I've been playing HS for 3 years straight, always pre-ordering each expansion. THis is the first time in 3 years, I decided not to pre-order, and I haven't been playing at all. After reading all of your comments guys, all I can say is that I'm really happy to have switched to Runeterra (also given that I have not spent a single cent on it so far).
I suppose you're talking about Batterhead, and I have also noticed this interesting interaction between him and Mass Hysteria, I managed to get even more than 1 extra attack, in case he kills two different minions in Mass Hysteria. Not sure if it's a bug though.
I got 3 legendaries out of 80 packs, plus the golden one and the login bonus, so 5 overall. All the other duplicates gave me around 2k dust, so another legendary. It is unbelievable that for 80 euros (price of a full triple A game) you can't even fully enjoy the game.
Actually they do not refund dust on nerfs, they just give the full dust value at disenchant. They refund the full dust value when HoF'ing, without having to disenchant.
Yes it is safe, with the exception that it doesn't really make sense, because you'll need to disenchant it to get back your dust. So your net dust gain is 0.
The Hand of Rafaam treasure card gives your opponent two Cursed! cards which read: "While this is in your hand, take 2 damage at the start of your turn."
However, no matter how many Cursed! cards your opponent has, he will only take 2 damage at the beginning of his turn. Shouldn't the 2 damage be multiplied by the number of Cursed! cards in his hand, in the end they all read take 2 damage?
I don't get it. If the intention was not to stack up all the damage, then the card should have been something like: "If you have any Cursed! cards in your hand, take 2 damage at the start of your turn".
What do you guys think, is the card broken, or does it work as intended?
My very first golden legendary, was the most useless card ever printed: Duskfallen Aviana. Needless to say I was pretty angry, now I have a good laugh about it, still in my collection :)
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I've been playing HS for 3 years straight, always pre-ordering each expansion. THis is the first time in 3 years, I decided not to pre-order, and I haven't been playing at all. After reading all of your comments guys, all I can say is that I'm really happy to have switched to Runeterra (also given that I have not spent a single cent on it so far).
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I suppose you're talking about Batterhead, and I have also noticed this interesting interaction between him and Mass Hysteria, I managed to get even more than 1 extra attack, in case he kills two different minions in Mass Hysteria. Not sure if it's a bug though.
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By the way, does anyone know what happened to the guy (kiwiinbacon)? He hasn't been posting vidoes for months now...
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As for me, Shaman was anything BUT obliterated....
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Absolutely agree with you!
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Just as title reads, do you guys think it will be fun in the long run. I myself got bored of it after just a couple runs.
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Had the same problem on android after the new version was released
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I got 3 legendaries out of 80 packs, plus the golden one and the login bonus, so 5 overall. All the other duplicates gave me around 2k dust, so another legendary. It is unbelievable that for 80 euros (price of a full triple A game) you can't even fully enjoy the game.
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That's exactly what they are trying to achieve, one of the Rogues weknesses is Board Clear, what is not clear about moving vanish to HoF??
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Actually they do not refund dust on nerfs, they just give the full dust value at disenchant. They refund the full dust value when HoF'ing, without having to disenchant.
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And btw, this is why you never concede ahead of time! :D
https://hsreplay.net/replay/AyaL6JRxFaQ5ofSPNoiwVX
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Yes it is safe, with the exception that it doesn't really make sense, because you'll need to disenchant it to get back your dust. So your net dust gain is 0.
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OK, I didn't pay attention to that, I just noticed it'd only appear as "-2" damage.
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The Hand of Rafaam treasure card gives your opponent two Cursed! cards which read: "While this is in your hand, take 2 damage at the start of your turn."
However, no matter how many Cursed! cards your opponent has, he will only take 2 damage at the beginning of his turn. Shouldn't the 2 damage be multiplied by the number of Cursed! cards in his hand, in the end they all read take 2 damage?
I don't get it. If the intention was not to stack up all the damage, then the card should have been something like: "If you have any Cursed! cards in your hand, take 2 damage at the start of your turn".
What do you guys think, is the card broken, or does it work as intended?
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My very first golden legendary, was the most useless card ever printed: Duskfallen Aviana. Needless to say I was pretty angry, now I have a good laugh about it, still in my collection :)