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    posted a message on Mercenaries Mode looks like Trouble
    Quote from Shipmen >>

    It looks like a game from the '90s which cost 130€. 

    Do you guys have money?

     It's free; it costs 0.

    Optional bundles that give you nothing special that you can't get for free by playing. It's just a small boost to save a little time while supporting the company if you so desire.

    Posted in: General Discussion
  • 4

    posted a message on Mercenaries Mode looks like Trouble
    Quote from Rradogs >>

    When I heard a new game mode that would be related to a Roguelike RPG I expected something better structured and fun not a Battlegrounds 2.0 with fewer functions.

    Mercenaries looks like it has way more functions than Battlegrounds; let's not be ridiculous, here. Battlegrounds is a very simplistic mode with many heroes and minions, which serves its design well enough.

    Posted in: General Discussion
  • 2

    posted a message on Mercenaries Mode looks like Trouble
    Quote from TMRobinson >>
    Quote from EnigmaXIV >>
    Quote from SinAscendant >>
    Quote from EnigmaXIV >>
    [...]

     [...]

    [...]

     You're just being optimistic about it and there's nothing wrong with that. I think a lot of other people want to be optimists about it as well but all signs are pointing to the fact that it looks like so many other games out there that are pay to win. 

     Actually, I am not being optimistic nor pessimistic at all. My outlook has yet to be shared. I am just trying to be as objective as I can with my deductions and conclusions. I see too many people making assumptions and assuming the worst based on those assumptions instead of what we know is real. I believe we should reserve our final judgements, instead of making rash, explosive ones; however, take a good look at what we do have and not what we may have or don't have.

    Yeah, it does look quite similar to some other games. I can't wait to see when we get our hands on it exactly what it'll be.

    I hope it'll be great!

    Posted in: General Discussion
  • 3

    posted a message on Mercenaries Mode looks like Trouble
    Quote from SinAscendant >>
    Quote from EnigmaXIV >>
    [...]

     Friend, have you never played a gacha game?

    The way games with collectible units work is that the basic units you get through gameplay are useless for anything past basic story content. You have to have a full team of max rarity units to even attempt any sort of endgame content. 

    It's possible that Blizz is going to balance this differently, but it's definitely worth being leery of that very strong possibility until we've seen the game in action.

     Oh yes, certainly. I have played many gacha games, so I definitely understand what you are saying.

    Whatever Blizzard decided to make this game still remains to be seen. And we all must excersice our caution, of course.

    However, my stance is mostly against all the wholly negative players that are taking things slightly out of proportion without first knowing the truth about the game, of which we'll have to wait to discover in a month.

    Posted in: General Discussion
  • 7

    posted a message on Mercenaries Mode looks like Trouble

    Everyone seems to be complaining about the mode being 'Pay to Win' and all of their greedy money jokes, even though there is not much evidence supporting as such.

    They are currently charging for are optional Rare Promotional Mercenaries for the release of Mercenaries mode. They may be overpriced. Also, no one needs to buy these; however, everyone seems to be using this as their fundament towards the whole mode being pay to win. And I believe some people may be misguided into believing this is an entrance fee to unlock the game mode.

    The only other thing that they have an option to buy is: Mercenary Packs. These can also be bought with gold. These packs are only to unlock new heroes. After getting some new heroes to your collection: the mode is entirely play to win. Your heroes only get stronger via playing more and levelling up. I believe in their new shop in the game mode, they may have certain Mercenaries or their pieces and skins on sale; however, it still doesn't look like it will be necessary to participate.

    Also, this is almost an entirely single player game, that may be intended to take a very long while to complete over the course of hundreds or thousands of runs. Weaker minions will get stronger via playing and levelling, synergies, and equipment during each run. The one thing that may be considered 'pay to win' would be the PvP Arena, only if certain mercenaries are very overpowered, and a meta forms around only a few, causing people to go buy packs for those mercenaries. This will always happen to an extent, but no one knows how far this will go. And this mode to is a completely optional endeavour to play a fun game with others.

    Posted in: General Discussion
  • 0

    posted a message on A New Puzzle - Mysteries of Stormwind
    Quote from GaMatecal >>

    I assume in tutorial?

     Yes, it's in the Practice vs Innkeeper.

    Posted in: General Discussion
  • 1

    posted a message on A New Puzzle - Mysteries of Stormwind

    The mysteries have been discovered.

    #1 [Druid] Wandering Portals in the Diamond Labyrinth: Cast Moonfire targetting Oracle of Elune

    #2 [Druid] ???: Cast Lunar Eclipse targetting Ysera the Dreamer

    Posted in: General Discussion
  • 1

    posted a message on A New Puzzle - Mysteries of Stormwind

    For those who enjoyed the Mysteries of the Phoenix: with the new patch, there has been secretly released a new set of mysteries to solve, with a dazzling new card back to receive. Welcome to Stormwind, friends. Join the Alliance for their search of its hidden Mysteries.

    If anyone has any ideas how to get this one started, please join in and share your ideas.

     

    Posted in: General Discussion
  • 2

    posted a message on How do you handle the annoying players?

    I cannot tell you how many times I was in a losing position and won by playing out my final turn. Some opponents, even when they have a clear lethal kill, and the game is close enough, when I do not clearly have lethal damage; they still choose to concede first.

    Posted in: General Discussion
  • 1

    posted a message on i see people playing after rope

    I was wondering about something similar to this.

    I had a match recently where the opponent had a 4-minute turn. Thankfully, I had a ton of armour, and the opponent did not win on his turn before running out of time; however, my next turn was skipped completely.  So these mages are getting infinite time too.

    I have played matches against others who have killed me via Ignite OTK. I too have been attempting to play this deck, I have been struggling greatly with getting enough cards in to win. The part I really want to know about is addressed in the OP: How is it possible? With all the drawing and deck animations you have to wait for to continue playing, how is it possible to play and queue countless cards and effects before time runs out?

    Posted in: General Discussion
  • 2

    posted a message on Hearthstone Mercenaries Showcase On August 31 - Gameplay, Content, Surprises & More!

    I wonder if one of the surprises will be showcasing the Main Menu revamp. I can't wait to see what they have planned for that; hopefully, it'll be even more beautiful.

    Posted in: News
  • 0

    posted a message on Is Baku Not Working Anymore?
    Quote from krisslll >>

    check if your deck has one of the nerfed cards

     How could I not have noticed all my odd decks were nerfed?

    Well, there's my dumb moment. Completely forgot about the nerfs affecting my decks.

    Posted in: General Discussion
  • 0

    posted a message on Is Baku Not Working Anymore?

    Today, I've been trying to play using Baku the Mooneater; however, his effect will not go off with odd-only decks. Does anyone else have this issue, or know if I can fix it?

    Posted in: General Discussion
  • 0

    posted a message on Two New Battlegrounds Skin Bundles Have Appeared In The Shop
    Quote from tripzplash >>

    hmm okay i cant see anywhere that it should give a golden pack...

     It's at the very bottom of the 21.0.3 patch notes. They fixed the achievements and rewards for Illidan's Book, and all players will be rewarded a Golden Standard Pack after completing the Book of Heroes, but at a later [unknown] date. It seems they haven't been able to fix the problem with the Golden Pack, yet.

    Posted in: News
  • 2

    posted a message on Dragons and Cuties - New Hero Portraits in the Battlegrounds

    I haven't seen any mention of these new hero portraits, yet; I assume they are the next planned to release next month. You can see them currently in the game, too.

    Dragon Pack:

    • Dragonspeaker Bob
    • Renogos
    • Alexstrasza the Red
    • Deathwing the Black
    • Malygos the Blue
    • Nozdormu the Bronze
    • Sindragosa the Blue
    • Ysera the Green

    Cutie Pack:

    • Fizzy
    • Gentleman Shudderwock
    • Cuddly Curator
    • Banana Man Mukla
    • Pyramellow
    • Pet Salon Bigglesworth
    • Cute'Thun
    • Soggy Yoggy

    I really enjoy these designs, especially compared to the new hero portraits we just received. The Beach Party seemed rather lackluster; although, Ragnaros is pretty hot. Perhaps they should have started with these ones. How do you like these new hero portraits and their designs?

    My favourite are Cute'Thun, and Soggy Yoggy playing Kraken. What are your favourites?

    Posted in: General Discussion
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