I feel like this could go both ways. I can definitely see this being complete dust (since it's too much draw/too greedy) but I can also kind of see it being OP in burn mage.
oh my lord is this thing powerful. Currently running it in a wild burn mage deck with Flamewaker. Insane the damage output you can get with this thing.
In the games I've played so far I've literally just started hurling all damage dealing spells at the opponents face every turn after playing this and it still feels like you never run out of cards.
The value of these weapons is so completely unbalanced.... Mages will draw themselves into fatique, Shamans are killing there own minions and hey... warlocks get demons indefinite... or am i missing something....
For me this card doesn't loose durability at the end of the turn, you can draw unlimited cards, but this is a bad thing too, your opponent can play around this and can watch you burning cards and getting into fatigue.
This is what happened to me. Is there a compatible "give weapon attack" card that doesn't involve pirates?
For me this card doesn't loose durability at the end of the turn, you can draw unlimited cards, but this is a bad thing too, your opponent can play around this and can watch you burning cards and getting into fatigue.
This is what happened to me. Is there a compatible "give weapon attack" card that doesn't involve pirates?
I feel like this could go both ways. I can definitely see this being complete dust (since it's too much draw/too greedy) but I can also kind of see it being OP in burn mage.
Fuck cubelock
Only good in tempo/burn deck arguably.
And you can't even attack to prevent self mill.
I got the wierd feeling this could lead to unwanted fatigue pretty fast.
Otherwise it is strong to get combos off. Still, the best counter for the actual Exodia mage is milling them as hard as possible.
Don't like it at all I guess but I don't know :D
Attached, another more useful approach of Aluneth:
oh my lord is this thing powerful. Currently running it in a wild burn mage deck with Flamewaker. Insane the damage output you can get with this thing.
In the games I've played so far I've literally just started hurling all damage dealing spells at the opponents face every turn after playing this and it still feels like you never run out of cards.
The value of these weapons is so completely unbalanced.... Mages will draw themselves into fatique, Shamans are killing there own minions and hey... warlocks get demons indefinite... or am i missing something....
Crazy powerful but like playing with fire. After you play it you have to win the game soon.
so nice to play around counterspell and then just spreading plague+ buff and see how mage goes to fatigue :D
First time playing Aluneth and I got Jade Idol. Opponent conceded xD Aluneth + Deck of Wonders is fun times.
Most mages who I played against that had this weapon lost because of it... They always fatigue themselves to death.