Book of Heroes will be available soon (15/09) revealing its first chapter about Jaina Proudmoore. If you want to discover some Heroes/Minions/Spells linked to this adventure, go ahead and read the content below. Otherwise, Run away!!
Disclaimers:
The following information has been extracted from an online JSON file. Data may be updated by Blizzard before the adventure releases.
The picture links are automatically created based on art.hearthstonejson URL format and they may be missing if they have not been extracted.
Rewards
I lamentably failed when thinking about the reward(s). Sorry, but I have no information about it.
Edit: Thank you, UdderCowtastrophe, for pointing the error out.
Hero & Hero Powers
Extract Adventure: Story_01 - from patch: 58213
List:
HERO: Aethas Sunreaver (MAGE) - PV:50 - He represents the Horde members in the Kirin Tor, but his days are numbered. HERO POWER: Arcane Intensity - Cost:2 - Hero Power Deal $2 damage to the enemy hero and gain Spell Damage +2 this turn. HERO: Archmage Antonidas (MAGE) - PV:30 - He's the only teacher Jaina would ever need! She just has to convince him first. HERO POWER: Supreme Acumen - Cost:2 - Passive Hero Power Your spells cast twice. HERO: Archimonde (WARLOCK) - PV:40 - This powerful invader is certain he will win... Maybe too certain. HERO POWER: Rain of Chaos - Cost:6 - Hero Power Summon two 6/6 Infernals. HERO: Prince Arthas (PALADIN) - PV:30 - No one knows yet, but his heart has already been corrupted by the Lich King's evil. HERO POWER: Defensive Strike - Cost:2 - Hero Power Deal 2 damage to all enemy minions. If any die, give all your minions Divine Shield. HERO: Garrosh Hellscream (WARRIOR) - PV:40 - Thrall's successor is driven by the need for conquest and valorous war. HERO POWER: Horde Armada - Cost:0 - Hero Power Deal $4 damage to the Gates of Theramore. HERO: Grommash Hellscream (WARRIOR) - PV:30 - This mighty orc warrior fights a greater battle within himself. HERO POWER: Equip Gorehowl - Cost:5 - Hero Power Equip Gorehowl. HERO: Jaina Proudmoore (MAGE) - PV:30 - null HERO POWER: Icefall - Cost:3 - Hero Power Deal $2 damage to 2 random enemy minions and Freeze them. HERO POWER: Icefall Rank 2 - Cost:3 - Hero Power Deal $3 damage to 2 random enemy minions and Freeze them. HERO: Jaina Proudmoore (MAGE) - PV:30 - null HERO POWER: Summon Elemental - Cost:4 - Hero Power Summon a 3/6 Water Elemental. HERO POWER: Summon Elemental Rank 3 - Cost:4 - Hero Power Summon a 5/8 Water Elemental. HERO POWER: Summon Elemental Rank 2 - Cost:4 - Hero Power Summon a 4/7 Water Elemental. HERO: Jaina Proudmoore (MAGE) - PV:30 - null HERO POWER: Iceblast - Cost:2 - Hero Power Deal $1 damage. HERO POWER: Iceblast Rank 2 - Cost:2 - Hero Power Deal $2 damage. HERO POWER: Iceblast Rank 3 - Cost:2 - Hero Power Deal $3 damage. HERO: Prince Kael'thas (MAGE) - PV:30 - Has heard of Jaina's skill but not her love for a different blond prince. It's hard to tell him... HERO POWER: Firemancy - Cost:2 - Passive Hero Power After you cast a spell, add a Fireball to your deck. It costs (2) more. HERO: Thrall (SHAMAN) - PV:50 - The former warchief has returned to restore the peace, if he can. HERO POWER: Spirit of Air - Cost:2 - Hero Power Give all friendly minions Windfury.
Miniatures:
Spells
Some spells may not be new, but they are all named after the adventure (Story_01_*)
Liste:
Feral Spirit: (3) - Summon two 2/3 Spirit Wolves with Taunt. Iceball: (4) - Deal $6 damage. Libram of Wisdom: (2) - Give a minion +1/+1 and \Deathrattle: Add a 'Libram of Wisdom' spell to your hand.\ Upgrade!: (1) - If you have a weapon, give it +1/+1. Voltaic Burst: (1) - Summon two 1/1 Sparks with Rush.
Miniatures:
minions
Some minions may not be new, but they are all named after the adventure (Story_01_*)
Liste:
Arcane Keysmith: (4) - ATT:2/PV:2 - Battlecry: Discover a Secret. Put it into the battlefield. Archmage Kalec: (5) - ATT:4/PV:6 - Your first spell each turn costs (0). Battlecry: Draw a spell from your deck. Assistant Bigglesworth: (4) - ATT:2/PV:3 - Battlecry: Discover a copy of a minion in your opponent's deck. Book of Runes: (6) - ATT:5/PV:5 - At the end of your turn, reduce the Cost of cards in your hand by (1). Cobalt Spellkin: (5) - ATT:3/PV:5 - Battlecry: Add two 1-Cost spells from your class to your hand. Gates of Theramore: (0) - ATT:0/PV:10 - Taunt Deathrattle: Deal $3 damage to your hero. Gray Cat: (3) - ATT:3/PV:3 - Spell Damage +1 Battlecry: Draw a card. Lordaeron Attendant: (1) - ATT:1/PV:3 - Battlecry: Reduce the Cost of your Librams by (1) this game. Malfurion Stormrage: (4) - ATT:4/PV:7 - null Malkorok: (7) - ATT:6/PV:5 - Battlecry: Equip a random weapon. Nordrassil: (4) - ATT:4/PV:7 - null Shandris Feathermoon: (7) - ATT:5/PV:6 - Stealth Battlecry: Destroy your opponent's left and right-most minions. Stargaze Elemental: (3) - ATT:2/PV:4 - After you play the right-most card in your hand, draw a card. Theramore Guard: (3) - ATT:3/PV:1 - Charge Deathrattle: Deal 2 damage to your hero. Thrall: (4) - ATT:4/PV:7 - null Tyrande Whisperwind: (4) - ATT:4/PV:7 - null Water Elemental: (4) - ATT:5/PV:8 - Freeze any character damaged by this minion. Water Elemental: (4) - ATT:4/PV:7 - Freeze any character damaged by this minion.
Regarding story there is something I'm uncomfortable with:
After fight with Arthas, Jaina says that Antonidas instructed her to evacuate people overseas. But in warcraft 3 she was the only human who actually listened to Medivh. Was it a retcon in wow I missed or is it another HS exlusive twist?
Regarding story there is something I'm uncomfortable with:
After fight with Arthas, Jaina says that Antonidas instructed her to evacuate people overseas. But in warcraft 3 she was the only human who actually listened to Medivh. Was it a retcon in wow I missed or is it another HS exlusive twist?
To try to answer your question with more context:
It was Medivh who tried to warn Antonidas and advised Jaina to evacuate the city. They both ignored Medivh and his prohecies until the Scourge showed up at their doorstep. Antonidas then understood Medivh and turned to follow his advice, giving the final instruction to Jaina to lead the evacuation. (Warcraft III)
Further Story Spoilers, The weird part for me is that didn't even mention
The fact that Janias interactions with the Hoard lead to her fathers death and her nation hating her, even though it's a big part of her story in BFA, referenced in her flavor text calling her "The Daughter of the Sea" and her ending up hating the hoard in the end of it all. In fact her story seems to end in the Legion expansion with the final boss referencing the legion quest "Purge of Dalaran".
Apart from that, I noticed some unique artwork for existing cards such as Frostball replacing Fireball and Grey Cat replacing Black Cat (though without the odd card restriction). I remember there being some talk of alternative card art as part of a battle pass so maybe this is related?
Also, who spars with their girlfriend to settle a dispute?! They made Arthas seem like an i secure man baby , Kael was actually more calm and collected
Also, who spars with their girlfriend to settle a dispute?! They made Arthas seem like an i secure man baby , Kael was actually more calm and collected
Arthas is a piece of shit (clearly odd pal kind of guy)
Anyways, the game mode was boring af, story stale af except for second to last match AND the card pack is complete trash. Thats a real fancy poster for mostly pay-per-play stuff that isnt even slightly worth the time or money.
What he said. Just all the WoW expansions boiled down to 50 words and 8 pretty boring freeze mage games. I didn't even get to use most of the unique cards.
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Book of Heroes will be available soon (15/09) revealing its first chapter about Jaina Proudmoore.
If you want to discover some Heroes/Minions/Spells linked to this adventure, go ahead and read the content below.
Otherwise, Run away!!
Disclaimers:
Rewards
I lamentably failed when thinking about the reward(s).
Sorry, but I have no information about it.
Edit: Thank you, UdderCowtastrophe, for pointing the error out.
Hero & Hero Powers
Extract Adventure: Story_01 - from patch: 58213
List:
HERO: Aethas Sunreaver (MAGE) - PV:50 - He represents the Horde members in the Kirin Tor, but his days are numbered.
HERO POWER: Arcane Intensity - Cost:2 - Hero Power Deal $2 damage to the enemy hero and gain Spell Damage +2 this turn.
HERO: Archmage Antonidas (MAGE) - PV:30 - He's the only teacher Jaina would ever need! She just has to convince him first.
HERO POWER: Supreme Acumen - Cost:2 - Passive Hero Power Your spells cast twice.
HERO: Archimonde (WARLOCK) - PV:40 - This powerful invader is certain he will win... Maybe too certain.
HERO POWER: Rain of Chaos - Cost:6 - Hero Power Summon two 6/6 Infernals.
HERO: Prince Arthas (PALADIN) - PV:30 - No one knows yet, but his heart has already been corrupted by the Lich King's evil.
HERO POWER: Defensive Strike - Cost:2 - Hero Power Deal 2 damage to all enemy minions. If any die, give all your minions Divine Shield.
HERO: Garrosh Hellscream (WARRIOR) - PV:40 - Thrall's successor is driven by the need for conquest and valorous war.
HERO POWER: Horde Armada - Cost:0 - Hero Power Deal $4 damage to the Gates of Theramore.
HERO: Grommash Hellscream (WARRIOR) - PV:30 - This mighty orc warrior fights a greater battle within himself.
HERO POWER: Equip Gorehowl - Cost:5 - Hero Power Equip Gorehowl.
HERO: Jaina Proudmoore (MAGE) - PV:30 - null
HERO POWER: Icefall - Cost:3 - Hero Power Deal $2 damage to 2 random enemy minions and Freeze them.
HERO POWER: Icefall Rank 2 - Cost:3 - Hero Power Deal $3 damage to 2 random enemy minions and Freeze them.
HERO: Jaina Proudmoore (MAGE) - PV:30 - null
HERO POWER: Summon Elemental - Cost:4 - Hero Power Summon a 3/6 Water Elemental.
HERO POWER: Summon Elemental Rank 3 - Cost:4 - Hero Power Summon a 5/8 Water Elemental.
HERO POWER: Summon Elemental Rank 2 - Cost:4 - Hero Power Summon a 4/7 Water Elemental.
HERO: Jaina Proudmoore (MAGE) - PV:30 - null
HERO POWER: Iceblast - Cost:2 - Hero Power Deal $1 damage.
HERO POWER: Iceblast Rank 2 - Cost:2 - Hero Power Deal $2 damage.
HERO POWER: Iceblast Rank 3 - Cost:2 - Hero Power Deal $3 damage.
HERO: Prince Kael'thas (MAGE) - PV:30 - Has heard of Jaina's skill but not her love for a different blond prince. It's hard to tell him...
HERO POWER: Firemancy - Cost:2 - Passive Hero Power After you cast a spell, add a Fireball to your deck. It costs (2) more.
HERO: Thrall (SHAMAN) - PV:50 - The former warchief has returned to restore the peace, if he can.
HERO POWER: Spirit of Air - Cost:2 - Hero Power Give all friendly minions Windfury.
Miniatures:
Spells
Some spells may not be new, but they are all named after the adventure (Story_01_*)
Liste:
Feral Spirit: (3) - Summon two 2/3 Spirit Wolves with Taunt.
Iceball: (4) - Deal $6 damage.
Libram of Wisdom: (2) - Give a minion +1/+1 and \Deathrattle: Add a 'Libram of Wisdom' spell to your hand.\
Upgrade!: (1) - If you have a weapon, give it +1/+1.
Voltaic Burst: (1) - Summon two 1/1 Sparks with Rush.
Miniatures:
minions
Some minions may not be new, but they are all named after the adventure (Story_01_*)
Liste:
Arcane Keysmith: (4) - ATT:2/PV:2 - Battlecry: Discover a Secret. Put it into the battlefield.
Archmage Kalec: (5) - ATT:4/PV:6 - Your first spell each turn costs (0). Battlecry: Draw a spell from your deck.
Assistant Bigglesworth: (4) - ATT:2/PV:3 - Battlecry: Discover a copy of a minion in your opponent's deck.
Book of Runes: (6) - ATT:5/PV:5 - At the end of your turn, reduce the Cost of cards in your hand by (1).
Cobalt Spellkin: (5) - ATT:3/PV:5 - Battlecry: Add two 1-Cost spells from your class to your hand.
Gates of Theramore: (0) - ATT:0/PV:10 - Taunt Deathrattle: Deal $3 damage to your hero.
Gray Cat: (3) - ATT:3/PV:3 - Spell Damage +1 Battlecry: Draw a card.
Lordaeron Attendant: (1) - ATT:1/PV:3 - Battlecry: Reduce the Cost of your Librams by (1) this game.
Malfurion Stormrage: (4) - ATT:4/PV:7 - null
Malkorok: (7) - ATT:6/PV:5 - Battlecry: Equip a random weapon.
Nordrassil: (4) - ATT:4/PV:7 - null
Shandris Feathermoon: (7) - ATT:5/PV:6 - Stealth Battlecry: Destroy your opponent's left and right-most minions.
Stargaze Elemental: (3) - ATT:2/PV:4 - After you play the right-most card in your hand, draw a card.
Theramore Guard: (3) - ATT:3/PV:1 - Charge Deathrattle: Deal 2 damage to your hero.
Thrall: (4) - ATT:4/PV:7 - null
Tyrande Whisperwind: (4) - ATT:4/PV:7 - null
Water Elemental: (4) - ATT:5/PV:8 - Freeze any character damaged by this minion.
Water Elemental: (4) - ATT:4/PV:7 - Freeze any character damaged by this minion.
Miniatures:
Play as you are. Have Fun!
DELETED
Good catch, actually I did not check the event flyer when I was writing my post :(
Thanks for pointing this out. I will update my post.
Play as you are. Have Fun!
Regarding story there is something I'm uncomfortable with:
After fight with Arthas, Jaina says that Antonidas instructed her to evacuate people overseas. But in warcraft 3 she was the only human who actually listened to Medivh. Was it a retcon in wow I missed or is it another HS exlusive twist?
To try to answer your question with more context:
It was Medivh who tried to warn Antonidas and advised Jaina to evacuate the city. They both ignored Medivh and his prohecies until the Scourge showed up at their doorstep. Antonidas then understood Medivh and turned to follow his advice, giving the final instruction to Jaina to lead the evacuation. (Warcraft III)
Yogg take the wheel!
Further Story Spoilers, The weird part for me is that didn't even mention
The fact that Janias interactions with the Hoard lead to her fathers death and her nation hating her, even though it's a big part of her story in BFA, referenced in her flavor text calling her "The Daughter of the Sea" and her ending up hating the hoard in the end of it all. In fact her story seems to end in the Legion expansion with the final boss referencing the legion quest "Purge of Dalaran".
Apart from that, I noticed some unique artwork for existing cards such as Frostball replacing Fireball and Grey Cat replacing Black Cat (though without the odd card restriction). I remember there being some talk of alternative card art as part of a battle pass so maybe this is related?
Also, who spars with their girlfriend to settle a dispute?! They made Arthas seem like an i secure man baby , Kael was actually more calm and collected
You expect a kids' class "Lawful good" hero to be mature?
Arthas is a piece of shit (clearly odd pal kind of guy)
Anyways, the game mode was boring af, story stale af except for second to last match AND the card pack is complete trash. Thats a real fancy poster for mostly pay-per-play stuff that isnt even slightly worth the time or money.
Fun > Meta
Yeah I agree. For a solo adventure it's beyond stale and boring.
The reward is also a joke. One single pack of random mage cards? 40 dust for the majority of the time. Thx blizz
THIS IS A DUNGEON RUN, NOT A SOLO ADVENTURE! THIS IS SHIT! I COME BACK TO HEARTHSTONE AFTER 20 MONTHS TO THIS UNFUN SHIT?! FUCK OFF!
awesome 40 dust xdd
What he said. Just all the WoW expansions boiled down to 50 words and 8 pretty boring freeze mage games. I didn't even get to use most of the unique cards.