First of all, the minion says 4 and the spell says 5. Second, I think you can't get more than 3 coins without going through quite a bit of trouble, and lastly: It's also pretty hard to keep the coins on hand until you draw ONE card. so pretty bad card IMO but cool idea I guess?
I don't like this card. First why is Sargaeras, a God of Evil, Lord of the Burning Legion, a Rogue card? Second, why is it replacing coins? Sargaeras cares nothing for money! Third, if you somehow manage to amass two or more coins, you basically win. The burst potential is rediculous.
Thematically, it makes no sense. Stat wise, it's worthless if you have no coins. And if you do, you win the game.
Yeah sorry man. Not a big fan. Lore-wise it makes no sense and it would see no play. Rogue would be better off utilizing a coin to buff an Edwin or activate a combo. It just doesn't seem to fit.
If they made Sargeras the Destroyer a card in the game, he would 100% be a Warlock legendary. I mean, he's the lord of the Burning Legion for god sakes, the literal overlord of demons. The next Warlock legendary needs to be him or Kil'jaeden.
Lore aside, i think if the spells cost 2 mana it would be a little bit fairer (think of Shadow Bolt and Soulfire. I do love the idea of replacing coins in your hand with something as it would force you to play a "coin deck", but with a "deal damage" isn't very roguenese, you know?
What if it you made this card like some "mercenary" legendary (the head of venture co or something) and he replaces your coins with really powerful, cost effective, minions (so it's like you're paying for the mercenaries with the coins)?
What if it was some "Assassin Legendary" that replaced your coins with Shadowsteps? That could even be more broken in a mill deck, but the fact that you have to play coin generating minions with the "battlecry" stuff could make up for it.
You could also go the Burgle route and replace the coins with random spells from your opponent's class
Opinions
First of all, the minion says 4 and the spell says 5. Second, I think you can't get more than 3 coins without going through quite a bit of trouble, and lastly: It's also pretty hard to keep the coins on hand until you draw ONE card. so pretty bad card IMO but cool idea I guess?
That's Incredible!
Deal 4 or 5 damage cards?
I don't like this card. First why is Sargaeras, a God of Evil, Lord of the Burning Legion, a Rogue card? Second, why is it replacing coins? Sargaeras cares nothing for money! Third, if you somehow manage to amass two or more coins, you basically win. The burst potential is rediculous.
Thematically, it makes no sense. Stat wise, it's worthless if you have no coins. And if you do, you win the game.
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
Yeah sorry man. Not a big fan. Lore-wise it makes no sense and it would see no play. Rogue would be better off utilizing a coin to buff an Edwin or activate a combo. It just doesn't seem to fit.
Pumping Out Wins Like Titty Milk
-Mother Theresa
I know nothing about the lore of wow, that is a fact as you can see XD
I've always wanted to do something more with Rogue coins, but I don't think this is it ;)
Currently working on the Tinker! K&C and WW / JUG and KotFT / Classic / Basic / Introduction
My Previous Classes: Apothecary (unfinished) / Chronomancer / Death Knight (old)
My Previous Expansions: Hallow's End
Is the art for wrath of the gods from MTG? Rift Bolt I think? Just wondering because it looks really famililer
If they made Sargeras the Destroyer a card in the game, he would 100% be a Warlock legendary. I mean, he's the lord of the Burning Legion for god sakes, the literal overlord of demons. The next Warlock legendary needs to be him or Kil'jaeden.
Lore aside, i think if the spells cost 2 mana it would be a little bit fairer (think of Shadow Bolt and Soulfire. I do love the idea of replacing coins in your hand with something as it would force you to play a "coin deck", but with a "deal damage" isn't very roguenese, you know?
What if it you made this card like some "mercenary" legendary (the head of venture co or something) and he replaces your coins with really powerful, cost effective, minions (so it's like you're paying for the mercenaries with the coins)?
What if it was some "Assassin Legendary" that replaced your coins with Shadowsteps? That could even be more broken in a mill deck, but the fact that you have to play coin generating minions with the "battlecry" stuff could make up for it.
You could also go the Burgle route and replace the coins with random spells from your opponent's class
JMAP94. The best way to love the artist is to love the art.