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AntiReno Gang Plank

  • Last updated Jan 16, 2017 (Gadgetzan)
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Wild

  • 22 Minions
  • 8 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Pirate Rogue
  • Crafting Cost: 8980
  • Dust Needed: Loading Collection
  • Created: 1/15/2017 (Gadgetzan)
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  • Battle Tag:

    PowerOfCheez#1873

  • Region:

    US

  • Total Deck Rating

    224

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More later, but quickly for first post, yeah, its basically Pirate, with a singleton Gang Up to try for the many Patches the Pirate early beatdown (great when Southsea Captain gets to buff them).  

This has the twist of adding Coldlight Oracle to help refill hand and, to combo with a singleton Beneath the Grounds (the anti-Reno Jackson card).  

Coldlight serves another purpose... it gives you a second legit Gang Up target (not to mill, but to keep having cards to play out).

The singleton Preparation helps to get a spell (Fan of Knives, Gang Up, Beneath the Grounds, Eviscerate, or anything Swashbuckler gives you) off early, or later, without losing tempo on the board development.

I have found the two Acidic Swamp Ooze are fairly indispensable.  While most weapon classes have more weapons that you will be able to break, they are still very useful to kill Small-Time Buccaneer as painlessly as possible while continuing building the board.

The Counterfeit Coin singleton is there to help in a similar way as the Preparation, but with the pirates and Edwin VanCleef.

I like Skycap'n Kragg but if I had a Luckydo Buccaneer, might have built the deck quite differently to try and fit it in.  I don't, though the charge has proven very effective, similar to the hasty 4 added to a weapon, but often for less mana.

With Pirate decks (mostly in Warrior, Rogue, and Shaman) flooding the meta, and Reno builds (all variants) also making up a good chunk, this deck has tech to help with about a third of the meta, and speed against the rest.