The Hand of Rafaam treasure card gives your opponent two Cursed! cards which read: "While this is in your hand, take 2 damage at the start of your turn."
However, no matter how many Cursed! cards your opponent has, he will only take 2 damage at the beginning of his turn. Shouldn't the 2 damage be multiplied by the number of Cursed! cards in his hand, in the end they all read take 2 damage?
I don't get it. If the intention was not to stack up all the damage, then the card should have been something like: "If you have any Cursed! cards in your hand, take 2 damage at the start of your turn".
What do you guys think, is the card broken, or does it work as intended?
Are you sure they don't stack? In my case, I got the -2 popping up at the start of their turns, but they still lost 4 health.
Rollback Post to RevisionRollBack
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health. - Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
The Hand of Rafaam treasure card gives your opponent two Cursed! cards which read: "While this is in your hand, take 2 damage at the start of your turn."
However, no matter how many Cursed! cards your opponent has, he will only take 2 damage at the beginning of his turn. Shouldn't the 2 damage be multiplied by the number of Cursed! cards in his hand, in the end they all read take 2 damage?
I don't get it. If the intention was not to stack up all the damage, then the card should have been something like: "If you have any Cursed! cards in your hand, take 2 damage at the start of your turn".
What do you guys think, is the card broken, or does it work as intended?
Are you sure they don't stack? In my case, I got the -2 popping up at the start of their turns, but they still lost 4 health.
Start of Year: Provoke the failure of 3 expansions, force nerfs on otherwise balanced cards, bring deckbuilding to an all-time low and get rotated one year earlier for being such a threat to the game's health.
- Genn and Baku's historical entry on the White Book of Shit Design, shortly before retiring unpunished
Sometimes the opponent takes 4, sometimes it takes 2 for me. Needs fix I think.
OK, I didn't pay attention to that, I just noticed it'd only appear as "-2" damage.
I gave my opponents 4 cursed cards and each time they lost 8 health but on the graphic only saw "-2" so it's only the graphic that's wrong.
Its only the graphic that shows -2, but the boss takes 4 dmg for me as well.
The Hand of Rafaam treasure is actually good because the bosses almost never plays the cards and ends up taking massive amounts of damage.