Is it just me or is this a card a result of Team 5 trying to be cheeky/cute. "Okay team, we need to make a parody card based on the set name. Thoughts?" "How about... Frozen Clone?" "Awesome! Love it. Now where do we put it?" "I suppose you are duplicating minions when you clone them... Mage Secret?" "Done. Next card!"
Secret synergy? You will almost every time play this as a 0 mana spell (Kirin Tor Mage or Kabal Lackey). Secret Mage runs quickly out of cards and this can give you 2 more minions to play.
I'm pretty sure this card will see play. Sure, people will play around it just like they play around Mirror Entity but in constructed, most players play pretty solid minions and getting two of them doesn't seem that bad.
So the mage got two fire flies. Or two alley cats. Is that really that bad? What does the hunter do when you play the next secret? Risk giving you a Highmane on the board? Or two in your hand?
Basically, this secret doubles (or triples if you play potion of polymorph) the number of minion secrets they have to play around and most decks only run so many weak minions before they have to start risking their larger more valuable ones.
Is this secret great? Not really. But it's good, and secret mage is powerful enough that it will see play in constructed. In arena, this card is really good. Card draw that guarantees minions? Yup, sounds good to me.
Another Mage secret to add to the bullshit roster. Blizz seem to be steering mage heavily towards secrets and every other class to run Eater of Secrets
This card has pros and cons when compared to mirrior image.
Pros: You get battle cry effects you get 2 minions, not 1
cons: doesn't save you mana no immediate board effect
I think it has potential in a control type deck. I might run a copy to play with it.
The biggest con is that currently everyone already plays around this secret normally because everyone already plays around 2 other secrets that share the same triggers.
You do realize that dup allowed you to manipulate the board so that you always got a high value proc by not playing any crappy minions right? With this card, your opponent can easily give you something like 2 copies of a 1 or 2 drop, not to mention the way you play around this card is exactly the same as with entity or potion of polymorph, so he will do it.
This is not even taking into account that duplicate, as better as it was, was a very niche card reserved for extreme lategame decks like control and fatigue mage.
tl;dr: bad card, won't see it in constructed. In arena it's about average or below(basically a shittier Arcane Intellect, which is also about average in arena, or maybe SLIGHTLY above).
Really good, it's pretty damn hard to play around unless you have a 1-drop at hand, or a card like Jade Spirits which is garbage for a non-Jade deck. Though it is a value Mage card, and Mage still needs more healing to play such a deck. Will probably see play in Wild.
It also has some interesting applications for delaying key turns for certain control decks, like a turn 9 Alexstrasza.
Interesting way to get other classes' minions... other than that it's hard to evaluate. I guess it's just a slower, more value vs tempo than Mirror Entity.
Pretty decent, even getting just two 1 drops isn't the worst thing ever.
Still need more secret counterplay
Is it just me or is this a card a result of Team 5 trying to be cheeky/cute.
"Okay team, we need to make a parody card based on the set name. Thoughts?"
"How about... Frozen Clone?"
"Awesome! Love it. Now where do we put it?"
"I suppose you are duplicating minions when you clone them... Mage Secret?"
"Done. Next card!"
Just a thought. Haha.
Secret synergy? You will almost every time play this as a 0 mana spell (Kirin Tor Mage or Kabal Lackey). Secret Mage runs quickly out of cards and this can give you 2 more minions to play.
I'm pretty sure this card will see play. Sure, people will play around it just like they play around Mirror Entity but in constructed, most players play pretty solid minions and getting two of them doesn't seem that bad.
So the mage got two fire flies. Or two alley cats. Is that really that bad? What does the hunter do when you play the next secret? Risk giving you a Highmane on the board? Or two in your hand?
Basically, this secret doubles (or triples if you play potion of polymorph) the number of minion secrets they have to play around and most decks only run so many weak minions before they have to start risking their larger more valuable ones.
Is this secret great? Not really. But it's good, and secret mage is powerful enough that it will see play in constructed. In arena, this card is really good. Card draw that guarantees minions? Yup, sounds good to me.
Voting Playable.
This card has pros and cons when compared to mirrior image.
Pros:
You get battle cry effects
you get 2 minions, not 1
cons:
doesn't save you mana
no immediate board effect
I think it has potential in a control type deck. I might run a copy to play with it.
Another Mage secret to add to the bullshit roster. Blizz seem to be steering mage heavily towards secrets and every other class to run Eater of Secrets
"AhaA!"
More beneficial than Mirrrior Enity if your opponent plays a minion with battlecry, but you still have to spend mana.
People are actually comparing this to duplicate?
You do realize that dup allowed you to manipulate the board so that you always got a high value proc by not playing any crappy minions right? With this card, your opponent can easily give you something like 2 copies of a 1 or 2 drop, not to mention the way you play around this card is exactly the same as with entity or potion of polymorph, so he will do it.
This is not even taking into account that duplicate, as better as it was, was a very niche card reserved for extreme lategame decks like control and fatigue mage.
tl;dr: bad card, won't see it in constructed. In arena it's about average or below(basically a shittier Arcane Intellect, which is also about average in arena, or maybe SLIGHTLY above).
Really good, it's pretty damn hard to play around unless you have a 1-drop at hand, or a card like Jade Spirits which is garbage for a non-Jade deck. Though it is a value Mage card, and Mage still needs more healing to play such a deck. Will probably see play in Wild.
It also has some interesting applications for delaying key turns for certain control decks, like a turn 9 Alexstrasza.
Interesting in arena and cosntrcted. And quite a strong card to boot.
Perhaps if the copied cards had some type of mana discount... "Their mana cost is half or less"
Interesting way to get other classes' minions... other than that it's hard to evaluate. I guess it's just a slower, more value vs tempo than Mirror Entity.