that he deserves it. And you know why? Because no one does."
~ Uther Lightbringer
Pretty simple, but logical and realistically a card that could fit right into the current card pool. Solid balance with the Paladin class mechanics. Also decent synergy & flavor with Repentance, Equality & Aldor Peacekeeper.
Sudden Death: (artist: velinov) Initial idea taken from Spellbender, but this will not leave u with buffed minion, but rather destroy enemy minion and the spell with it. It can net u some epic value, but at the same time, opponent can play around it (spare parts on crap minion/token etc) or just not play buffs in general. Can be played early with coin vs T3 Velen's Chosen or T4 Blessing of Kings, or simply on strategic turns vs likes of Archmage Antonidas + Finicky Cloakfield.
Inquistion:Secret: When your opponent casts a Secret, take control of it. (1 Mana Paladin Spell)
This serves as a tech card for the Paladin in a Secret-heavy meta, which is very comparable to Kezan Mystic. When you can properly use it, it is amazing, but when you face a non-secret class, it is useless (although it could potentially have synergy with Illuminator.)
Simple card that I think is balanced and is espicially fitting with the Paladin (with a theme of justice). Please give me anyone suggestions or comments on the discussion thread.
This Secret is not triggered in the normal sense such that it goes away. It can be eliminated by Flare or stolen by the Kezan Mystic. The latter would be particularly powerful since the hero that plays the Kezan Mystic, if that hero isn't a Warlock, does not suffer any detriment to the secret's continued existence. This could have a powerful synergy with Illuminator also potentially forcing your opponent to use a Silence on your Illuminator or otherwise focus fire that minion.
Hey guys! I'm back for this competition to present you my card, Camouflage!
My idea was to give slower Hunter strategies a bit off a buff. This could be used to protect your Savannah Highmanes and Gahz'rillas from removal. This is the kind off Secret you want to play on your own terms.
This. It is based on a real WOW Paladin Spell and it is simple, yet very useful if you you can predict your opponent's deck well enough (handlock, Mech Mage, etc) . You could prevent a Battlecry from Si:7, Loatheb, Fire Elemental, Defender of Argus, Goblin Blastmage and Dr Boom, Van Clef, etc.
It is only 1 Mana to fit with the other Pally secrets, and I find it very Balanced because you opponent could play around it. But of course that would mean he might not make the optimal play the following turn.
Come back with your shield, or... Wait. Is that thing even solid?
It's entirely possible that this card is either over or undercosted. Immunity is a rare mechanic in hearthstone, and thus really friggen hard to evaluate.
This competition has ended. Check this Imgur Album of all, and sorted, entries!
Card Entry Restrictions:
Card Type: Spell (Secret)
Mana Cost: Any
Class: Any / Neutral
Competition Results
by Ethylbenzene
by H2050
by MoarDTB
Finalists
Note: Any card with a black banner has additional art supplied by the creator - check the Spoiler Tags below!
Pounce: Slavering Wolf (Token)
This is my entry this week! Good luck to everyone. This could be strong against Charge minions like, Arcane Golem, it could transform Dr. Boom into a War Golem and two Wisp, can have impact against mech mage and mech shaman as well. Hope you like it. xD
"Poison that mess with your mind, let it spread!" Artist: Clint Langley
Edit: Rewording, and added description.
this Wisp obv
My secret weapon will tear you apart :)
Won't work naturally against all classes, hence the 0 mana-cost. The mana cost is also a result of that I don't think different classes should have the same mana cost for secrets. Also 3 damage isn't that much. However, this makes Blingtron alot more viable in Rogue decks which would be nice to see.
Note: The durability of a potential weapon would not be reduced as a result of this secret activating. It's a bit like noble sacrifice but without the durability loss. Also this of course needs to be comboed against mages, warlocks and most likely priests (however they can mind vision and thoughsteal weapons) with Blingtron. Otherwise it's pretty worthless.
Paladin Class
"Lad, no one feels ready. No one feels that he deserves it. And you know why? Because no one does."
~ Uther Lightbringer
Pretty simple, but logical and realistically a card that could fit right into the current card pool. Solid balance with the Paladin class mechanics. Also decent synergy & flavor with Repentance, Equality & Aldor Peacekeeper.
Full HS Expansion >> HERE
Sudden Death: (artist: velinov)
Initial idea taken from Spellbender, but this will not leave u with buffed minion, but rather destroy enemy minion and the spell with it. It can net u some epic value, but at the same time, opponent can play around it (spare parts on crap minion/token etc) or just not play buffs in general. Can be played early with coin vs T3 Velen's Chosen or T4 Blessing of Kings, or simply on strategic turns vs likes of Archmage Antonidas + Finicky Cloakfield.
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My submission is once again for Druid. Can be used as an Ice Block, but more difficult to control the triggering time. The attack still goes through.
EDIT: Changed card rarity.
EDIT 2: Increased mana cost from (2) to (4).
My custom classes : /// / My Card Factory!
My submission for this weeks contest:
Inquistion: Secret: When your opponent casts a Secret, take control of it. (1 Mana Paladin Spell)
This serves as a tech card for the Paladin in a Secret-heavy meta, which is very comparable to Kezan Mystic. When you can properly use it, it is amazing, but when you face a non-secret class, it is useless (although it could potentially have synergy with Illuminator.)
Simple card that I think is balanced and is espicially fitting with the Paladin (with a theme of justice). Please give me anyone suggestions or comments on the discussion thread.
All the best, Tomtris
This Secret is not triggered in the normal sense such that it goes away. It can be eliminated by Flare or stolen by the Kezan Mystic. The latter would be particularly powerful since the hero that plays the Kezan Mystic, if that hero isn't a Warlock, does not suffer any detriment to the secret's continued existence. This could have a powerful synergy with Illuminator also potentially forcing your opponent to use a Silence on your Illuminator or otherwise focus fire that minion.
A highly chaotic device for freeze mage. A mini Explosive Trap and Ice Barrier. Very powerful.
"Even the rookie archmages can make circles with triangles in the center with their eyes."
Because paladin desperately needs a good secret and card draw.
:^)
Hey guys! I'm back for this competition to present you my card, Camouflage!
My idea was to give slower Hunter strategies a bit off a buff. This could be used to protect your Savannah Highmanes and Gahz'rillas from removal. This is the kind off Secret you want to play on your own terms.
Here is my SHAMAN submission; Murloc Mysticism. EDIT: I changed the card text and I had no upvotes yet. I figured I did not need to resubmit.
Hunter Secret. It can save you or your minions and maybe buy you one more turn. It doesn't stop minions with charge or the enemy from casting spells.
This. It is based on a real WOW Paladin Spell and it is simple, yet very useful if you you can predict your opponent's deck well enough (handlock, Mech Mage, etc) . You could prevent a Battlecry from Si:7, Loatheb, Fire Elemental, Defender of Argus, Goblin Blastmage and Dr Boom, Van Clef, etc.
It is only 1 Mana to fit with the other Pally secrets, and I find it very Balanced because you opponent could play around it. But of course that would mean he might not make the optimal play the following turn.
I Have No Time for Games
Come back with your shield, or... Wait. Is that thing even solid?
It's entirely possible that this card is either over or undercosted. Immunity is a rare mechanic in hearthstone, and thus really friggen hard to evaluate.
Backup image: