Took some time, but finally found a helpfull looking Dinosaur to make it a legendary.
I too thought it may have been slightly too overpowered as a 2 of, since the combination of Divine Shield and Deathrattle: 2x 1/1, would make the hero power a way too sticky minion to be able to be played each turn.
The only problem i personally have left, is how the name fits flavorwise.
Its obviously a futureistic picture, which might not fit in the Silver Hand ideologic, since you know, the silver hand is all holy and stuff.
Other names i considered are Charles, Fearless Medic. Charles, Loyal Companion and Charles, The first Dinomed.
Any remaining thoughts? :)
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I want a new title, but Flux won't let me have one,
Well it produces a card that depicts a dinosaur, i guess this would be allowed.
Btw the card is BROKEN, since many of the adapt funktions give it surviability, if you can play this card with 2-4 cards you basicly win the game if you hit Stealth, and either Divine shield or +3 health, making it only vulnerable to hard clear Aoe.
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I want a new title, but Flux won't let me have one,
Okay kept working on it. Couldn't find a good way to word the Nest with the old idea so went with this instead... still the same idea, still a raptor that's growing inside the nest, you've just got to crack the nest before the raptor actually hatches.
3 mana card that summons a 6 mana 6/6 with Charge - but it also takes 4 turns until you'd even be able to use it and if you wanted to buff it up it'd still take a couple of cards and turns. Think it's balanced but feel free to let me know? If anything I think it'd be too weak as to even see play.
Also need to find some better raptor art, will do before submission.
Why call it "For the Alliance"? Why not call it Call of the Menagerie, or "For the Menagerie"?
Its not that i don't like the name, and it brings back memories back from raiding Ogrimar in World of Warcraft. But i just don't see how it fits with the Karazhan Menagerie.
I feel like it's a great card, with potential.... Had it not been for big dragons like Ysera, Malygos and Chromaggus. Which could easily make it extremely broken.
I have two random ideas. Let me know if I failed miserably or anything. I'll move the host away from Hearthcards as soon as I get some feedback.
Stampede seems pretty ridiculous. You could easily OTK using this with Tundra Rhino. I could be wrong here, though - there aren't that many huge beasts that don't suck. The flavour is awesome and so is the art, though.
I'd rather you called the card RELEASE EVERYTHING! (saw the name somewhere before, still cool). than For the Alliance (because, as little wow know as I know, the 'Alliance' is actually a bunch of races banded together, including humans, night elves, and some others). SO the name makes no sense. Other than that, it seems like a cool card. Probably the better of the two.
The slime is the same as the one summoned by Sludge Belcher.
Honestly this is a horrible card. There's a reason why alarm-o-bot isn't good... this card will never make it to 6 health as it's way too easy to kill. Give it stealth and it may work. Also it should be "start of your turn" so that you can actually use the charge.
Shamans do it... Because dinosaurs can be cute too.
Oncurvasaur (Ha!) is an okay card, if played on curve, but otherwise becomes weak in the late game.
I'm not a fan of Dino-pod, mainly because of the Divine Shield effect on all friendly beasts. And seeing that there are going to be tons of beasts in Un'Goro, this might be a must-have card in every Beast Paladin deck. So no.
@Livienna : Not sure what HitSlender is on about to be honest, it's not okay, it's pretty overpowered. Yes it's weak late game...it's a 2 drop, most 2 drops are. Maybe lower the health to 3 or remove the taunt.
@HitSlender : It's fine? I don't think you need the "3/4" there. It's fine it's just not particularly exciting.
The Adapt changes your hero power guys, to a continued value play for the rest of the game, similar to Justicar Trueheart. With the best results being a 1/1 guy with Deathrattle: Summon 2x / 1/1, a standard 4/1 guy, Divine Shield Guy, and the standard 2/2 guy.
The thing i'm mostly unsure about is. Does the flavor and name fit?
This is OBVIOUSLY a futureistic card, with i personally don't find very Silver Hand like.
Is the card fine? Or is there anything about the name/picture that you would change? Or do you simply find it too overpowered?
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I want a new title, but Flux won't let me have one,
Yeah I'm def leaning towards the Oncurvasaur (hehe). I could be convinced to remove the Taunt (I added that with the idea that it makes it slightly less useless in the late game). No one likes cards that are HUGELY overpowered when played on curve and not so much later, but that's part of the joke. But worth it to try to balance it as much as is possible.
@HitSlender: Hmmmm. Well keep in mind that you're giving yourself the ability to shuffle a Wild card into Standard decks. If you're fine with that, I mean, it's one way to help Deathrattle rogue after the switch! And I def like the flavor of finding his bones in your deck after he dies :D but yeah the wild/standard thing might be a problem for some people.
eta: I think Friendly Raptor may be a bit bland... honestly, it should probably be a common or at least a rare.
The Adapt changes your hero power guys, to a continued value play for the rest of the game, similar to Justicar Trueheart. With the best results being a 1/1 guy with Deathrattle: Summon 2x / 1/1, a standard 4/1 guy, Divine Shield Guy, and the standard 2/2 guy.
The thing i'm mostly unsure about is. Does the flavor and name fit?
This is OBVIOUSLY a futureistic card, with i personally don't find very Silver Hand like.
Is the card fine? Or is there anything about the name/picture that you would change? Or do you simply find it too overpowered?
This is VERY strong. I like the idea, super creative, but I would personally like to see it bumped to a higher cost (can bump stats too). Just a matter of not wanting to see this on turn 5. Maybe 7? I also think you could do better with the name and picture, I think your instinct of it being a bit off is correct. Medic suggests healing, not adapting. What about "Charles, Silver Hand Scientist"? Fits better with the Darwin ref ;)
That my idea
new egg :v
Vote for my card in the WDC 6.03: Prof. Putricide! Check out the Fan Creations FAQ!
Vote for my card in the WDC 6.03: Prof. Putricide! Check out the Fan Creations FAQ!
Took some time, but finally found a helpfull looking Dinosaur to make it a legendary.
I too thought it may have been slightly too overpowered as a 2 of, since the combination of Divine Shield and Deathrattle: 2x 1/1, would make the hero power a way too sticky minion to be able to be played each turn.
The only problem i personally have left, is how the name fits flavorwise.
Its obviously a futureistic picture, which might not fit in the Silver Hand ideologic, since you know, the silver hand is all holy and stuff.
Other names i considered are Charles, Fearless Medic. Charles, Loyal Companion and Charles, The first Dinomed.
Any remaining thoughts? :)
I want a new title, but Flux won't let me have one,
I have two random ideas. Let me know if I failed miserably or anything. I'll move the host away from Hearthcards as soon as I get some feedback.
Explosive Shot => Meteor
Power Word: Tentacles => Spikeridged Steed
I want a new title, but Flux won't let me have one,
Okay kept working on it. Couldn't find a good way to word the Nest with the old idea so went with this instead... still the same idea, still a raptor that's growing inside the nest, you've just got to crack the nest before the raptor actually hatches.
3 mana card that summons a 6 mana 6/6 with Charge - but it also takes 4 turns until you'd even be able to use it and if you wanted to buff it up it'd still take a couple of cards and turns. Think it's balanced but feel free to let me know? If anything I think it'd be too weak as to even see play.
Also need to find some better raptor art, will do before submission.
I want a new title, but Flux won't let me have one,
What do you think?
Is it to gimmicky?
Why Rogue is my favourite class:
My submission for this week's card design competition.
I'll add some spell cards to this awsome Saurian version of ETC ;)
Card Design Competition : Check out my creation -> Here ! // Finalist : #5.07 #5.09 #5.11 #5.17
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
Probably right. Think with Stealth there's just... too much going on potentially. Probably too much text as there is.
Back to the drawing board. I still like the original idea of something growing in a nest and I'll work with it, just not like this.
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
Well here are my card again. xD
Shamans do it... Because dinosaurs can be cute too.
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
Vote for my card in the WDC 6.03: Prof. Putricide! Check out the Fan Creations FAQ!
@Livienna : Not sure what HitSlender is on about to be honest, it's not okay, it's pretty overpowered. Yes it's weak late game...it's a 2 drop, most 2 drops are. Maybe lower the health to 3 or remove the taunt.
@HitSlender : It's fine? I don't think you need the "3/4" there. It's fine it's just not particularly exciting.
Shameless bumping Incoming.
The Adapt changes your hero power guys, to a continued value play for the rest of the game, similar to Justicar Trueheart. With the best results being a 1/1 guy with Deathrattle: Summon 2x / 1/1, a standard 4/1 guy, Divine Shield Guy, and the standard 2/2 guy.
The thing i'm mostly unsure about is. Does the flavor and name fit?
This is OBVIOUSLY a futureistic card, with i personally don't find very Silver Hand like.
Is the card fine? Or is there anything about the name/picture that you would change? Or do you simply find it too overpowered?
I want a new title, but Flux won't let me have one,
Yeah I'm def leaning towards the Oncurvasaur (hehe). I could be convinced to remove the Taunt (I added that with the idea that it makes it slightly less useless in the late game). No one likes cards that are HUGELY overpowered when played on curve and not so much later, but that's part of the joke. But worth it to try to balance it as much as is possible.
@HitSlender: Hmmmm. Well keep in mind that you're giving yourself the ability to shuffle a Wild card into Standard decks. If you're fine with that, I mean, it's one way to help Deathrattle rogue after the switch! And I def like the flavor of finding his bones in your deck after he dies :D but yeah the wild/standard thing might be a problem for some people.
eta: I think Friendly Raptor may be a bit bland... honestly, it should probably be a common or at least a rare.
"The Slayer" custom class
"The Great Thaw" expansion competition finalist
"The Slayer" custom class
"The Great Thaw" expansion competition finalist