• 2

    posted a message on [Book of Heroes] Story_06 - Valeera

     Is this still planned to release today? Haven't heard anything about it.

     This has been notified in the release note of  Path 19.6

    Book of Heroes Valeera – March 2

    The next book details will be available with patch 20.0, and I guess it will be online the same day of the new extension and the Book of Mercenaries on April 6.

    Posted in: Adventures
  • 0

    posted a message on [Card Listing] Demon Hunter cards are not sorted by class

    Duplicate comment [...]

    Posted in: Site Feedback & Support
  • 0

    posted a message on [Card Listing] Demon Hunter cards are not sorted by class

    Sorry if my initial comment was not clear enough.

    I was interested to check the number of rarity card by classes and sorting on the class made my confused when the Demon Hunter was mixed with in the neutral cards.

    But actually I’m glad you reproduce it. It’s also true with other sets, such as Scholomance, ...

    Posted in: Site Feedback & Support
  • 0

    posted a message on [Card Listing] Demon Hunter cards are not sorted by class

    Hey guys,

    I was looking at the core set and checked the listing view sorting by class. 
    And I noticed that the Demon Hunter cards are mixed with the neutral cards.

    This can be reproduced with any of the last extensions.

    You may have missed including the Demon Hunter in the class listing of the sort option.

    Cheers,

    Posted in: Site Feedback & Support
  • 0

    posted a message on [Packs Tacker] for Linux and macOS Users

    The script has been updated from HS patch 19.6.74257 and now includes the "THE_BARRENS" extension.
    I will have to update the script to manage the new core set, but as the cards will not be available from packs, that should not impact the pack tracking for the new Hearthstone Year of the Gryphon, and the new extension Forged in the Barrens.

    Posted in: General Discussion
  • 0

    posted a message on [Book of Heroes] Story_06 - Valeera

    Book of Heroes Chapter 06 will be available on March 02nd, revealing its sixth chapter about Valeera.
    If you want to discover some Heroes/Minions/Spells/Weapons linked to this adventure, go ahead and read the content below.
    Otherwise, Run away!!

    Disclaimers:

    • The following information has been extracted from an online JSON file. Data may be updated by Blizzard before the adventure releases.
    • The picture links are automatically created based on art.hearthstonejson URL format and they may be missing if they have not been extracted.
    • Some cards may not be new, but even the old ones have been named after the adventure (Story_05_*)

    Hero & Hero Powers

    Extract Adventure: Story_06 - from patch: 74257

    List:

    HERO: Cho'Gall (WARLOCK) - PV:100 - Infamous for aiding Gul'dan, this two-headed ogre became the leader of the Twilight's Hammer.
    HERO POWER: Shadow Volley (WARLOCK) - Cost:0 - [x]Passive Hero Power Deal 2 damage to the enemy hero and discard the lowest cost card in their hand.
    HERO: Daerion the Assassin (ROGUE) - PV:40 - Focused on tracking down his quarry, he has yet to notice your presence...
    HERO POWER: Sharp Idea (ROGUE) - Cost:3 - Hero Power Equip a weapon from your deck. Give it +1 Attack.
    HERO: Garona Halforcen (SHAMAN) - PV:50 - Though she assassinated Varian's father years ago, she seems different now. What secret is she keeping?
    HERO POWER: Equip Kingslayers (ROGUE) - Cost:2 - Hero Power Equip the Kingslayers.
    HERO: Helka Grimtotem (WARRIOR) - PV:30 - Helka wants you to lead her new gladiator team! She's not at all interested in how you feel about this.
    HERO POWER: Fight's On! (WARRIOR) - Cost:3 - Hero Power Summon a random gladiator.
    HERO: Jorach Ravenholdt (ROGUE) - PV:300 - He has sent a mysterious invitation requesting your presence at his manor.
    HERO POWER: Shrouded in Mystery (ROGUE) - Cost:0 - [x]Passive Hero Power At the start of your turn, give a Silent Shadow +1 Attack.
    HERO: Rehgar Earthfury (SHAMAN) - PV:30 - This skillful trainer has a gift for turning misfits into stars of the fighting arenas.
    HERO POWER: Teambuilder (SHAMAN) - Cost:0 - Hero Power Restore 2 Health to the Training Totem.
    HERO: Stasia Fallshadow (MAGE) - PV:50 - A suspicious attacker has interrupted a meeting between leaders of the Alliance and Horde.
    HERO POWER: Freeze Out (MAGE) - Cost:2 - Hero Power For each spell in the enemy hero's hand, deal $1 damage to a random enemy minion.
    HERO: Valeera (ROGUE) - PV:30 - null
    HERO: Valeera (ROGUE) - PV:30 - null
    HERO: Valeera (ROGUE) - PV:30 - null
    HERO POWER: Elusiveness (ROGUE) - Cost:2 - Hero Power Give a friendly minion Stealth and +1 Attack.
    HERO: Valeera (ROGUE) - PV:30 - null
    HERO POWER: Elusiveness Rank 2 (ROGUE) - Cost:2 - Hero Power Give a friendly minion Stealth and +2 Attack.
    HERO: Valeera (ROGUE) - PV:30 - null
    HERO POWER: Sleight of Hand (ROGUE) - Cost:3 - [x]Hero Power Steal a card from your opponent's deck and put it into your hand.
    HERO: Valeera (ROGUE) - PV:30 - null
    HERO POWER: Sleight of Hand Rank 2 (ROGUE) - Cost:2 - [x]Hero Power Steal a card from your opponent's deck and put it into your hand. It costs (1) less.
    HERO: Valeera (ROGUE) - PV:30 - null
    HERO POWER: Fan of Knives (ROGUE) - Cost:2 - Hero Power Deal $1 damage to all enemies. Draw a card.
    HERO: Valeera (ROGUE) - PV:30 - null
    HERO POWER: Fan of Knives Rank 2 (ROGUE) - Cost:2 - Hero Power Deal $2 damage to all enemies. Draw a card.
    HERO: Possessed Valeera (ROGUE) - PV:30 - null
    HERO POWER: Fel Portal (WARLOCK) - Cost:2 - Hero Power Summon a random demon from your deck.
    HERO: Vendellin Soulfire (WARLOCK) - PV:50 - Each of Varian's foes is more threatening than the last. There's something odd about this one...
    HERO POWER: Possession (WARLOCK) - Cost:3 - Hero Power Take control of a random non-Legendary enemy minion and transform it into a Demon.

    Miniatures:

    Minions

    List:

    Arcane Wraith: (3) - ATT:3/PV:3 - [x]Battlecry: If you control a Stealthed minion, draw 2 cards.
    Battle Hawkstrider: (4) - ATT:3/PV:3 - Stealth Rush Costs (1) less per Attack of your weapon.
    Bristling Wyvern: (5) - ATT:5/PV:5 - Rush Combo: Gain +2/+2 for each other card you've played this turn.
    Broll Bearmantle: (11) - ATT:0/PV:1 - Dormant
    Broll Bearmantle: (1) - ATT:1/PV:3 - Spellburst: Transform into a 3/6 Bear with Rush. Deathrattle: Go Dormant for 2 turns.
    Broll Bearmantle: (1) - ATT:3/PV:6 - Rush Deathrattle: Go Dormant for 2 turns.
    Ebon Gryphon: (5) - ATT:5/PV:5 - Rush Battlecry: Draw a minion from your deck.
    Fleet Admiral Tethys: (4) - ATT:1/PV:13 - At the end of your turn, deal 1 damage to all enemies.
    Garona Halforcen: (4) - ATT:2/PV:9 - At the end of your turn, deal 1 damage to all enemies.
    Garona Halforcen: (11) - ATT:0/PV:1 - Dormant
    Garona Halforcen: (4) - ATT:5/PV:4 - [x]Also damages the minions next to whomever she attacks. Deathrattle: Go Dormant for 2 turns.
    Garrosh Hellscream: (7) - ATT:6/PV:5 - Charge Has +5 Attack while damaged.
    Jaina Proudmoore: (6) - ATT:5/PV:4 - Spellburst: Summon a 3/6 Water Elemental. Deathrattle: Shuffle into your deck.
    Kathra'natir: (8) - ATT:5/PV:5 - Battlecry: Summon a random Demon from your hand and deck.
    Lilian Voss: (4) - ATT:4/PV:5 - [x]Stealth Deathrattle: Deal 4 damage to the enemy hero.
    Lo'Gosh: (1) - ATT:3/PV:5 - Inspire: Draw a card. Deathrattle: Go Dormant for 3 turns.
    Lo'Gosh: (11) - ATT:0/PV:1 - Dormant
    Meryl Winterstorm: (5) - ATT:4/PV:4 - Spell Damage +2 Deathrattle: Go Dormant for 2 turns.
    Meryl Winterstorm: (11) - ATT:0/PV:1 - Dormant
    Rehgar Earthfury: (6) - ATT:5/PV:4 - Spellburst: Summon a random Totem.
    Shifting Mana Wyrm: (1) - ATT:2/PV:1 - Stealth Deathrattle: Gain an empty Mana Crystal.
    Silent Shadow: (4) - ATT:2/PV:9 - Permanently Stealthed. Hidden stats. At the end of your turn, deal 1 damage to all enemies.
    Silent Shadow: (4) - ATT:6/PV:6 - Permanently Stealthed. Hidden stats. At the end of your turn, deal 1 damage to all enemies.
    Silent Shadow: (4) - ATT:1/PV:13 - Permanently Stealthed. Hidden stats. At the end of your turn, deal 1 damage to all enemies.
    Silent Shadow: (4) - ATT:1/PV:15 - Permanently Stealthed. Hidden stats. At the end of your turn, deal 1 damage to all enemies.
    Steeldancer: (4) - ATT:4/PV:4 - [x]Battlecry: Summon a random minion with Cost equal to your weapon's Attack.
    Taoshi: (4) - ATT:1/PV:15 - At the end of your turn, deal 1 damage to all enemies.
    Tess Greymane: (4) - ATT:6/PV:6 - At the end of your turn, deal 1 damage to all enemies.
    Training Totem: (2) - ATT:1/PV:35 - Whenever this attacks and kills a minion, gain +1 Attack. Deathrattle: Victory!
    Trick Totem: (2) - ATT:0/PV:3 - At the end of your turn, cast a random spell that costs (3) or less.
    Varian Wrynn: (1) - ATT:3/PV:5 - Inspire: Draw a card. Deathrattle: Go Dormant for 3 turns.
    Varian Wrynn: (11) - ATT:0/PV:1 - Dormant
    Wand Thief: (1) - ATT:1/PV:2 - Combo: Discover a Mage spell.
    Warchief Thrall: (7) - ATT:5/PV:6 - On your turn, your hero has +2 Attack and Windfury.
    Wrathion: (6) - ATT:4/PV:5 - Taunt. Battlecry: Draw a card for each Silent Shadow you control.

    Miniatures:

    Spells

    List:

    Assassin's Training: (5) - Draw the rest of your deck. Reduce the Cost of spells in your deck by (1).
    Clever Disguise: (2) - Add 2 random spells from another class to your hand.
    Fel Furor: (2) - Give your Demons +1 Attack. Combo: Give all your minions +1 Attack.
    Future Gladiator: (1) - [x]Quest: Kill the Training Totem. Reward: Victory!
    No Mercy: (3) - Double your weapon's Attack for this turn.
    Sanguine Strike: (2) - Deal $2 damage to all enemy minions.
    Shady Business: (2) - Secret: After your opponent plays a minion, summon a 7/5 Ravenholdt Assassin.
    Subtlety: (1) - The next Secret you play this turn costs (0).
    Toxic Vial: (2) - Give a minion Poisonous.
    Upheaval: (4) - Return a minion in your opponent's hand to their deck.

    Miniatures:

    Weapons

    List:

    Hasty Blade: (1) - ATT:2/DUR:3 - Deathrattle: Give a random friendly minion Charge.
    The Kingslayers: (3) - ATT:2/DUR:1 - Double all damage dealt to the enemy hero.
    Thistle Dagger: (4) - ATT:2/DUR:2 - After your hero attacks, draw a card. Add an extra copy of it to your hand.

    Miniatures:

    Posted in: Adventures
  • 0

    posted a message on [Packs Tacker] for Linux and macOS Users

    Hey guys,

    I'm sure some people used to open HS packs with the hspacktracker.com tracker. But unfortunately, this site is now dead.

    So I've created a shell script to convert the archive from hspacktracker.com, extract and display the packs that I'm opening.
    I'm now sharing this script with the open-source community.

    • If you have your previous hspacktracker.com, you can use it to convert your old data to the new format and keep track of your old packs.
    • You can also track your packs once you've opened them by running the script which will add them to the DB (as a JSON file).
    • And finally, from the new DB, you will be able to display the pack content in either ASCII or HTML format.
      This also includes the capability to display the Pity timers of the extensions.

    If you want further details, or want to download the script please check it from my GitHub
    I also managed to create a Container that runs the script inside an ubuntu environment as described on the README page in Github.

    Here is an example of the ASCII display:

    Or an example of the HTML format: packs_tracker_DARKMOON_FAIRE.html

    The ASCII & HTML(*) versions support to display the names of the cards in the following languages:

    • German (deDE)
    • English (enUS)
    • Spanish (esES)
    • Spanish - Mexico (esMX)
    • French (frFR)
    • Italian (itIT)
    • Japanese (jaJP)
    • Korean (koKR)
    • Polish (plPL)
    • Portuguese (ptBR)
    • Russian (ruRU)
    • Thai (thTH)
    • Chinese (zhCN)
    • Chinese (zhTW)

    (*) The HTML format will display the cards in English only, the summary will contain the selected language.

    Feel free to discuss it or to make any suggestions.

    Disclaimer

    I may have used some technical terms here, but I will let you check on them to understand what are the needs for this program to work.
    As this may require shell or container pieces of knowledge.

    The script is only supported on Linux and macOS computers. It requires the following commands:

    • curl (to check the latest collection)
    • wget (to pull the latest collection)
    • jq (JSON query to manage the JSON files)
    • and you may need git to download the script from the Github repository.

    Or the usage of Docker to run the Containerized version of the script. 

    Posted in: General Discussion
  • 0

    posted a message on [Book of Heroes] Story_05 - Anduin

    Book of Heroes Chapter 05 will be available on Feb 02nd, revealing its fifth chapter about Anduin.
    If you want to discover some Heroes/Minions/Spells/Weapons linked to this adventure, go ahead and read the content below.
    Otherwise, Run away!!

    Disclaimers:

    • The following information has been extracted from an online JSON file. Data may be updated by Blizzard before the adventure releases.
    • The picture links are automatically created based on art.hearthstonejson URL format and they may be missing if they have not been extracted.
    • Some cards may not be new, but even the old ones have been named after the adventure (Story_05_*)

    Hero & Hero Powers

    Extract Adventure: Story_05 - from patch: 71603

    List:

    HERO: Anduin (PRIEST) - PV:30 - null
    HERO: Anduin (PRIEST) - PV:30 - null
    HERO POWER: Light Thinking (PRIEST) - Cost:1 - Hero Power Discover a card from your deck. Reduce its cost by 1.
    HERO: Anduin (PRIEST) - PV:30 - null
    HERO: Anduin (PRIEST) - PV:30 - null
    HERO POWER: Harmonic Mallet (PRIEST) - Cost:0 - [x]Hero Power Turn the Divine Bell Dormant this turn. Deal 4 damage randomly split among all enemies.
    HERO: Anduin (PRIEST) - PV:30 - null
    HERO POWER: Equip Shalamayne (PRIEST) - Cost:3 - Hero Power Equip Shalamayne.
    HERO: Anduin (PRIEST) - PV:30 - null
    HERO POWER: Infiltrator's Spyglass (NEUTRAL) - Cost:1 - Hero Power Look at the top 3 cards of your opponent's deck. Choose one to put on top and increase its cost by (1).
    HERO: Anduin (NEUTRAL) - PV:30 - null
    HERO POWER: Uncertain Destiny (NEUTRAL) - Cost:1 - Hero Power Discover a spell from any class.
    HERO: Anduin (NEUTRAL) - PV:30 - null
    HERO POWER: Uncertain Destiny Rank 2 (NEUTRAL) - Cost:2 - Hero Power Discover two spells from any class.
    HERO: Garrosh Hellscream (WARRIOR) - PV:50 - The Warchief of the Horde tangles with powers beyond his imagining! This could get ugly.
    HERO POWER: Equip Gorehowl (WARRIOR) - Cost:5 - Hero Power Equip Gorehowl.
    HERO: Jaina Proudmoore (MAGE) - PV:30 - The archmage gave you the power to visit her in Theramore whenever you want! Like right now.
    HERO POWER: Polymorphonics (MAGE) - Cost:2 - Hero Power Transform an enemy minion into a 1/1 creature.
    HERO: Moira Thaurissan (PRIEST) - PV:30 - Help Moira and Varian resolve their differences peacefully before war breaks out!
    HERO POWER: Royal Entourage (PRIEST) - Cost:3 - Hero Power Summon a 3/3 Arena Patron.
    HERO: Monkey King (ROGUE) - PV:40 - Myth holds that this enigmatic figure knew the location of the Harmonic Mallet before he was imprisoned.
    HERO POWER: Flying Monkey Kick (ROGUE) - Cost:2 - Hero Power Deal $1-$3 damage to three random enemy minions.
    HERO: General Nazgrim (WARRIOR) - PV:50 - Your diplomatic mission to Pandaria was going well—until you were captured by the Horde general.
    HERO POWER: No Escape! (WARRIOR) - Cost:2 - Hero Power A random friendly minion attacks a random enemy minion.
    HERO: Varok Saurfang (WARRIOR) - PV:40 - null
    HERO POWER: Bold Determination (WARRIOR) - Cost:0 - Hero Power Give your lowest Health minion +1/+2.
    HERO: Sylvanas Windrunner (HUNTER) - PV:100 - The latest Warchief has committed a shocking atrocity against the night elves.
    HERO POWER: Equip Windrunner's Bow (HUNTER) - Cost:4 - Hero Power Equip Windrunner's Bow.
    HERO: King Varian (WARRIOR) - PV:30 - Like every father, Varian only wants what's best for his child. Even if he has no idea what that is...
    HERO POWER: Scold (WARRIOR) - Cost:2 - Hero Power Return a random enemy minion to your opponent's hand.
    HERO: Prophet Velen (PRIEST) - PV:30 - The ancient leader of the draenei knows much about the Light, but not human nature...
    HERO POWER: Blessed Cycle (PRIEST) - Cost:2 - Hero Power Deal 2 damage to all enemy minions. If any die, draw a card.

    Miniatures:









    Minions

    List:

    Alleria Windrunner: (1) - ATT:5/PV:6 - At the start of your turn, deal 2 damage to the enemy hero. Deathrattle: Go Dormant for 3 turns.
    Alleria Windrunner: (11) - ATT:0/PV:1 - Dormant
    Alliance Siege Tower: (3) - ATT:1/PV:4 - [x]At the start of your turn, deal 1-2 damage to a random enemy. Restore 1 Health to your hero.
    Ancient Brewmaster: (4) - ATT:5/PV:4 - Battlecry: Return a friendly minion from the battlefield to your hand.
    Blight Cauldron: (2) - ATT:0/PV:50 - [x]Can't attack. Taunt. At the start of your turn, give a friendly minion Poisonous. Deathrattle: Advance fight.
    Gelbin Mekkatorque: (1) - ATT:6/PV:5 - Spellburst: Summon an AWESOME invention. Deathrattle: Go Dormant for 4 turns.
    Gelbin Mekkatorque: (11) - ATT:0/PV:1 - Dormant
    Genn Greymane: (11) - ATT:0/PV:1 - Dormant
    Genn Greymane: (1) - ATT:6/PV:5 - Your Hero Power costs (2) less. Deathrattle: Go Dormant for 2 turns.
    High Priest Rohan: (6) - ATT:5/PV:7 - [x]At the end of your turn, summon two friendly minions that died this game.
    Horde Adventurer: (5) - ATT:2/PV:6 - Battlecry: Deliver the Scouting Reports to General Nazgrim.
    Horde War Machine: (2) - ATT:2/PV:20 - Taunt At the end of your turn, deal 1 damage to all enemy minions. Deathrattle: Advance fight.
    Jade Warlord: (1) - ATT:0/PV:10 - [x]At the end of your turn, gain +1 Attack. Deathrattle: Destroy all friendly minions and advance fight.
    Jaina Proudmoore: (11) - ATT:0/PV:1 - Dormant
    Jaina Proudmoore: (1) - ATT:5/PV:4 - At the end of your turn, Freeze a random enemy minion. Deathrattle: Go Dormant for 2 turns.
    Lor'themar Theron: (6) - ATT:5/PV:5 - [x]At the end of your turn, give another random friendly minion +1/+1. Deathrattle: Shuffle into your deck.
    Nathanos Blightcaller: (2) - ATT:4/PV:20 - Taunt At the end of your turn, deal $3 damage to two random enemy minions. Deathrattle: Advance fight.
    Repair Bot: (1) - ATT:0/PV:3 - At the end of your turn, restore #6 Health to a damaged friendly character.
    Sam the Wise: (1) - ATT:3/PV:15 - [x]At the start of your turn, restore 3 Health to himself. Deathrattle: Gift the Metal Brew and advance fight.
    Steward of Scrolls: (5) - ATT:4/PV:4 - Spell Damage +1 Battlecry: Discover a spell.
    Town Crier: (1) - ATT:1/PV:2 - Battlecry: Draw a Rush minion from your deck.
    Undercity Huckster: (2) - ATT:2/PV:2 - Deathrattle: Add a random card to your hand (from your opponent's class).
    Untamed Ambertail: (1) - ATT:6/PV:10 - [x]At the end of your turn, deal 3 damage randomly split among all enemies. Deathrattle: Destroy all friendly minions and advance fight.
    Varian Wrynn: (6) - ATT:7/PV:7 - Battlecry: Summon two SI:7 Agents. Deathrattle: Shuffle this into your deck.
    Windseeker Durja: (2) - ATT:3/PV:20 - Taunt. Windfury. Deathrattle: Advance fight.
    Youthful Brewmaster: (2) - ATT:3/PV:2 - Battlecry: Return a friendly minion from the battlefield to your hand.

    Miniatures:

    Spells

    List:

    Alliance Commander: (3) - Twinspell Summon two 2/2 Squires with Taunt and a 1/4 Alliance Siege Tower.
    Alliance Commander: (3) - Summon two 2/2 Squires with Taunt and a 1/4 Alliance Siege Tower.
    Bananas: (1) - You can now fight the Monkey King! Give a minion +1/+1.
    Faith's Defender: (1) - Give a friendly minion Taunt. Draw 2 cards.
    Faith's Defender: (1) - Twinspell Give a friendly minion Taunt. Draw 2 cards.
    Forbidden Words: (0) - [x]Spend all your Mana. Destroy a minion with that much Attack or less.
    Journey Below: (1) - Discover a Deathrattle card.
    Light Prophecy: (4) - Discover a 4-Cost minion. Summon it and give it +3 Health.
    Marked Shot: (4) - Deal $4 damage to a minion. Discover a spell.
    Mass Resurrection: (9) - Summon 3 friendly minions that died this game.
    Merciful Heart: (1) - Secret: When a friendly minion dies, return it to your hand.
    Metal Brew: (2) - Give a friendly minion Taunt. Draw a card.
    Solve the Riddles: (1) - [x]Quest: Defeat the Jade Warlord, Untamed Ambertail, and Sam the Wise.

    Miniatures:

    Weapons

    List:

    Fearbreaker: (4) - ATT:3/DUR:4 - After your hero attacks, give a minion in your hand +1/+1.
    Shalamayne: (4) - ATT:3/DUR:2 - After you attack, give +1/+1 to your legendary minions.
    Shalamayne: (4) - ATT:3/DUR:2 - After you attack, give +1/+1 to your minions with Rush.
    Training Sword: (3) - ATT:1/DUR:5 - After your hero attacks, gain +1 Attack.
    Windrunner's Bow: (6) - ATT:4/DUR:2 - After your hero attacks, summon three reinforcements.

    Miniatures:

    Posted in: Adventures
  • 0

    posted a message on [Book of Heroes] Story_04 - Uther Lightbringer

    Book of Heroes Chapter 04 will be available on Jan 05th, revealing its Forth chapter about Uther Lightbringer.
    If you want to discover some Heroes/Minions/Spells/Weapons linked to this adventure, go ahead and read the content below.
    Otherwise, Run away!!

    Disclaimers:

    • The following information has been extracted from an online JSON file. Data may be updated by Blizzard before the adventure releases.
    • The picture links are automatically created based on art.hearthstonejson URL format and they may be missing if they have not been extracted.
    • Some cards may not be new, but even the old ones have been named after the adventure (Story_04_*)

    Hero & Hero Powers

    Extract Adventure: Story_04 - from patch: 68600

    List:

    HERO: Alonsus Faol (PRIEST) - PV:30 - The kindly Archbishop has called on your service as war rages across your homeland.
    HERO POWER: Holy Prayer (PRIEST) - Cost:2 - Hero Power Restore $1 Health to a friendly minion and your hero.
    HERO: Prince Arthas (DEATHKNIGHT) - PV:300 - The time has come to face the inevitable.
    HERO POWER: Scourge Army (DEATHKNIGHT) - Cost:0 - Hero Power Summon three 2/2 Ghouls.
    HERO: Blackrock Blademaster (ROGUE) - PV:40 - The defeated orcs have grown in strength again and are kidnapping human villagers!
    HERO POWER: Blade Tempest (ROGUE) - Cost:1 - Hero Power Deal 3 damage to the highest Attack enemy minion and 1 damage to the rest.
    HERO: The Dark Portal (WARLOCK) - PV:100 - The Horde came from this mysterious portal, and now they seek to return to it while they still can.
    HERO POWER: Grim Retreat (WARLOCK) - Cost:2 - Hero Power Destroy a friendly minion. Give your minions +1/+1.
    HERO: Orgrim Doomhammer (WARRIOR) - PV:50 - The Warchief of the Horde and his ruthless army move to conquer Lordaeron.
    HERO POWER: Equip Doomhammer (WARRIOR) - Cost:4 - Hero Power Equip Doomhammer.
    HERO: Venim Iceblade (MAGE) - PV:40 - Arthas and Jaina were ambushed while investigating a new plague outside the city.
    HERO POWER: Infection (DEATHKNIGHT) - Cost:0 - Hero Power At the end of your turn, transform a non-Legendary enemy minion into a 1/1 Skeleton and take control of it.
    HERO: Mal'Ganis (WARLOCK) - PV:50 - This dreadlord commands the Scourge against you, impeding your progress.
    HERO POWER: Nathrezim's Favor (WARLOCK) - Cost:0 - Passive Hero Power At the end of your turn, give your left and right-most minions +3/+3.
    HERO: Varok Saurfang (WARRIOR) - PV:50 - Though the Horde retreats, their legendary warriors are still a great threat to the Alliance.
    HERO POWER: Unbound Rage (WARRIOR) - Cost:0 - Hero Power Give a friendly minion +3 Attack.
    HERO: Uther Lightbringer (PALADIN) - PV:30 - null
    HERO POWER: Equip Lightbringer (PALADIN) - Cost:4 - Hero Power: Equip a 3/4 Hammer that grants Taunt and Divine Shield to a friendly minion after attacking.
    HERO: Uther Lightbringer (PALADIN) - PV:30 - null
    HERO POWER: Equip Lightbringer Rank 2 (PALADIN) - Cost:3 - Hero Power: Equip a 3/4 Hammer that grants Taunt and Divine Shield to a friendly minion after attacking.
    HERO: Uther Lightbringer (PALADIN) - PV:30 - null
    HERO POWER: Divine Storm (PALADIN) - Cost:2 - Hero Power Deal $4 damage to an enemy minion. Any excess damages both neighbors.
    HERO: Uther Lightbringer (PALADIN) - PV:30 - null
    HERO POWER: Divine Storm Rank 2 (PALADIN) - Cost:2 - Hero Power Deal $5 damage to an enemy minion. Any excess damages both neighbors.
    HERO: Uther Lightbringer (PRIEST) - PV:30 - null
    HERO: Uther Lightbringer (PALADIN) - PV:30 - null
    HERO: Uther Lightbringer (PALADIN) - PV:30 - null
    HERO: Uther Lightbringer (PALADIN) - PV:30 - null
    HERO POWER: Bombard Portal (PALADIN) - Cost:1 - Hero Power If you control a minion, deal 10 damage to the Dark Portal.

    Miniatures:






     

    Minions

    List:

    Blackrock Raider: (3) - ATT:4/PV:3 - Your weapon has +2 Attack.
    Bloodclaw Dragon: (5) - ATT:5/PV:4 - Charge Whenever this attacks, give a random friendly minion +1/+1.
    Exhausted Recruit: (11) - ATT:0/PV:1 - Dormant When you restore 5 Health, awaken this minion. (5 left!)
    Fight Trainer: (3) - ATT:3/PV:4 - Taunt After you play a minion, deal 1 damage to all enemy minions.
    Jaina Proudmoore: (6) - ATT:5/PV:4 - Spellburst: Summon a 3/6 Water Elemental. Deathrattle: Shuffle into your deck.
    Khadgar: (25) - ATT:7/PV:5 - Spell Damage +2 Costs (1) less for each minion you've summoned.
    King Terenas: (5) - ATT:2/PV:6 - Battlecry: Give a random minion in your hand +5/+5.
    Prince Arthas: (11) - ATT:0/PV:1 - Dormant
    Prince Arthas: (4) - ATT:3/PV:6 - Inspire: Gain +2 Attack. Deathrattle: Go Dormant for 3 turns.
    Radiant Lightspawn: (5) - ATT:4/PV:6 - Taunt. Battlecry: Reduce the Cost of your Librams by (2) this game.
    Ravenous Drake: (5) - ATT:4/PV:5 - Taunt Costs (1) less per Attack of your weapon.
    Royal Urn: (2) - ATT:0/PV:5 - Can't Attack. At the start of your turn, restore 5 Health to a damaged friendly minion.
    Silver Hand Crusader: (7) - ATT:7/PV:7 - Battlecry: If your deck has no Neutral cards, add 5 random Paladin cards to your hand.
    Silver Hand Zealot: (4) - ATT:4/PV:2 - Battlecry: If your deck has no Neutral cards, equip a   4/2 Truesilver Champion.
    Spirit of Kel'Thuzad: (5) - ATT:4/PV:6 - Spellburst: If the spell destroys any minions, summon them.
    Tired Recruit: (1) - ATT:2/PV:4 - Taunt, Battlecry: Deal 3 damage to himself. Deathrattle: Go Dormant.
    Tirion Fordring: (8) - ATT:6/PV:6 - Divine Shield, Taunt Deathrattle: Equip a 1/5 Sword of Justice.
    Turalyon: (6) - ATT:3/PV:12 - Rush. Whenever this attacks a minion, set the defender's Attack and Health to 3.
    Walls of Lordaeron: (0) - ATT:0/PV:10 - Can't Attack Deathrattle: Deal 10 damage to your hero.

    Miniatures:

    Spells

    List:

    Darkness Beckons: (3) - Draw 3 cards.
    Divert Forces: (2) - Choose a friendly minion. Shuffle a copy into your deck.
    Dragon Roar: (2) - Add 2 random Dragons to your hand.
    Final Stand: (0) - Quest: Survive 10 turns. Reward: Victory.
    Gul'dan's Reinforcements: (8) - Gul'dan has betrayed you. Destroy all friendly minions.
    Holy Wrath: (5) - Draw a card and deal damage equal to its Cost.
    Libram of Compassion: (1) - Choose a friendly minion. Restore Health equal to its Attack to a random friendly minion.
    Libram of Holiness: (1) - Give a minion +3 Health. Restore 3 Health to your hero.
    Libram of Justice: (5) - Equip a 1/4 weapon. Change the Health of all enemy minions to 1.
    Time Out!: (3) - Your hero is Immune until your next turn.
    Unbroken Faith: (2) - Give a minion +2/+2. Draw a card.

    Miniatures:

    Weapons

    List:

    Doomhammer: (5) - ATT:2/DUR:8 - Windfury, Overload: (2)
    Frostmourne: (7) - ATT:5/DUR:3 - Deathrattle: Summon every minion killed by this weapon.
    Hammer of the Lightbringer: (4) - ATT:3/DUR:4 - After your hero attacks, give a random friendly minion Divine Shield and Taunt.
    Iceblade: (4) - ATT:2/DUR:2 - Battlecry and Deathrattle: Deal 2 damage to all enemy minions.

    Miniatures:

    Posted in: Adventures
  • 0

    posted a message on Weekly and Daily Quest Status - Missing Quests & Compensation

    Hey guys,
    I have some questions about the weekly quests:

    • Are there many weekly quests rewarding over 1750 XP? I only got the "Win 7 games in Ranked mode" quest, which rewards 2500XP.
    • Is it possible to reroll a 1750 XP quest and get something higher, like the 2500XP (if you already completed it during the week)?

    Thanks.

    Posted in: News
  • 0

    posted a message on [Math] Old VS New Reward System [UPDATED]

    Hey Poghy,

    Thank you for the good job completed here.

    I'm just curious where did you get the required amount of XP per level, and the hourly XP rate? I will be interested to get the source, so I can check in the future if there are some changes.

    Could you please share the links?

    Cheers,

    Posted in: General Discussion
  • 0

    posted a message on [Book of Heroes] Story_03 - Garrosh Hellscream

    Book of Heroes Chapter 03 will be available soon (certainly 17/11) revealing its Third chapter about Garrosh Hellscream.
    If you want to discover some Heroes/Minions/Spells linked to this adventure, go ahead and read the content below.
    Otherwise, Run away!!

    Disclaimers:

    • The following information has been extracted from an online JSON file. Data may be updated by Blizzard before the adventure releases.
    • The picture links are automatically created based on art.hearthstonejson URL format and they may be missing if they have not been extracted.
    • Some cards may not be new, but even the old ones have been named after the adventure (Story_03_*)

     

    Hero & Hero Powers

    Extract Adventure: Story_03 - from patch: 65614

    List:

    HERO: Prince Anduin Wrynn (PRIEST) - PV:50 - The son of King Varian is foolish enough to interfere with the Horde.
    HERO POWER: Harmonic Mallet (NEUTRAL) - Cost:0 - Hero Power Turn the Divine Bell Dormant this turn. Deal 4 damage randomly split among all enemies.
    HERO: Chieftain Cairne Bloodhoof (WARRIOR) - PV:40 - The tauren chieftain has ample wisdom, leadership experience... and enemies.
    HERO POWER: War Stomp (WARRIOR) - Cost:0 - Hero Power Deal $1 damage to all enemies.
    HERO: Searing Fire Elemental (SHAMAN) - PV:30 - Restless elementals threaten to destroy the Horde city of Orgrimmar!
    HERO POWER: Incinerate (SHAMAN) - Cost:0 - Hero Power Deal $1 damage to all enemies for each Elemental you control.
    HERO: Greatmother Geyah (SHAMAN) - PV:30 - The beloved matriarch of the Mag'har orcs has a message for you.
    HERO POWER: Wise Counsel (SHAMAN) - Cost:2 - Hero Power Restore #2 Health to all minions.
    HERO: Jaina Proudmoore (MAGE) - PV:40 - Her settlement borders Horde land, but not for long...
    HERO POWER: Summon Elemental (MAGE) - Cost:4 - Hero Power Summon a 5/8 Water Elemental.
    HERO: Rehgar Earthfury (SHAMAN) - PV:30 - Thrall's trusted friend and ally wishes to maintain peace with the Alliance.
    HERO POWER: Balanced Judgment (SHAMAN) - Cost:2 - Hero Power Summon an Odd or Even Totem.
    HERO: Thrall (SHAMAN) - PV:50 - Thrall has returned, only to lead traitors against the Warchief and the True Horde.
    HERO POWER: Equip Charged Doomhammer (SHAMAN) - Cost:4 - Hero Power Equip Charged Doomhammer.
    HERO: Underqueen Zarzhet (DEATHKNIGHT) - PV:30 - The undead nerubians were quick to attack the Horde... and their peons.
    HERO POWER: Dark Conversion (DEATHKNIGHT) - Cost:2 - Hero Power Deal $2 damage to a random enemy minion. If it dies, summon a Ghoul.
    HERO: Garrosh Hellscream (WARRIOR) - PV:30 - Battlecry: Restore #5 Health to your hero. Deal 5 damage to all enemies.
    HERO POWER: Heart of Y'Shaarj (NEUTRAL) - Cost:0 - Passive Hero Power At the end of your turn, put a minion from your deck into your hand. It costs (0).
    HERO: Garrosh Hellscream (WARRIOR) - PV:30 - null
    HERO: Garrosh Hellscream (WARRIOR) - PV:30 - null
    HERO POWER: Summon Peon (WARRIOR) - Cost:2 - Hero Power Summon a 1/2 Warsong Peon with Rush.
    HERO POWER: Summon Peon Rank 2 (WARRIOR) - Cost:2 - Hero Power Summon a 2/4 Warsong Peon with Rush.
    HERO: Garrosh Hellscream (WARRIOR) - PV:30 - null
    HERO: Garrosh Hellscream (WARRIOR) - PV:30 - null
    HERO: Garrosh Hellscream (WARRIOR) - PV:30 - null
    HERO POWER: Equip Gorehowl (WARRIOR) - Cost:6 - Hero Power Equip Gorehowl.
    HERO POWER: Equip Gorehowl Rank 2 (WARRIOR) - Cost:5 - Hero Power Equip Gorehowl.
    HERO POWER: Equip Gorehowl Rank 3 (WARRIOR) - Cost:3 - Hero Power Equip Gorehowl.
    HERO: Garrosh Hellscream (WARRIOR) - PV:30 - null
    HERO POWER: Horde Armada (WARRIOR) - Cost:1 - Hero Power Deal 4 damage to the Gates of Theramore or 2 damage to a random enemy minion.
    HERO: Garrosh Hellscream (WARRIOR) - PV:30 - null
    HERO: Garrosh Hellscream (WARRIOR) - PV:30 - null

    Miniatures:







     Weapons

    List:

    Charged Doomhammer: (5) - ATT:3/DUR:8 - Windfury Deathrattle: Give your minions Windfury.
    Gorehowl: (7) - ATT:7/DUR:1 - Poisonous Attacking a minion costs 1 Attack instead of 1 Durability.
    The Runespear: (8) - ATT:3/DUR:3 - After your hero attacks, Discover a spell and cast it with random targets.
    Warsong Axe: (3) - ATT:4/DUR:2 - Overkill: You may attack again.

    Miniatures:

     Spells

    List:

    Fresh Perspective: (3) - Return all enemy minions to your opponent's hand. They cost half.
    Might of Hellscream: (2) - Give your damaged minions +2 Attack.
    Y'Shaarj's Power: (1) - Quest: Kill 8 enemy minions. Reward: Corruption.

    Miniatures:

     minions

    List:
    Baine Bloodhoof: (4) - ATT:5/PV:6 - Battlecry: Restore #10 Health to your hero.
    Beram Skychaser: (4) - ATT:2/PV:4 - Windfury
    Clan Trainer: (3) - ATT:4/PV:4 - Your other minions have +1 Attack.
    Clan Warrior: (3) - ATT:1/PV:6 - Taunt While at full Health, this has +2 Attack.
    Divine Bell: (0) - ATT:0/PV:1 - Can't attack. Give friendly minions +1/+1 and Rush.
    Earth Elemental: (4) - ATT:4/PV:5 - Taunt Overload: (3)
    Elemental Rift: (4) - ATT:2/PV:7 - At the end of your turn, summon two random Elementals. Deathrattle: Destroy all Elemental minions.
    Even Totem: (2) - ATT:0/PV:2 - If even-Attack enemy minions are present, deal 2 damage to them at the end of your turn.
    Horde Armorsmith: (2) - ATT:1/PV:4 - Whenever a friendly minion takes damage, gain 1 Armor.
    Karnuk the Young: (3) - ATT:3/PV:7 - Lifesteal Outcast: Summon a 2/3 Radiant Elemental.
    Magatha Grimtotem: (3) - ATT:4/PV:6 - Poisonous, Charge
    Odd Totem: (2) - ATT:0/PV:2 - If odd-Attack enemy minions are present, deal 4 damage to the enemy hero at the end of your turn.
    Rexxar: (6) - ATT:6/PV:5 - Battlecry: Summon an Animal Companion.
    Sha: (0) - ATT:1/PV:1 - null
    Supply Tower: (3) - ATT:0/PV:7 - Can't attack. At the start of your turn, restore 2 Health to adjacent minions.
    Trick Totem: (2) - ATT:0/PV:3 - At the end of your turn, cast a random spell that costs (3) or less.
    Varok Saurfang: (6) - ATT:5/PV:8 - Charge After a friendly Rush minion attacks, deal 4 damage to the enemy hero.
    Warchief Thrall: (7) - ATT:5/PV:6 - On your turn, your hero has +2 Attack and Windfury. Deathrattle: Shuffle this into your deck.
    Warsong Commander: (2) - ATT:2/PV:3 - Your Charge minions have +3 Attack.
    Warsong Peon: (2) - ATT:1/PV:2 - Rush
    Warsong Peon: (2) - ATT:2/PV:4 - Rush

    Miniatures:





     

    Posted in: Adventures
  • 0

    posted a message on [Boss Battle Royale 3 Tavern Brawl] preview before 14/10

    With the patch 60352, the information about the Boss Battle Royale 3 Tavern Brawl has been released.
    Feel free to spoil yourself if you want to get a preview of the Heros and Powers.

    Extract Aventure: TB_BBR3 - from patch: 60352

    Heros & Powers

    List:

    HERO: Hagatha the Vengeful (SHAMAN) - PV:30 - null
    HERO POWER: Swampqueen's Touch - Cost:2 - Hero Power Transform a friendly minion into one that costs 1-3 more.
    HERO: Rotwing (HUNTER) - PV:30 - null
    HERO POWER: Rot Aura - Cost:1 - Hero Power Trigger ALL Deathrattle effects.
    HERO: Lich Baz'hial (MAGE) - PV:15 - Baz'hial has cheated death. She also cheats at cards.
    HERO POWER: Lich's Phylactery - Cost:0 - Hero Power Restore $20 Health to your Hero. Reduce by 1 for every friendly minion that dies.
    HERO POWER: Broken Phylactery - Cost:0 - Passive Hero Power You take double damage from fatigue.
    HERO: Dr. Boom (WARRIOR) - PV:30 - null
    HERO POWER: SUMMON THE BOTS! - Cost:2 - Hero Power Add a random Boomlabs Mech to your hand.
    HERO: Kriziki the Winged (PRIEST) - PV:30 - null
    HERO POWER: Wings of Rebirth - Cost:2 - Hero Power Give a minion Reborn and 'Can't be targeted by spells or Hero Powers.'
    HERO: Baduu Prime (ROGUE) - PV:30 - null
    HERO POWER: Corrupted by Rust - Cost:0 - Passive Hero Power After you play a minion, give it Stealth or Poisonous.
    HERO: Cenarius (DRUID) - PV:30 - null
    HERO POWER: Nature's Grasp - Cost:2 - Hero Power Summon a 2/2 Treant with Taunt.
    HERO: Mecha-Jaraxxus (WARLOCK) - PV:30 - With rage and rust, he has been rebuilt!
    HERO: White King (NEUTRAL) - PV:30 - null
    HERO POWER: Castle - Cost:2 - Hero Power Discover a chess piece.
    HERO: Illidan Stormrage (DEMONHUNTER) - PV:30 - The Lord of Outland is looking forward to a rematch!
    HERO POWER: Burning Rage - Cost:0 - Passive Hero Power After your hero attacks, deal $1 damage to all enemies.
    HERO: Mother Shahraz (WARRIOR) - PV:30 - null
    HERO POWER: Parry and Riposte - Cost:0 - Passive Hero Power The first time you are damaged each turn, prevent it and counterattack!

    Miniatures:





     

     

    Posted in: Tavern Brawl
  • 0

    posted a message on [Book of Heroes] Story_02 - Rexxar

    Book of Heroes Chapter 02 will be available soon (13/10) revealing its second chapter about Rexxar.
    If you want to discover some Heroes/Minions/Spells linked to this adventure, go ahead and read the content below.
    Otherwise, Run away!!

    Disclaimers:

    • The following information has been extracted from an online JSON file. Data may be updated by Blizzard before the adventure releases.
    • The picture links are automatically created based on art.hearthstonejson URL format and they may be missing if they have not been extracted.

     

    Hero & Hero Powers

    Extract Aventure: Story_02 - from patch: 60352

    List:

    HERO: Warchief Blackhand (WARRIOR) - PV:30 - Uniting the orc clans into the Horde, he has secured dominance over the land.
    HERO POWER: Backhand - Cost:2 - Hero Power Destroy a random damaged enemy minion.
    HERO: Khiragg (ROGUE) - PV:40 - The centaur have long fueded with the tauren, fighting over territory and resources.
    HERO POWER: Kidnap! - Cost:2 - Hero Power Put an enemy minion into a sack. (Except Misha.)
    HERO: Daelin Proudmoore (SHAMAN) - PV:50 - After the wars, Jaina's father is determined to destroy any remnant of the Horde.
    HERO POWER: Launch Warship - Cost:4 - Hero Power Summon a Kul Tiran Warship.
    HERO: Lady Darkscale (MAGE) - PV:40 - The vindictive naga often cause trouble on these shorelines...
    HERO POWER: Tornado - Cost:2 - Hero Power Deal $4 damage to a minion. Any excess damage continues to the left or right.
    HERO: Gorgrom the Dragon-Eater (WARRIOR) - PV:50 - This enormous gronn threatens to destroy Rexxar's people once and for all.
    HERO POWER: Monstrous Growth - Cost:2 - Hero Power Gain 2 Armor. If you have less than 5 Armor, gain 3 Armor instead.
    HERO: Leoroxx (HUNTER) - PV:30 - Rexxar's father thinks he knows best. But does he truly?
    HERO POWER: Reprimand - Cost:2 - Hero Power Reduce the Attack of an enemy minion by 1 for a turn.
    HERO: Misha (DRUID) - PV:30 - Winning the trust of a bear isn't easy. You need patience. And snacks.
    HERO POWER: Wild Thrashing - Cost:0 - Hero Power Deal 1-3 damage to 2 random minions.
    HERO: Ferocious Quilboar (ROGUE) - PV:30 - These beasts are creating a disturbance. It'd be best to investigate.
    HERO POWER: Get Over Here! - Cost:2 - Hero Power Summon two 4/2 Quilboar Hunters.
    HERO: Rexxar (HUNTER) - PV:30 - null
    HERO POWER: Axe Toss Rank 2 - Cost:2 - Hero Power Deal 5 damage to a random enemy minion.
    HERO: Rexxar (HUNTER) - PV:30 - null
    HERO POWER: Call Misha - Cost:2 - Hero Power Summon Misha. If she is already present, restore 1 Health to her.
    HERO POWER: Call Misha Rank 2 - Cost:2 - Hero Power Summon Misha. If she is already present, restore 2 Health to her.
    HERO POWER: Call Misha Rank 3 - Cost:2 - Hero Power Summon Misha. If she is already present, restore 3 Health to her.
    HERO POWER: Axe Toss - Cost:2 - Hero Power Deal 4 damage to a random enemy minion.
    HERO: Rexxar (HUNTER) - PV:30 - null
    HERO POWER: Friend to Animals - Cost:2 - Hero Power Give a Beast +2/+2.
    HERO: Rexxar (HUNTER) - PV:30 - null

    Miniatures:

    Weapons

    Some weapons may not be new, but they are all named after the adventure (Story_02_*)

    Liste:

    Doomhammer: (5) - ATT:2/DUR:8 - Windfury, Overload: (2)
    Huntmaster's Bow: (7) - ATT:5/DUR:2 - After your hero attacks, summon three 1/1 Snakes.
    Mok'Nathal Bow: (7) - ATT:4/DUR:2 - Battlecry: If your deck has no minions, fill your hand with Hunter spells.

    Miniatures:

    Spells

    Some spells may not be new, but they are all named after the adventure (Story_02_*)

    Liste:

    Beast Companion: (3) - Summon a random Beast Companion.
    Burgle: (3) - Add 2 random cards to your hand (from your opponent's class).
    Intimidation: (2) - Add 2 random Taunt minions to your hand.
    Monsoon: (7) - Deal $6 damage to all minions, then deal $3 damage to all enemy minions.

    Miniatures:

    minions

    Some minions may not be new, but they are all named after the adventure (Story_02_*)

    Liste:

    Bloodmaul Brute: (6) - ATT:6/PV:8 - At the end of your turn, summon two 2/2 Bloodmaul Maulers that attack random enemies.
    Bloodmaul Mauler: (3) - ATT:2/PV:2 - null
    Cairne Bloodhoof: (6) - ATT:4/PV:5 - Charge Deathrattle: Summon a 4/5 Baine Bloodhoof.
    EVIL Cable Rat: (2) - ATT:1/PV:1 - Battlecry: Add a Lackey to your hand.
    EVIL Miscreant: (3) - ATT:1/PV:4 - Combo: Add two random Lackeys to your hand.
    Enchanted Familiar: (2) - ATT:3/PV:2 - Your spells cost (1) less.
    Frenzied Crocolisk: (2) - ATT:2/PV:3 - Battlecry: If you're holding a card from another class,  gain +1/+1 and Rush.
    Gronn Trap: (6) - ATT:3/PV:10 - Taunt Can't Attack. At the start of your turn, deal 4 damage to the enemy hero.
    Haratha: (3) - ATT:4/PV:5 - Taunt Deathrattle: Deal 2 damage to all enemy minions.
    Hench-Clan Burglar: (4) - ATT:4/PV:3 - Battlecry: Discover a spell from another class.
    Kul Tiran Footman: (5) - ATT:4/PV:4 - Spell Damage +2 Deathrattle: Deal 3 damage to the enemy hero.
    Kul Tiran Warship: (4) - ATT:2/PV:6 - Taunt At the start of your turn, summon 2 random minions from your deck.
    Maim Blackhand: (7) - ATT:3/PV:11 - Battlecry: If you're holding a Dragon, gain +1 Attack and Taunt.
    Marshspawn: (3) - ATT:3/PV:4 - Battlecry: If you cast a spell last turn, Discover a spell.
    Mogrin the Injured: (0) - ATT:0/PV:14 - At the start of your turn, this minion loses 2 health. Can't attack.
    Prisoner Baine: (4) - ATT:4/PV:5 - Dormant Defeat Khiragg to return Baine to his father.
    Quilboar Hunter: (3) - ATT:4/PV:2 - null
    Spirit: (4) - ATT:4/PV:3 - All friendly attacks ignore Taunt. Deathrattle: Deal 5 damage to the enemy hero.
    Sporlar: (3) - ATT:2/PV:4 - Your other minions have +1 Attack.
    Stuffed Sack: (1) - ATT:0/PV:3 - Deathrattle: Return your stolen minion!
    Teacher's Pet: (5) - ATT:4/PV:5 - Taunt Deathrattle: Summon a random 3-Cost Beast.
    Tethik: (3) - ATT:4/PV:4 - Taunt
    Tuffer: (3) - ATT:4/PV:3 - Charge
    Vicious Bear Trap: (0) - ATT:2/PV:40 - Taunt Can't Attack At the start of your turn, deal 4 damage to Misha.
    Wink Fox: (3) - ATT:3/PV:3 - Battlecry: Copy a card in your opponent’s deck and add it to your hand.
    Wounded Footman: (5) - ATT:4/PV:4 - Spell Damage +2 Battlecry: Deal 2 damage to HIMSELF.

    Miniatures:

     

    Posted in: Adventures
  • 8

    posted a message on Micro Mummy Hotfix & Freezing Trap Bug

    That's a shame, they should not break the game when deploying a hotfix.
    They just released a new build vers (58638).
    So they may also found something which required to apply a new patch on the client-side.

    Posted in: News
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