Dont worry. Not every has yet. I sure haven’t. It seems every time I get to the 7th guy, he has exactly what counters my deck, or has the most amazing RNG I’ve ever seen. I got to the last guy a few times, but it been the Demon guy. Each time I had the double life treasure, but he still whittled away my deck with ease. I’ve heard of people having trouble with Toggwaggle too. How’d you do? I’m interested to hear which decks people chose, the treasures and paths to fill their decks. What worked? What didn’t work? So far I’ve had a lot of luck with Druid Jungle Giants. You get a Barnibus out and copy it a couple times, it’s nice. Tough on card draw, but I got the double battlecry treasure so it double copied Barney with the beast copier girl. (I’m drawing a blank on her name but she’s in the package.) So let’s hear about your run. Do you even like the DR adventure? I’m loving it, even though it’s frustrating as hell. Lol.
I've only won with Hunter so far, using a small-beast deck. This game type is really fun, but the fact that some bosses are actually just unbeatable with some decks is very frustrating.
ive got hunter, priest, and warlock done and it is fairly reliant on RNG. (big tip, as warlock get the 5 cost minion passive and draft huge demons, giants, and taunts. killled azari the devourer on turn 5 by playing two mountain giants turn 2. had the +1 mana passive as well.)
I finished it with a Warlock deck with a discounted hero power, all my minions had +1/+1, I had some incredible board clear, Reno Jackson, a Molten Giant, and the horn of plenty thingo that recruits 3 minions.
I won on first go with a heavy control paladin, multiple Ragnoros and DK. After that lost Hunter and shaman with tempo/aggro decks on the last bosses, the Darkness and the Watcher lady.
Won with mage, final boss vs Azari in a super tight fatigue battle. Then I realized I would have to do that 8 more times with other classes for a lousy card back. No thanks.
Only won with Paladin so far, but i've also been pretty busy with work since the expansion. Picked upgraded hero power and then perma stealth for all minions and steam rolled everything including The Darkness using a murloc package with tons of warleaders, old murk eye, and finja.
I just can't seem to win with mage and hunter which are the only other classes I've tried. made it to the final boss a couple times with both and get wrecked.
I beat it with mill rogue, final boss was king waggle. It was incredibly easy with that deck. The only boss that gave me trouble at all was the one who floods the board then buffs all minions.
Ive won with hunter shaman paladin and mage. I had cloak with hunter and shaman and played aggro decks. Pretty straightforward wins. My mage win was a crazy spell deck with a bunch of spells matter cards. My paladin was a crazy silver hand recruit deck with stealth and beat togwaggle because he played 7 boom bots, all my minions had stealth and he couldnt olay another minion all game. Ive played a ton, lots of fun!
The only final boss I have managed go defeat so far is the Gorgon
The first time was with a renolock demon infused deck.
The second time was with a Jade rogue that had 3 Aya 4 shuriken and 2 spirits along with a log of removal and Velera the hollow.
Faced of against Azari with a taunt quest warrior but he just threw my deck out and I had barely enough taunts to finish the quest at the end. Lost by 3 hp to fatigue.
The darkness has also been a tough fight losing to it in Fatigue as well with hunter and paladin
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“In the midst of chaos, there is also opportunity” ― Sun Tzu
I only won with Shaman so far. I started picking Murlocs at the beginning and then swapped to the Jade packages later. Also, the permanent +1/+1 Buff is INSANE with Shaman. My second permanent effect was +3 spell damage which is op together with cards like Jade Lightning, Maelstrom Portal, Lava Burst or Lightning Bolt.
After 3 fails with other classes, completed my first run with Druid. Went mostly Jade (3 Ayas and 2 Fandrals btw).
Picked that thingy that destroys 2 opponent's mana crystals and make them discard 2 cards, the passive which gives you +1 crystal at start (even more ramp!) and the +3 spelldamage one... a Swipe that deals 7 dmg & 4 to all is no laughing matter ;)
Final boss was King Toggwaggle: not easy, but doable.
Funny bit is that the fight with 5th (or 6th?) boss ended in a tie, with both of us dieing same turn. The usual 'Defeat' pop-up appeared, and I thought my run was over... but instead it let me go on, and the final screen eventually reported 8 bosses defeated :P
I've completed 7. Warrior took about 5 tries, be careful not to take too many weapon packages. Shaman - first try, don't remember much. Rogue was a complete nightmare, only completed it by getting offered the Jades every time (final deck had 7 Jade Spirits) and the final boss was still a close one. Paladin done in 2nd try can't remember much. Hunter done in first try with permanent stealth perk and lots of tiny beasts to smash his face. Druid was done with a combo C'Thun and Jade sets. Warlock took forever as well. I chose the Huge Hand perk coupled with reduction of high cost minions to 5 mana. Once again the final boss was very close.
Recommendations - perks that help - start with extra mana crystal, enemy minions cost 1 more, if you have high cost creatures, or want to get them, choose the cost reduction perk. Permanent stealth worked in Hunter for me. Double health didn't seem to do much. Start with 3 secrets, I think, worked in one of my successful runs but only because the other choices were poor for that deck. Your minions have +1/+1 was in my Paladin run (Silver Hand Recruits are buffed as are ALL summoned minions). The others seem to be very situational and are hit or miss.
Persistence is key. Just like in arena, try to get a good curve and a few removals (board and single target) and avoid grabbing good cards just because they're good. Certain DKs are tempting but may be too slow for this format.
Put on some music or the ballgame or listen to a podcast and have fun. Good luck everyone.
basically i've won with almost every deck where i picked Captured Flag and didn't face the darkness, , Priest, Rogue and Druid come to Mind, with Druid i got two copies of the treasure and a Horn of Cenarius) plus plenty of token generators to abuse the double flag. Mage was also won and because of Captured Flag but also because i found a treasure vault that gave me lots of treasurers, one of which that somehow gave me Lord Jaraxxus and at certain point a 2 mana 7/7 per turnbecomes way too much for the darkness, Warrior was a bit different since i got Cloak of Invisibility+Scepter of Summoning which allowed me to smorc the treasure dragon, Shamman was also different it was an Ele-Jade Shamman featuring Justicar's Ring and Wax Rager, and i won even after the treasure Dragon used back to back Ysera Awakens to clear all of his chestsWax Rager is just ridicolous against any boss that doesn't have Entomb, because the darkness just entombs it. and then we have hunter where i also gotJusticar's Ring and basically drafted facehunter with Amulet of Domination to deal with taunts and Wondrous Wand to replenish my hand after i ran out of steam and Kathrena Winterwisp to round out the lategame, speaking of which, never pick the wand if your deck isn't super aggressive, it's jsut not worth it, it seems really strong but it isn't, in that face hunter run i smorced every boss and didn't trade too much, face was the palce and my last boss was togwaggle.
I'm lacking Paladin and warlock as we speak...Paladin sounds as easy mode base donw hat people are saying but warlock has been a nightmare to figure out..it seems te only way to win warlock is getting super lucky with a stealthed Mal'Ganis
I have completed with Druid from the second try. Final boss was The Darkness, I won with last cards and fatigue, thought I will lose. It was hard game - Darkness entombed and mind controlled my main heavy hitters. I had Justicar Ring, passive ability +1 mana, 0-card that fills your hand with coins and in the last game - card which steals 3 cards from opponent's hand.
Haven't won a single one. 64 bosses on Warlock and I just can't get it. So I must suck at this game and always have.
try going zoo with the upgrade hero power you can draw for one mana without losing health its is insane how fast you can flood the bored also in the later bosses pick big deamons so you can drop them with the DK also the extra mana or the wax rager can also help you win the game
Just finished first try with hunter. The last game was very lucky though... I took the 3 secrets at the start of the game card and faced Xol the Unscathed. It was the first time with this final boss, so I didn't know what to expect. As usual, I checked the secrets I got at the start of the game. Spellbender, Explosive Trap and Counterspell.
Needless to say that I laughed my ass off when Xol tried to play the Warlock quest on turn 1 :D
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Dont worry. Not every has yet. I sure haven’t. It seems every time I get to the 7th guy, he has exactly what counters my deck, or has the most amazing RNG I’ve ever seen. I got to the last guy a few times, but it been the Demon guy. Each time I had the double life treasure, but he still whittled away my deck with ease. I’ve heard of people having trouble with Toggwaggle too. How’d you do? I’m interested to hear which decks people chose, the treasures and paths to fill their decks. What worked? What didn’t work? So far I’ve had a lot of luck with Druid Jungle Giants. You get a Barnibus out and copy it a couple times, it’s nice. Tough on card draw, but I got the double battlecry treasure so it double copied Barney with the beast copier girl. (I’m drawing a blank on her name but she’s in the package.) So let’s hear about your run. Do you even like the DR adventure? I’m loving it, even though it’s frustrating as hell. Lol.
I... I love him.
Haven't won a single one. 64 bosses on Warlock and I just can't get it. So I must suck at this game and always have.
Up?
I've only won with Hunter so far, using a small-beast deck. This game type is really fun, but the fact that some bosses are actually just unbeatable with some decks is very frustrating.
ive got hunter, priest, and warlock done and it is fairly reliant on RNG. (big tip, as warlock get the 5 cost minion passive and draft huge demons, giants, and taunts. killled azari the devourer on turn 5 by playing two mountain giants turn 2. had the +1 mana passive as well.)
.
I finished it with a Warlock deck with a discounted hero power, all my minions had +1/+1, I had some incredible board clear, Reno Jackson, a Molten Giant, and the horn of plenty thingo that recruits 3 minions.
It was fucking bonkers
I won on first go with a heavy control paladin, multiple Ragnoros and DK. After that lost Hunter and shaman with tempo/aggro decks on the last bosses, the Darkness and the Watcher lady.
Won with mage, final boss vs Azari in a super tight fatigue battle. Then I realized I would have to do that 8 more times with other classes for a lousy card back. No thanks.
The pioneers used to ride these babies for miles
Only won with Paladin so far, but i've also been pretty busy with work since the expansion. Picked upgraded hero power and then perma stealth for all minions and steam rolled everything including The Darkness using a murloc package with tons of warleaders, old murk eye, and finja.
I just can't seem to win with mage and hunter which are the only other classes I've tried. made it to the final boss a couple times with both and get wrecked.
I beat it with mill rogue, final boss was king waggle. It was incredibly easy with that deck. The only boss that gave me trouble at all was the one who floods the board then buffs all minions.
Ive won with hunter shaman paladin and mage. I had cloak with hunter and shaman and played aggro decks. Pretty straightforward wins. My mage win was a crazy spell deck with a bunch of spells matter cards. My paladin was a crazy silver hand recruit deck with stealth and beat togwaggle because he played 7 boom bots, all my minions had stealth and he couldnt olay another minion all game. Ive played a ton, lots of fun!
The only final boss I have managed go defeat so far is the Gorgon
The first time was with a renolock demon infused deck.
The second time was with a Jade rogue that had 3 Aya 4 shuriken and 2 spirits along with a log of removal and Velera the hollow.
Faced of against Azari with a taunt quest warrior but he just threw my deck out and I had barely enough taunts to finish the quest at the end. Lost by 3 hp to fatigue.
The darkness has also been a tough fight losing to it in Fatigue as well with hunter and paladin
“In the midst of chaos, there is also opportunity” ― Sun Tzu
My current disaster-piece
I only won with Shaman so far. I started picking Murlocs at the beginning and then swapped to the Jade packages later. Also, the permanent +1/+1 Buff is INSANE with Shaman. My second permanent effect was +3 spell damage which is op together with cards like Jade Lightning, Maelstrom Portal, Lava Burst or Lightning Bolt.
Proof and decklist below
After 3 fails with other classes, completed my first run with Druid. Went mostly Jade (3 Ayas and 2 Fandrals btw).
Picked that thingy that destroys 2 opponent's mana crystals and make them discard 2 cards, the passive which gives you +1 crystal at start (even more ramp!) and the +3 spelldamage one... a Swipe that deals 7 dmg & 4 to all is no laughing matter ;)
Final boss was King Toggwaggle: not easy, but doable.
Funny bit is that the fight with 5th (or 6th?) boss ended in a tie, with both of us dieing same turn. The usual 'Defeat' pop-up appeared, and I thought my run was over... but instead it let me go on, and the final screen eventually reported 8 bosses defeated :P
I've completed 7. Warrior took about 5 tries, be careful not to take too many weapon packages. Shaman - first try, don't remember much. Rogue was a complete nightmare, only completed it by getting offered the Jades every time (final deck had 7 Jade Spirits) and the final boss was still a close one. Paladin done in 2nd try can't remember much. Hunter done in first try with permanent stealth perk and lots of tiny beasts to smash his face. Druid was done with a combo C'Thun and Jade sets. Warlock took forever as well. I chose the Huge Hand perk coupled with reduction of high cost minions to 5 mana. Once again the final boss was very close.
Recommendations - perks that help - start with extra mana crystal, enemy minions cost 1 more, if you have high cost creatures, or want to get them, choose the cost reduction perk. Permanent stealth worked in Hunter for me. Double health didn't seem to do much. Start with 3 secrets, I think, worked in one of my successful runs but only because the other choices were poor for that deck. Your minions have +1/+1 was in my Paladin run (Silver Hand Recruits are buffed as are ALL summoned minions). The others seem to be very situational and are hit or miss.
Persistence is key. Just like in arena, try to get a good curve and a few removals (board and single target) and avoid grabbing good cards just because they're good. Certain DKs are tempting but may be too slow for this format.
Put on some music or the ballgame or listen to a podcast and have fun. Good luck everyone.
I remain,
Dieter Maassen
My first run was with mage and I got 8 easy wins. I did manage to build a tempo mage with the Dk in combo with the Wax Rager.
I also discarded the quest that Xol the Unscathed played.
basically i've won with almost every deck where i picked Captured Flag and didn't face the darkness, , Priest, Rogue and Druid come to Mind, with Druid i got two copies of the treasure and a Horn of Cenarius) plus plenty of token generators to abuse the double flag. Mage was also won and because of Captured Flag but also because i found a treasure vault that gave me lots of treasurers, one of which that somehow gave me Lord Jaraxxus and at certain point a 2 mana 7/7 per turnbecomes way too much for the darkness, Warrior was a bit different since i got Cloak of Invisibility+Scepter of Summoning which allowed me to smorc the treasure dragon, Shamman was also different it was an Ele-Jade Shamman featuring Justicar's Ring and Wax Rager, and i won even after the treasure Dragon used back to back Ysera Awakens to clear all of his chestsWax Rager is just ridicolous against any boss that doesn't have Entomb, because the darkness just entombs it. and then we have hunter where i also gotJusticar's Ring and basically drafted facehunter with Amulet of Domination to deal with taunts and Wondrous Wand to replenish my hand after i ran out of steam and Kathrena Winterwisp to round out the lategame, speaking of which, never pick the wand if your deck isn't super aggressive, it's jsut not worth it, it seems really strong but it isn't, in that face hunter run i smorced every boss and didn't trade too much, face was the palce and my last boss was togwaggle.
I'm lacking Paladin and warlock as we speak...Paladin sounds as easy mode base donw hat people are saying but warlock has been a nightmare to figure out..it seems te only way to win warlock is getting super lucky with a stealthed Mal'Ganis
Took me 53 boss kills to get through with shaman, but when I did it was a massacre.
Got Khadgar's Scrying Orb and evolve bundle with triple Unstable Evolution as first pick, and to make it even funnier my next artifacts were Boots of Haste and Bag of Stuffing which ended up really nasty.
Piloted Shredder, Knife Juggler, Mad Scientist, Dr. Boom
Need to be removed from this game
I have completed with Druid from the second try. Final boss was The Darkness, I won with last cards and fatigue, thought I will lose. It was hard game - Darkness entombed and mind controlled my main heavy hitters. I had Justicar Ring, passive ability +1 mana, 0-card that fills your hand with coins and in the last game - card which steals 3 cards from opponent's hand.
Just finished first try with hunter. The last game was very lucky though... I took the 3 secrets at the start of the game card and faced Xol the Unscathed. It was the first time with this final boss, so I didn't know what to expect. As usual, I checked the secrets I got at the start of the game. Spellbender, Explosive Trap and Counterspell.
Needless to say that I laughed my ass off when Xol tried to play the Warlock quest on turn 1 :D