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Last active Thu, Mar, 4 2021 02:56:57
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Feb 25, 2021Posted in: Card Discussion
The rez pool fetches CreatedBy tokens, that's its problem. The definition of rez pool is what requires a change.
e.g. Shadow Essenced minions don't belong in the rez pool, neither are blood's ability's tokens.
But, Karthut is normally a played minion, so its reborn is the same minion from a played, only with 1 life. That's fine with me if Mass rez brings them both back.
Per itself, it's just an okay minion, not even a spectecular one. Like said - rogue Saps it and gg.
Feb 24, 2021Posted in: Adventures
GA I did almost all with rez priest, as I don't have mechthun, and for two of the matches utilized an infinite combo with Test Subject - you throw embalming ritual and then holy smite on it, while having Radiant Elemental and a couple Knife Jugglers on board, where the rest of the deck was healing and draw - turn 6 combo. Other than those, the deck can be all commons.
Feb 16, 2021Posted in: Battlegrounds
I thought they fixed this since I hadn't seen in it in 2 months (and previously it happened all the time).
And then today it happened to me.
Was playing as Hooktusk --- (who actually is an above average hero if played right, on 8 mana you level up and use hero power and often triple a 1 drop into a Tier 5 minion --- if you whiff, you get to try again next turn.).
And when I won and finished 2nd to a corpse I was slightlly disappointed. I already have the achievement for Hooktusk and winning with her is rather easy, but still this glitch is pretty bad if you miss an achievement.
That and the gold coin counter often being wrong (how hard can that really be to fix?) are 2 rather amazing Battlegrounds bugs.
Why do you guys keep calling this a bug when it's obviously some sort of hack or exploit?
The best answwr I can give you is that when I finish 2nd like that I do get the +100ish mmr, which is the first place's 'reward'.
There's no benefit in being first other than achievement points and maybe some bragging rights.
Feb 13, 2021Benom2207 posted a message on Developer Interview - Battlegrounds, No 10 Gold For 3 Wins, Next Patch & MorePosted in: News
Animations should be seen? Animations should be removed, or the timer should be fixed. Turn is e.g. 90s, why do some ppl get 60 and others 30, because
1- at least one player is using the taunt build they Just pushed into existence?
2 - the tripling up animations, reborns, and among others - elistra and poison, take time from apm.
3 - hysteria / tiller, nozdormu, etc. - fix the damn timers, 7 years and that's the main complain!
Thanks for the Core revamp, but it's def time to revamp animations as well.
Feb 11, 2021Benom2207 posted a message on Which wild cards are you hopeful to see in the core set, and why is it Duskbreaker?Posted in: Standard Format
Too bad divine spirit is definitely not returning, but dragon/shadow priest is most welcome. For once, I want the infantile memers to have an actual reason to cry over priest, whilst a tier S priest deck is killing them nonstop.
Dirty Rat and Zilliax are my other top choices, along with Zeph.
Feb 4, 2021Posted in: Shaman
Neither deck can be stomped, really, unless aggro dh goes dbl mana burn by t4, and that's IT.
I was playing a similar deck a while ago, but I ended up cutting Dunk Tank for more early-game stuff (like Wandmaker or EVIL Cable Rat). Circus Medics are enough for the OTK and they are also fine uncorrupted for some healing vs aggro, especially with the quest completed (while Dunk Tank is unplayable garbage uncorrupted)
With my deck you have plenty of cards to corrupt it and then it’s really good as a board clear vs aggro. If you can corrupt medic you can corrupt this too. My early game is a bit slower for sure but I have enough defense to hold a bit longer until the quest is complete. Usually you don’t need to be in a hurry
The problem I see with your deck (opinion), is no lackeys. Sure, I can and do appreciate the methodical approach, but no Sludge AND no Rat defies early quest completion, which allows further on double lackeying for the tempo gain you sub for Ruststeed. I personally dropped one Questing Explorer, because either she's there on time, or she's useless.
Feb 4, 2021Posted in: Wild Format
I can personally recommend
Pirate warrior - with which I made legend last month with 20-4 fm d5 no stars. No special techs (netdecked it from a wild streamer, but used Finley instead of kragg). It beats those decks well (secret mage was an easier matchup than big priest) except raza maybe, had one match vs it after tiller nerf, sorry, the standard nerf to hysteria. Hell, totem shaman gave more a fight than those decks.
Also had pretty good results with reno quest mage vs these decks, but I don't have enough spread with it to say it's good enough, but at least it's way more fun.
And... you can always surprise everyone with Even DH ;p
Jan 28, 2021Posted in: Shaman
Do you also run with the lurker below?
Yes in flinger version, as single 6er at top of curve.
Not in Y'shaarj version - I have schemes And quake/wave, it's better vs control meta, in which lurker isn't Much of a threat.
Jan 28, 2021Posted in: Shaman
Rogues go double x/1s on first couple turns, then Sandstorm Elemental (I run 2) and it's gg, because they lose sage tempo, the weapon can do 8 dmg, but you heal that + taunts, and as soon as they develop a board, an aoe corrupting Tank is ending it. Not really a brainbuster.
Tickatus can go fk itself, I am 4-0 vs warlocks dropping it with the deck (mini set changed zero cards for me), and two if them even hit yshaarj. If you play for the otk, you lose. If you play to win, you don't play (just) for the otk when opponent plays a betdeck they expect would win for them. Exploiting warlocks is easy.
Jan 27, 2021Benom2207 posted a message on 19.4.1 Balance Patch Notes - Changes to Hysteria and DuelsPosted in: News
They wouldn't do a wild patch, though the nerf is due immune doesn't include 'can't be targeted' - which is due a Wild card, so they nerfed a standard card for no reason.
Now Bonecrusher is really a silly rabbit, at least the new signature DR treasure is good. Good nerf to DH.
Why is paladin getting a buff? (Serious question)
Jan 25, 2021Posted in: Shaman
My suggestion is that first you try mech paladin or mech warrior, and also totem shaman, see what Those do first and how they play. It'll give you a better idea how magnetizing works "in the field"
Practically - totem shaman works as is (not very strong though), and either normal or as Even (via Genn) it's aggro as in standard, not a Zilliax and company's aid. If you wanna mech out amalgams, consider they're slower than totems, so you'd need more control tools, cards like eyesor become too slow, and splitting won't be a 4th turn weapon.
Jan 25, 2021Posted in: Shaman
Wrong, Quest Yshaarj Shaman decks pack aoes, life gain, taunts, and generally more than enough minion to trade. Tickatus is a meme deck, even if they burn your yshaarj the deck can win, it's a matter of how to time things.
It's not the stats of the deck on hsreplay or tempo storm that matter, it's the player piloting those. Every deck has issues and bad matchups, but every deck piloted well can have over 50%. Also, if you can not-just-netdeck abd actually build the deck, deciding each card carefully, aggro can go fk itself along with netdeckers who meme tickatus... and still lose.
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