Hi there! I'm running this deck for Warlock Control, and I have a decent win ratio, but I think it's not solid enough, so I'd like to read some opinions and suggestions about potential changes.
Some cards I'm not 100% happy with are:
- Molten Giant x1: deck in general doesn't play around giants (tried it and didn't like too much, plus against the paladin meta you can get screwed easy peasy), and many times I just have to drop Jaraxxus, so good luck with droping Molten Giant after that. Maybe swap for Ragnaros? - Mortal Coil x1: sometimes I love it, sometimes I don't find it useful enough. If you think there's a good replacement (minion or spell) I'm open to suggestions, if not I think I'll keep it for now. - About Voidwalker x1 and Novice x2 (as low cost drops) and Argent Commander x1 and Sunwalker x1 (mid-late game minions), you think I could swap them for something better?
I'm considering Hogger to replace Sunwalker or Argent Commander, but I'm not sure. Could replace any of them for lower cost minions too. And Ragnaros to replace Molten Giant.
Opinions?
Thanks a lot in advance, and sorry for my English! :3
there is quite a few things i would consider changing in your deck, But you need to consider what you want your win condition to be. You also need to decide if you want to be early/mid game or mid/late game. As with your current setup its kinda mixxed a bit voidwalker seeming really misplaced here as it will save you very little dmg if you draw it early on. Not to mention if you draw it later in the game, then its pretty useless.
Argent commander is pretty useless, to much mana for to little impact in a deck like this imo. Its very good in many aggro decks but i think its a bit misplaced in a deck like this beacause of the cost of it.
If you are not running giants i highly suggest to put in another power overwhelming and add some soulfires as they are just to good with leeroy as a finisher especially if comboed with faceless for that 24 dmg finisher :)
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Hi there! I'm running this deck for Warlock Control, and I have a decent win ratio, but I think it's not solid enough, so I'd like to read some opinions and suggestions about potential changes.
Some cards I'm not 100% happy with are:
- Molten Giant x1: deck in general doesn't play around giants (tried it and didn't like too much, plus against the paladin meta you can get screwed easy peasy), and many times I just have to drop Jaraxxus, so good luck with droping Molten Giant after that. Maybe swap for Ragnaros?
- Mortal Coil x1: sometimes I love it, sometimes I don't find it useful enough. If you think there's a good replacement (minion or spell) I'm open to suggestions, if not I think I'll keep it for now.
- About Voidwalker x1 and Novice x2 (as low cost drops) and Argent Commander x1 and Sunwalker x1 (mid-late game minions), you think I could swap them for something better?
I'm considering Hogger to replace Sunwalker or Argent Commander, but I'm not sure. Could replace any of them for lower cost minions too.
And Ragnaros to replace Molten Giant.
Opinions?
Thanks a lot in advance, and sorry for my English! :3
there is quite a few things i would consider changing in your deck, But you need to consider what you want your win condition to be. You also need to decide if you want to be early/mid game or mid/late game. As with your current setup its kinda mixxed a bit voidwalker seeming really misplaced here as it will save you very little dmg if you draw it early on. Not to mention if you draw it later in the game, then its pretty useless.
Argent commander is pretty useless, to much mana for to little impact in a deck like this imo. Its very good in many aggro decks but i think its a bit misplaced in a deck like this beacause of the cost of it.
If you are not running giants i highly suggest to put in another power overwhelming and add some soulfires as they are just to good with leeroy as a finisher especially if comboed with faceless for that 24 dmg finisher :)