I am facing more than 30% Kingsbane Rogues. I am playing Even Shamy and I have no chance to counter this deck. The only counter I know is ETC with Sticky Fingers - any other options to counter this deck as Even Shamy?
If you play even shaman just take the loss against kb and win the other matchups with that bot deck
Lulz, this comment made me chuckle. :-)
But to OP's point (which was him griping about Quest Mage in Wild a couple days ago, but now it's KB Rogue?), E.T.C., Band Manager is a 4 cost that you can put a Kobold Stickyfinger into. Or a few other tech things, like your Infinite Mage thing from the other day, toss a Loatheb in there.
yeah, the question always remains wether tech is worth it in the first place especially in an aggro deck. Do you gain enough % against kb to justify losing % for running tech. Don’t know wether etc is worth it, if you run it the loatheb shoul definitely be in there
What kind of counters are you looking for ? Tech cards, specific decks, general use cards, skill ? There are many options to counter kingsbane, it's a heavily specialized deck, it's both its strength and weakness, it has extremely predictable play patterns.
Control or combo mage is easy counter from my experience. Just make Infinite copies of ice block and that other spell that makes everything do 1 damage.
Does Steamcleaner remove Kingsbane from deck? I heard someone complain that steamcleaner ruins fun playing Kingsbane Rogue during a Martian buu stream.
If you play even shaman just take the loss against kb and win the other matchups with that bot deck
Lulz, this comment made me chuckle. :-)
But to OP's point (which was him griping about Quest Mage in Wild a couple days ago, but now it's KB Rogue?), E.T.C., Band Manager is a 4 cost that you can put a Kobold Stickyfinger into. Or a few other tech things, like your Infinite Mage thing from the other day, toss a Loatheb in there.
They counter Stickyfinger with ease. They just have to use their heropower to destroy Kingsbane and get it again next round with one of their "get a weapon"-cards. Taunts are easily killed with killing Kingsbane-aoe or dd from spells. It seems to be true that even shamy can nothing do than quit.
If you play even shaman just take the loss against kb and win the other matchups with that bot deck
Lulz, this comment made me chuckle. :-)
But to OP's point (which was him griping about Quest Mage in Wild a couple days ago, but now it's KB Rogue?), E.T.C., Band Manager is a 4 cost that you can put a Kobold Stickyfinger into. Or a few other tech things, like your Infinite Mage thing from the other day, toss a Loatheb in there.
They counter Stickyfinger with ease. They just have to use their heropower to destroy Kingsbane and get it again next round with one of their "get a weapon"-cards. Taunts are easily killed with killing Kingsbane-aoe or dd from spells. It seems to be true that even shamy can nothing do than quit.
It forces them to have sub-optimal plays (use 2 mana end of turn to break weapon, and another 2 mana to specifically draw it back from their deck, and THEN another 1 mana to equip it), which means that even if you aren't stealing their weapon right then, you are forcing them to not stick completely to their original plan. And if they misstep, you yoink their weapon and win the game. That's well within what you can expect for a counter to a specific popular deck.
I dunno dude, try Linecracker Druid or something else that goes for outliving your opponent instead or something.
If you play even shaman just take the loss against kb and win the other matchups with that bot deck
Lulz, this comment made me chuckle. :-)
But to OP's point (which was him griping about Quest Mage in Wild a couple days ago, but now it's KB Rogue?), E.T.C., Band Manager is a 4 cost that you can put a Kobold Stickyfinger into. Or a few other tech things, like your Infinite Mage thing from the other day, toss a Loatheb in there.
They counter Stickyfinger with ease. They just have to use their heropower to destroy Kingsbane and get it again next round with one of their "get a weapon"-cards. Taunts are easily killed with killing Kingsbane-aoe or dd from spells. It seems to be true that even shamy can nothing do than quit.
It forces them to have sub-optimal plays (use 2 mana end of turn to break weapon, and another 2 mana to specifically draw it back from their deck, and THEN another 1 mana to equip it), which means that even if you aren't stealing their weapon right then, you are forcing them to not stick completely to their original plan. And if they misstep, you yoink their weapon and win the game. That's well within what you can expect for a counter to a specific popular deck.
I dunno dude, try Linecracker Druid or something else that goes for outliving your opponent instead or something.
The problem with this deck is that they can use their Kingsbane every round. It is a guarentee they have it - growing stronger with every round. With their lifesteal, being immune, dealing aoe, they are way too strong. And you can nothing do against it. You cannot silence it. All you can do is grab it, but it didn't work for me. I am plat 1 now and I lost every game to that deck. 28% Kingsbane Rogues so far. And playing a special counter-deck with which you may win against Kingsbane Rouge but lose against many other decks cannot be the solution. I havent had a single kingsbane Rogue last season, playing around legend 300-350.
It doesnt, as a Kingsbane player, this doesnt do anything, but a lot of people play Kobold Stickyfinger so that kinda ruins the deck. Either that or put a lot of taunts or use freeze like mage and your good to go
The card text doesn't sound like it would remove a Kingbane, but Martian didn't say anything so I maybe the guy was joking.
I made legend a few seconds ago with Renethal Reno Shudderwock Shaman, and really one Rustrot Viper plus Zephyrs into Ooze was sometimes enough of a tempo loss for Kingsbane Rogue to give a chance, especially combined with Loetheb slowing down buffs. I'm not saying I enjoyed seeing the matchup, but I won sometimes.
[Even Shaman is such brain dead deck. Most of the Shaman I saw on the climb were Even Shaman. I don't hate the deck, but it is the Odd Paladin of 2023 and I don't understand how anyone could enjoy playing it.].
I might even be happy that Kingsbane Rogue exists, it can be teched against ... I hope it is suppressing some Demon Hunter and Warlock cancer decks. There are some nearly invincible trashy cancer out there that does not get to breathe right now.
The card text doesn't sound like it would remove a Kingbane, but Martian didn't say anything so I maybe the guy was joking.
I made legend a few seconds ago with Renethal Reno Shudderwock Shaman, and really one Rustrot Viper plus Zephyrs into Ooze was sometimes enough of a tempo loss for Kingsbane Rogue to give a chance, especially combined with Loetheb slowing down buffs. I'm not saying I enjoyed seeing the matchup, but I won sometimes.
[Even Shaman is such brain dead deck. Most of the Shaman I saw on the climb were Even Shaman. I don't hate the deck, but it is the Odd Paladin of 2023 and I don't understand how anyone could enjoy playing it.].
I might even be happy that Kingsbane Rogue exists, it can be teched against ... I hope it is suppressing some Demon Hunter and Warlock cancer decks. There are some nearly invincible trashy cancer out there that does not get to breathe right now.
Funny that you talk about cancer and play shudderwock - yeah you play a bad version, but good shudder list is real cancer
Made legend 233 EU, played 4 games: 1 x Quest Mage, 3x Kingsbane Rogue. But yes plat 5 to legend I had many shamans as well, but most of them were that battlecry-freeze dudes. Not many Even Shamans.
But I agree, there are many braindead decks out there. I prefer playing control decks, but the gameplay is so aggro and fast, that I won't survive loing enough.
I am facing more than 30% Kingsbane Rogues. I am playing Even Shamy and I have no chance to counter this deck. The only counter I know is ETC with Sticky Fingers - any other options to counter this deck as Even Shamy?
nvm
If you play even shaman just take the loss against kb and win the other matchups with that bot deck
Lulz, this comment made me chuckle. :-)
But to OP's point (which was him griping about Quest Mage in Wild a couple days ago, but now it's KB Rogue?), E.T.C., Band Manager is a 4 cost that you can put a Kobold Stickyfinger into. Or a few other tech things, like your Infinite Mage thing from the other day, toss a Loatheb in there.
yeah, the question always remains wether tech is worth it in the first place especially in an aggro deck. Do you gain enough % against kb to justify losing % for running tech. Don’t know wether etc is worth it, if you run it the loatheb shoul definitely be in there
Taunts.
Oops...
What kind of counters are you looking for ? Tech cards, specific decks, general use cards, skill ? There are many options to counter kingsbane, it's a heavily specialized deck, it's both its strength and weakness, it has extremely predictable play patterns.
Control or combo mage is easy counter from my experience. Just make Infinite copies of ice block and that other spell that makes everything do 1 damage.
Does Steamcleaner remove Kingsbane from deck? I heard someone complain that steamcleaner ruins fun playing Kingsbane Rogue during a Martian buu stream.
They counter Stickyfinger with ease. They just have to use their heropower to destroy Kingsbane and get it again next round with one of their "get a weapon"-cards. Taunts are easily killed with killing Kingsbane-aoe or dd from spells.
It seems to be true that even shamy can nothing do than quit.
It forces them to have sub-optimal plays (use 2 mana end of turn to break weapon, and another 2 mana to specifically draw it back from their deck, and THEN another 1 mana to equip it), which means that even if you aren't stealing their weapon right then, you are forcing them to not stick completely to their original plan. And if they misstep, you yoink their weapon and win the game. That's well within what you can expect for a counter to a specific popular deck.
I dunno dude, try Linecracker Druid or something else that goes for outliving your opponent instead or something.
The problem with this deck is that they can use their Kingsbane every round. It is a guarentee they have it - growing stronger with every round. With their lifesteal, being immune, dealing aoe, they are way too strong. And you can nothing do against it. You cannot silence it. All you can do is grab it, but it didn't work for me. I am plat 1 now and I lost every game to that deck. 28% Kingsbane Rogues so far.
And playing a special counter-deck with which you may win against Kingsbane Rouge but lose against many other decks cannot be the solution.
I havent had a single kingsbane Rogue last season, playing around legend 300-350.
It doesnt, as a Kingsbane player, this doesnt do anything, but a lot of people play Kobold Stickyfinger so that kinda ruins the deck. Either that or put a lot of taunts or use freeze like mage and your good to go
Just hanging around, talking in my Morgan Freeman voice :D
The card text doesn't sound like it would remove a Kingbane, but Martian didn't say anything so I maybe the guy was joking.
I made legend a few seconds ago with Renethal Reno Shudderwock Shaman, and really one Rustrot Viper plus Zephyrs into Ooze was sometimes enough of a tempo loss for Kingsbane Rogue to give a chance, especially combined with Loetheb slowing down buffs. I'm not saying I enjoyed seeing the matchup, but I won sometimes.
[Even Shaman is such brain dead deck. Most of the Shaman I saw on the climb were Even Shaman. I don't hate the deck, but it is the Odd Paladin of 2023 and I don't understand how anyone could enjoy playing it.].
I might even be happy that Kingsbane Rogue exists, it can be teched against ... I hope it is suppressing some Demon Hunter and Warlock cancer decks. There are some nearly invincible trashy cancer out there that does not get to breathe right now.
Funny that you talk about cancer and play shudderwock - yeah you play a bad version, but good shudder list is real cancer
If you play even sham u can shake hand with kingsbane, both cancers
I like complex game play (not aggro, not self piloting). So it'd either be that or Reno Priest since Control Hunter really is not a thing.
Made legend 233 EU, played 4 games: 1 x Quest Mage, 3x Kingsbane Rogue. But yes plat 5 to legend I had many shamans as well, but most of them were that battlecry-freeze dudes. Not many Even Shamans.
But I agree, there are many braindead decks out there. I prefer playing control decks, but the gameplay is so aggro and fast, that I won't survive loing enough.
I do like that too, but “cancer” means very strong/ broken to me
There are a lot of cancerous decks in wild. All very annoying. They need to adapt the rules or it will get worse with every expansion.
Taunt Bros End Topic Pls