I made this card with control paladin in mind. It has fantastic synergy with Corpsetaker, Stonehill Defender, paladin secrets, and Desperate Stand. It gives paladin single-target removal and another source of healing. Hope to hear your opinions on it. I know it's not the most creative card, but to me it's fascinating how powerful keywords alone can be.
Remove stealth, taunt, and lifesteal and its basically just two assassinates that cant go through taunt and can be blocked by things like noble sacrifice.
I made this card with control paladin in mind. It has fantastic synergy with Corpsetaker, Stonehill Defender, paladin secrets, and Desperate Stand. It gives paladin single-target removal and another source of healing. Hope to hear your opinions on it. I know it's not the most creative card, but to me it's fascinating how powerful keywords alone can be.
Love it I want it. 7 mana and it make it a 2/2, balanced.
How to deal with jade druid? THIS
Very ironic that a 8 mana card that kills 2 jade somehow seems balanced, even if it is totaly broken
Remove stealth, taunt, and lifesteal and its basically just two assassinates that cant go through taunt and can be blocked by things like noble sacrifice.
Battlecry: Adapt
True. Missing a keyword.
Dinosize
Love it
that should easily cost 10 mana for charge, windfury, divine shield and poisonous alone
extremely broken, but cool idea
Al'akir does not belong in paladin thank you
Charge,divine shield,lifesteal,taunt,stealth, poisonous
Battlecry/inspire/deathrattle: Joust if you win do 1 damage to a random enemy character and adapt a random ally minion.
8 mana: 2/2