A player of Hunter?? You realise most players use Hunter now and then? They only moan when they have to face it! I beat Hunters most times, I see nothing OP about them. The rush hunter can be frustrating but then so can rush Warlock/Warrior ...
I don't get people saying Priest in under powered, in fact I find that laughable! Slow is what they are, unimaginative and irritating ... but under powered? when they're using all YOUR best cards to play against you? lol.
Try to go above rank 10 with priest and talk to me again about how overpowered they are.
Play as Priest?? are you insane? lol. I detest them, thought I made that clear.
I counted, last night, playing as Shaman - a class known to be weak against Hunter. Out of 6 battles, I won 4.
It isn't Unleash that's overpowered but the card draw mechanic with Starving Buzzard. My suggesting for fixing this is to change the text on Buzzard to read "Whenever you PLAY a beast …". I think this would fix it without making it too weak.
I like the idea but I think it would be to weak. At it best it would draw 2 cards on turn 6 when played with two 2 mana cost minions. I wouldn't mind making it a 1 mana drop with a 1/2 stats.
That would give them the chance to draw at least 2 cards.
I hate hunters as much as the other guy but you can't completely fuck the class just because is a hated class :D.
It isn't Unleash that's overpowered but the card draw mechanic with Starving Buzzard. My suggesting for fixing this is to change the text on Buzzard to read "Whenever you PLAY a beast …". I think this would fix it without making it too weak.
I like the idea but I think it would be to weak. At it best it would draw 2 cards on turn 6 when played with two 2 mana cost minions. I wouldn't mind making it a 1 mana drop with a 1/2 stats.
That would give them the chance to draw at least 2 cards.
I hate hunters as much as the other guy but you can't completely fuck the class just because is a hated class :D.
Make Buzzard a 2/3 that draws a card whenever a beast is summoned, once per turn.
Problem solved. It'd still be a really good card, but enforce actually using more than a couple of beasts.
Unleash the Hounds is grossly overpowered. Its previous price of 4 mana was actually correct. The problem is that the entire hunter class is underpowered with lots of cards that rely on flimsy synergy or that are just generally too weak. UtH made the class playable even at high levels. Nerfing UtH (which imo should be done) would also require buffing or changing a lot of other Hunter cards to make the class decent/good. This is a pretty big task that could eff up a lot of things.
The problem isn't UTH, it's Starving Buzzard. It creates a situation where not only is the player able to profitably exchange for nearly any 2+ minion board state, but they also become increasingly more likely to draw into those pieces with that combo. Without Buzzard's current ability, UTH is still powerful but not game-breaking, as you can maintain card parity against your opponent.
So much nerd-entitlement going on here. "I can't beat it so it's OP" "(card name/deck name) should be nerfed because I can't solve it"
PLEASE.
I'm not Legend or anything, but I follow enough of the community to know that Hunter isn't dominating the upper ranks. If the deck/class was truly OP, wouldn't those ranks be flooded with them? They aren't. Hundreds, thousands of players are at rank 5 or above, and obviously, they've found ways to slog through all the "Huntard" decks to reach those levels. They aren't complaining about UTH or this deck; they're innovating and outplaying, and winning in SPITE of those factors.
UTH is a card that does what it was designed to do, and that is to punish overextension. The idea behind cards like this, or Hellfire, or Equality, etc., is that if you lose to those cards, you were likely playing sub-optimally anyways. People need to think about things like this before crying to the community with their selfish, entitled agendas. I've seen it too much in IRL ccg's, and it's toxic to the community.
Me? I think several cards(which will go unnamed, to avoid more of THIS) are sillier than UTH, by a wide margin, but I'm just going to keep playing games and trying to get there. I played Hunter for a bit this season, going from Rank 25 to Rank 16 with it. Then I got bottlenecked there. People were playing around or thru UTH and all the other shenanigans that go along with it. And I dropped down to 19, FAST, before I decided to change decks. This is called adapting, and it separates the good from the great. I'm not great, and I don't claim to be. I just hit 11 yesterday, which is nothing to write home about, but hey, it's the best I've gotten thus far in 3.5 weeks of playing, and I got to 11 from 19 in just 4 days playing under 2 hours a day, and beating a whole hell of a lot of Hunters along the way. With one deck. So anyone claiming this Hunter thing to be a problem probably isn't good enough for ranked play, tbh. I'm a new, inexperienced player, and I have no problem with Hunter, with any deck I've tried thus far. Except Hunter, of course. I'll grant that the mirror there is awkward. But really, this topic, and all the threads that are focused on it, are really just silly. If you can't beat Hunter, the problem isn't with the class or UTH. Introspective goes a long way to self-improvement.
So much nerd-entitlement going on here. "I can't beat it so it's OP" "(card name/deck name) should be nerfed because I can't solve it"
PLEASE.
I'm not Legend or anything, but I follow enough of the community to know that Hunter isn't dominating the upper ranks. If the deck/class was truly OP, wouldn't those ranks be flooded with them? They aren't. Hundreds, thousands of players are at rank 5 or above, and obviously, they've found ways to slog through all the "Huntard" decks to reach those levels. They aren't complaining about UTH or this deck; they're innovating and outplaying, and winning in SPITE of those factors.
UTH is a card that does what it was designed to do, and that is to punish overextension. The idea behind cards like this, or Hellfire, or Equality, etc., is that if you lose to those cards, you were likely playing sub-optimally anyways. People need to think about things like this before crying to the community with their selfish, entitled agendas. I've seen it too much in IRL ccg's, and it's toxic to the community.
Me? I think several cards(which will go unnamed, to avoid more of THIS) are sillier than UTH, by a wide margin, but I'm just going to keep playing games and trying to get there. I played Hunter for a bit this season, going from Rank 25 to Rank 16 with it. Then I got bottlenecked there. People were playing around or thru UTH and all the other shenanigans that go along with it. And I dropped down to 19, FAST, before I decided to change decks. This is called adapting, and it separates the good from the great. I'm not great, and I don't claim to be. I just hit 11 yesterday, which is nothing to write home about, but hey, it's the best I've gotten thus far in 3.5 weeks of playing, and I got to 11 from 19 in just 4 days playing under 2 hours a day, and beating a whole hell of a lot of Hunters along the way. With one deck. So anyone claiming this Hunter thing to be a problem probably isn't good enough for ranked play, tbh. I'm a new, inexperienced player, and I have no problem with Hunter, with any deck I've tried thus far. Except Hunter, of course. I'll grant that the mirror there is awkward. But really, this topic, and all the threads that are focused on it, are really just silly. If you can't beat Hunter, the problem isn't with the class or UTH. Introspective goes a long way to self-improvement.
/rant
I don't see how flamestrike, light storm, hellfire, equality etc, can deal 5-12 dmg to the face plus draw up to 6 cards.
Yeah, you're missing the part where if you play 6 guys against a Hunter, you deserve to have that happen. It's like my rant said, if you're losing to UTH, you're likely just playing poorly to begin with. You wouldn't throw 6 guys on the table against those classes/cards, so why would you against UTH? I make no claims to be an expert at this game, but I can tell you that after my first time on the other end of a UTH with a decent board, I stopped playing more than 2 bodies at a time against Hunter. It's not terribly difficult to NOT faceplant directly into your opponent's bombs and removal.
Unleash the Hounds is grossly overpowered. Its previous price of 4 mana was actually correct. The problem is that the entire hunter class is underpowered with lots of cards that rely on flimsy synergy or that are just generally too weak. UtH made the class playable even at high levels. Nerfing UtH (which imo should be done) would also require buffing or changing a lot of other Hunter cards to make the class decent/good. This is a pretty big task that could eff up a lot of things.
It's no more OP than Paladin having the ability to reduce all minion's health to 1, then sweep them away with consecration, or Priest having the ability to double minion's health, then match their attack to it - along with stealing cards from the opponent's deck, or Mage having the ability to morph your biggest threats, sweep the board clear at round 7, and finish you off with Pyro round 10, after beating you down with fireballs that ignore taunts .... ALL of them have OP tricks. UTH is tame compared to some of them.
I think people just pick out the Hunter to moan about because there seems to be a lot of them around atm. If they faced mostly Paladin they'd be on here moaning that equality/humility/consecration was OP. You won't see them moan about the OP 'tricks' they use to win either ;)
OP: If Hunter is so overpowered, I suggest trying it yourself, and come back and show us how far you climb.
UTH is far more powerful then equality combo's, the fact you think it isn't is clear bias, people complain about it is so little to prevent or minimize the inc damage, equality combos means you don't flood the board, uth means you can't put down minons to defend the rush down. Furthermore paladins are pretty much none existent so...
yes pre uth buff hunters where in a terrible spot, but fix the class don't give them op game breaking combo to "balance"
UTH definitely needs some tweaking. Every class does have some devastating combos. But none that are as game changing as UTH + buzzard. For 4 mana you can potentially get board control, card advantage, or a board clear. Just about all the time at least two of those outcomes. I've read so many threads "just add taunts" or "just don't play a lot of creatures so hounds doesn't spawn too many minions." Both of those really do nothing. I've put sunfurys, defenders of argus, and even tazdingos to try to stop hunter rush just a little. Doesn't make a difference really. The boards still gets swarmed, or you just slowly die to hero power/bows. I have no problem with the hunter class. I hate the rush hunter deck that's all over the place bc it takes no decision making. I do have a hunter deck, but its not rush. What I feel the thread was made for is how the hunter rush meta makes the game significantly less fun for people. Hunter as a class-no problem. UTH i don't know what, but it needs to be changed some way.
Seriously I grow tired of all these complaints about hunters...In the early CBT you all cried because hunters had a cheap and effective control and one turn kill...So they nerfed it and made hunters useless. Then they realized no one was playing hunter cause the class is beyond horrible. So they changed the card again. And here comes another set of people crying. Ok its really simple to deal with hunters. you dont spam a bunch of minions you slow play and and think things through...Also Abominations and sun walkers are great investments.
Seriously I grow tired of all these complaints about hunters...In the early CBT you all cried because hunters had a cheap and effective control and one turn kill...So they nerfed it and made hunters useless. Then they realized no one was playing hunter cause the class is beyond horrible. So they changed the card again. And here comes another set of people crying. Ok its really simple to deal with hunters. you dont spam a bunch of minions you slow play and and think things through...Also Abominations and sun walkers are great investments.
So is Gladiator's Longbow, Freezing Trap and Deadly Shot.
Ye seriously, i love match when i lose with hunter who didnt put a single card on a table almost whole game.... coin + ablity (-2), ablity(-2), ablity(-2) +tracing, ablity(-2) + explosive trap(-2), ablity(-2) + weapon + damage(-3), explosive trap(-2) + kill comand(-3), and final owl on taunt + weapon (-3)+ ablity (-2) + kill comand (-5). Round 7 GG... counter it, and tell me this is stil a card game.
working as intended. Seems as if you could have froze the character or destroyed a weapon?
its funny you complain about this but nothing about druids ability to turn 3 a rag.
Wow man, that's a bit over the roof, you're comparing one scenario that you'll hardly ever see (and if opponent has BGH in hand that's a hilarious gg) with a scenario that happens 24/7, which is hunters smacking your face easy mode if you don't play that specific class-deck that actually has a chance against them... :/
I wouldn't ask for a huge übernerf, but that combination of "don't drop minions or UTH-storm", "care with the traps" and "buzzard draw like mad" while they just charge to your face is just unfunny as shit, and as said, a lot of decks (I mean TOO MANY, cause some counters gotta exist) don't have a fucking chance.
I liked that suggestion of Buzzard as only 1 draw per turn but better stats, but there must be other options too.
I'm just going to reiterate that I haven't had any issues with Hunter at all, regardless of what class I'm playing. And I'm hardly a "pro" or top level player, having only been in the game for less than a month. I'm going to say it again, but this time a bit more directly: if you're consistently losing to Hunter/UTH, the problem isn't with the class or card, the problem is with YOU. If you position yourself where the card beats you, you almost certainly made play mistakes somewhere along the way, or your deck isn't optimal, possibly both. If NOBODY can find a way to adjust and win, then the card or deck is a problem. If YOU (you being a small, whiny sample of the community) can't find a way to adjust and win, yet thousands of other players across 2 continents can thrive and advance to the highest ranks, then the issue lies within. Improve, get off the ladder, or keep the entitled whining to yourselves instead of poisoning the community over a silly non-issue.
I'm just going to reiterate that I haven't had any issues with Hunter at all, regardless of what class I'm playing. And I'm hardly a "pro" or top level player, having only been in the game for less than a month. I'm going to say it again, but this time a bit more directly: if you're consistently losing to Hunter/UTH, the problem isn't with the class or card, the problem is with YOU. If you position yourself where the card beats you, you almost certainly made play mistakes somewhere along the way, or your deck isn't optimal, possibly both. If NOBODY can find a way to adjust and win, then the card or deck is a problem. If YOU (you being a small, whiny sample of the community) can't find a way to adjust and win, yet thousands of other players across 2 continents can thrive and advance to the highest ranks, then the issue lies within. Improve, get off the ladder, or keep the entitled whining to yourselves instead of poisoning the community over a silly non-issue.
hunters are easy to beat....make one of these deck play it see the weakness and exploit it. And since you all wanted to say unlikely situation ok turn 1 druid of the claw turn 2 cairne. Fact is that a Druid can jump the power curve in two different ways and gain a massive advantage every single game and you want to focus on a class that has no ability to adapt or play differently...Your ability to judge balance is nothing more then crying about losing.
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Play as Priest?? are you insane? lol. I detest them, thought I made that clear.
I counted, last night, playing as Shaman - a class known to be weak against Hunter. Out of 6 battles, I won 4.
Yeah, Hunter OP ....
It was Warriors gave me most hassle.
I like the idea but I think it would be to weak. At it best it would draw 2 cards on turn 6 when played with two 2 mana cost minions. I wouldn't mind making it a 1 mana drop with a 1/2 stats.
That would give them the chance to draw at least 2 cards.
I hate hunters as much as the other guy but you can't completely fuck the class just because is a hated class :D.
Make Buzzard a 2/3 that draws a card whenever a beast is summoned, once per turn.
Problem solved. It'd still be a really good card, but enforce actually using more than a couple of beasts.
The problem isn't UTH, it's Starving Buzzard. It creates a situation where not only is the player able to profitably exchange for nearly any 2+ minion board state, but they also become increasingly more likely to draw into those pieces with that combo. Without Buzzard's current ability, UTH is still powerful but not game-breaking, as you can maintain card parity against your opponent.
Threads like this give me cancer.
So much nerd-entitlement going on here. "I can't beat it so it's OP" "(card name/deck name) should be nerfed because I can't solve it"
PLEASE.
I'm not Legend or anything, but I follow enough of the community to know that Hunter isn't dominating the upper ranks. If the deck/class was truly OP, wouldn't those ranks be flooded with them? They aren't. Hundreds, thousands of players are at rank 5 or above, and obviously, they've found ways to slog through all the "Huntard" decks to reach those levels. They aren't complaining about UTH or this deck; they're innovating and outplaying, and winning in SPITE of those factors.
UTH is a card that does what it was designed to do, and that is to punish overextension. The idea behind cards like this, or Hellfire, or Equality, etc., is that if you lose to those cards, you were likely playing sub-optimally anyways. People need to think about things like this before crying to the community with their selfish, entitled agendas. I've seen it too much in IRL ccg's, and it's toxic to the community.
Me? I think several cards(which will go unnamed, to avoid more of THIS) are sillier than UTH, by a wide margin, but I'm just going to keep playing games and trying to get there. I played Hunter for a bit this season, going from Rank 25 to Rank 16 with it. Then I got bottlenecked there. People were playing around or thru UTH and all the other shenanigans that go along with it. And I dropped down to 19, FAST, before I decided to change decks. This is called adapting, and it separates the good from the great. I'm not great, and I don't claim to be. I just hit 11 yesterday, which is nothing to write home about, but hey, it's the best I've gotten thus far in 3.5 weeks of playing, and I got to 11 from 19 in just 4 days playing under 2 hours a day, and beating a whole hell of a lot of Hunters along the way. With one deck. So anyone claiming this Hunter thing to be a problem probably isn't good enough for ranked play, tbh. I'm a new, inexperienced player, and I have no problem with Hunter, with any deck I've tried thus far. Except Hunter, of course. I'll grant that the mirror there is awkward. But really, this topic, and all the threads that are focused on it, are really just silly. If you can't beat Hunter, the problem isn't with the class or UTH. Introspective goes a long way to self-improvement.
/rant
I don't see how flamestrike, light storm, hellfire, equality etc, can deal 5-12 dmg to the face plus draw up to 6 cards.
Am i missing something??
Yeah, you're missing the part where if you play 6 guys against a Hunter, you deserve to have that happen. It's like my rant said, if you're losing to UTH, you're likely just playing poorly to begin with. You wouldn't throw 6 guys on the table against those classes/cards, so why would you against UTH? I make no claims to be an expert at this game, but I can tell you that after my first time on the other end of a UTH with a decent board, I stopped playing more than 2 bodies at a time against Hunter. It's not terribly difficult to NOT faceplant directly into your opponent's bombs and removal.
UTH is far more powerful then equality combo's, the fact you think it isn't is clear bias, people complain about it is so little to prevent or minimize the inc damage, equality combos means you don't flood the board, uth means you can't put down minons to defend the rush down. Furthermore paladins are pretty much none existent so...
yes pre uth buff hunters where in a terrible spot, but fix the class don't give them op game breaking combo to "balance"
UTH definitely needs some tweaking. Every class does have some devastating combos. But none that are as game changing as UTH + buzzard. For 4 mana you can potentially get board control, card advantage, or a board clear. Just about all the time at least two of those outcomes. I've read so many threads "just add taunts" or "just don't play a lot of creatures so hounds doesn't spawn too many minions." Both of those really do nothing. I've put sunfurys, defenders of argus, and even tazdingos to try to stop hunter rush just a little. Doesn't make a difference really. The boards still gets swarmed, or you just slowly die to hero power/bows. I have no problem with the hunter class. I hate the rush hunter deck that's all over the place bc it takes no decision making. I do have a hunter deck, but its not rush. What I feel the thread was made for is how the hunter rush meta makes the game significantly less fun for people. Hunter as a class-no problem. UTH i don't know what, but it needs to be changed some way.
Seriously I grow tired of all these complaints about hunters...In the early CBT you all cried because hunters had a cheap and effective control and one turn kill...So they nerfed it and made hunters useless. Then they realized no one was playing hunter cause the class is beyond horrible. So they changed the card again. And here comes another set of people crying. Ok its really simple to deal with hunters. you dont spam a bunch of minions you slow play and and think things through...Also Abominations and sun walkers are great investments.
So is Gladiator's Longbow, Freezing Trap and Deadly Shot.
its funny you complain about this but nothing about druids ability to turn 3 a rag.
Can't say I have ever seen a turn 3 rag druid in all of my games.
Sure do see mindless hunters in half of them, though.
working as intended. Seems as if you could have froze the character or destroyed a weapon?
Wow man, that's a bit over the roof, you're comparing one scenario that you'll hardly ever see (and if opponent has BGH in hand that's a hilarious gg) with a scenario that happens 24/7, which is hunters smacking your face easy mode if you don't play that specific class-deck that actually has a chance against them... :/
I wouldn't ask for a huge übernerf, but that combination of "don't drop minions or UTH-storm", "care with the traps" and "buzzard draw like mad" while they just charge to your face is just unfunny as shit, and as said, a lot of decks (I mean TOO MANY, cause some counters gotta exist) don't have a fucking chance.
I liked that suggestion of Buzzard as only 1 draw per turn but better stats, but there must be other options too.
Sorry for my English and have a nice day :)
I'm just going to reiterate that I haven't had any issues with Hunter at all, regardless of what class I'm playing. And I'm hardly a "pro" or top level player, having only been in the game for less than a month. I'm going to say it again, but this time a bit more directly: if you're consistently losing to Hunter/UTH, the problem isn't with the class or card, the problem is with YOU. If you position yourself where the card beats you, you almost certainly made play mistakes somewhere along the way, or your deck isn't optimal, possibly both. If NOBODY can find a way to adjust and win, then the card or deck is a problem. If YOU (you being a small, whiny sample of the community) can't find a way to adjust and win, yet thousands of other players across 2 continents can thrive and advance to the highest ranks, then the issue lies within. Improve, get off the ladder, or keep the entitled whining to yourselves instead of poisoning the community over a silly non-issue.
This post is wrong on so many levels.
No it's not, it's completely honest.
I beat Hunters more than they beat me, I don't get all the crying. It's just irritating.
Thank you. I knew I couldn't be just me.
hunters are easy to beat....make one of these deck play it see the weakness and exploit it. And since you all wanted to say unlikely situation ok turn 1 druid of the claw turn 2 cairne. Fact is that a Druid can jump the power curve in two different ways and gain a massive advantage every single game and you want to focus on a class that has no ability to adapt or play differently...Your ability to judge balance is nothing more then crying about losing.