Karazhan TempoHunter [Guide]
- Last updated Aug 7, 2016 (Old Gods)
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Wild
- 18 Minions
- 10 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Midrange Hunter
- Crafting Cost: 5340
- Dust Needed: Loading Collection
- Created: 8/7/2016 (Old Gods)
- Xenofly
- Registered User
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- 1
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- 14
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Battle Tag:
N/A
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Region:
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Total Deck Rating
48
That deck is very versatile and it has everything: strong minions (stats, synergy), lots of draws, amazing synergy almost with every card and strong curve. The most important thing i want to say - you can and should change your secrets when you feel it. For exapmple, if there is a little aggro on ladder, replace that Explosive Trap. I will write some options in the end. However, this version i will definitely use at the start of the expansion.
Now let's walk through every card and i'll explain why it's here and how you should play them.
Fiery Bat: you can't find better 1 drop for hunter. Beast synergy, high attack and good deathrate. With some luck, Bat can kill almost every 1-2 drop from your enemey.
Kindly Grandmother: kinda the same card as Huge Toad, but slightly better. Here is why. Versus Warrios their starting axe can kill toad in 1 turn, but can't Grandma. Also deathrate is much better against brawl. For mages and druids it's hard to kill on turn 2 without a coin, so it's also better. Doesn't care about Doomsayer which is pretty popular. But the most important thing - it has amazing synergy with our 3 drops and the whole deck overwall. Combine it with weapon or Quick Shot and it's a 4 damage with alive minion due to deathrate.
King's Elekk: And again you will probably ask: why this and not toad. The thing is, in this deck you have lot's of secrets and just with them you can run out of steam pretty early. And remember that we have 2 important, hight-cost legendaries which you can draw easily. Overwall it's a good card.
Cloaked Huntress: Just that card and secret such as Freez Trap can win you a game. Just imagine that value: with Huntress and Cat Trick the value is 6 mana on turn 3! Even if the opponent remove our Huntress with Spell, we will get our beast. What is more amazing, that beast can become even stronger Houndmaster. That's 6 damage to the face baby. Oh, the stats of Huntress is also amazing.
Barnes: the stats of that card is decent but that's not really important. There is only 5 minion in the deck which can be bad summon - Elekks, Curator and Houndmasters. But there is 12 more to make you a huge value. Just imagine if you summon Savannah or Huntress (free secrets!). Even Azure drake can suddenly end the game for you.
Houndmaster: nothing new, just good card with all those beasts we have. But now it's more great with new Cat secret.
Infested Wolf: A beast with decent stats and deathrate effect. Good target for Barnes. No reason not to play it.
Azure Drake: I say it one more - we need draw because of secrets! Even more we have lot's of tools for that +1 magic damage. And i'm sure you already figured out, but The Curator is one of the main reasons why we have that card. There is no better dragon card for that deck and we really need a draw.
Savannah Highmane: Just one of the best 6 drop in the came. Now even better with Barnes.
The Curator: Do you remember those days, when you had nothing to play before your Call of The Wild? Well, problem solved! With that card you can forget about pure late game. Grab that damn Azure drake and now you have even more draw! And don't forget a beast and a huge stats of that card! Even without Drakes you can play it in amazing value.
Spells
Quick Shot: Removal, finisher and can become one of your card draw due to secrets. Powerful combo with Kidnly Grandmother. And just imagine this card + Call of the Wild on turn 10!
Deadly Shot: Great removal. One copy is must have against druids and shamans. That card sometimes can win you a game.
Kill Command: Finisher and removal. Don't afraid to clear the board with it, our tempo is much more important.
Eaglehorn Bow: Clear the board with it, buff with secrets, smorc in face...
Call of the Wild: Best 8 drop in game, Nuff said! Now even better with Grandma.
Secrets
Explosive Trap: our great tool against zoo decks. Feel free to cut it if there is a little aggro on ladder.
Freezing Trap: don't remove that secret because of huge tempo it can deliver with Cloaked Huntress. Sometimes it can win you a game against shamans, druids and OTK warriors.
Cat Trick: amazing secret which you can combine with Cloaked Huntress and Houndmaster (that 6 damage is a huge pain). Also do not forget that enemey coin can activate that trap - it's really important. Many aoe spells such as flamestrike can't kill our cat because it activates AFTER cast. Must have.
What to change
Actually there is no much options besides secrets. Consider to change Elekk if you're a big Toad's fan, but i don't reccomend it as you already know.
The card that you probably wont need is Explosive Trap. So, how can we change it? The best change is 1 more Cat Trick. Just because we have a lot of synergy with that card. Another Freezing Trap can be an option too.
Actually we can make it a bit control-like with N'Zoth, the Corruptor. With Barnes and The Curator you can make nice value with it. Well, actually even with 1 Savannah it's already enough. By the way, 1 more good target for elekk. But it's very slow, remember that.
And i think it's possible to change -1 Houndmaster +1 secret. You can even cut all of them because with Barnes we already have enough 4 drops and we don't want to summon them.
All of these variations i need to test in ladder. I will update this deck after release. There is so much need to be tested.
Mulligan and how to play
It's not really hard to play. Just remember your combo with Cloaked Huntress and you will be fine. Don't afraid to keep her in starting hand with coin and secrets. But in most of the time keep Fiery Bat, Kidnly Grandmother, King's Elekk and any 3 drop. Against druid always keep Deadly Shot and maybe Freezing Trap. Overwall you want to play on curve, make tempo with new cards and make smart trades.
That's my first guide and probably the biggest text i wrote in english. Feel free to sent PM if you wanna change my mistakes. I can't wait for Karazhan release and i'm pretty confident about that deck. It's powerful, easy to craft and play. Hope you enjoy it and thank you for reading!
Btw i'm not sure if i should call it tempo or midrange, so let me know what you think!
i actually loved the idea of the deck and honestly im gonna try this version! thx for the guide also!
Thanks for the deck! May I respectfully say that I think drakes and the Curator are too slow for card draw. We need to win with this deck by having a couple of minions on board already on turn 7 (wolf tokens, whatever...) and slam CotW.
I am running a very similar deck (without cat trick or Curator or Barnes) and I solve the card draw problems with double Infest. As you said - Cloaked Huntress can get you a BIG tempo swing around turn 3, so if you can use turn 4 and turn 5 to play houndmaster and then infest, you are looking good to just drop more beasts on turn 6 and 7, go face, slam CotW and win.
Thank you for posting this deck. Im looking forward to Cat Trick and Kindly Grandmother to arrive !!!
Seems like this deck could use some card draw. Tempo decks needs something to replenish your hand since you have to spend quite a bit of resources to fight for the board and maintain tempo advantage.
Id drop Barnes and Curator for Sylvanas and N'zoth
if you do that would you also drop the Azure Drake?
I like the concept of a tempo hunter but the curator is not a good card in general in my opinion and in this deck is garbage hahah .. Anzoth could be wayy better but hunter dont need it , if you play 2 Cotw
"the curator isn't a good card in general"
it really isn't good, it's great. lawl
I think playing Barnes is too greedy here. This deck can work well tho.
so this is just theory till the cards are out I guess!? it looks promising though, I have all the previous cards as well and do love a bit of mid hunter.. upvote.
I'm sorry but curator is garbage in this deck what were u thinking lol
I agree. Two possible replacements would be N'Zoth the corruptor, or Yogg-Saron, Hope's End. Both have high synergies with the large amount of deathrattles and spells
I still think it's good. 2 draw and 7 curve with amazing stats not that bad for hunter. Still need to be tested.
I believe that The Curator is good for the same reason the OLD Ancient of Lore WAS good.
First of all, they both cost 7 mana. Then, they both draw you cards. Although the curator cannot draw you spells or some specific cards you might need, you can always put in certain cards so that you know what you will be drawing. Additionally, hunters are not the best at drawing cards, so drawing three cards from one card is a pretty big deal. Second of all, the curator has taunt, which is a pseudo-heal to your own face against aggro decks. Because it has six health, its kind of like healing yourself for 6 (admittedly, it certainly isn't the same in many situations). Finally, the stats. Arguably, a 4/6 minion is more valuable than a 5/5 minion because it is better at trading. So, in comparison with the OLD ancient of lore, the curator can pseudo-heal for six, trade very well against small and some midrange minions, and draw you three cards of your choice (depending on how you build the deck), whereas the old ancient of lore can heal for 5 OR draw you two cards as well as trading (not as well) against small and midrange minions.
Now, admittedly, the old ancient of lore was also good in druid because it acted as a body for Savage Roar, and it helped draw the cards for FoN + SR faster. But this is irrelevant because drawing three cards from a 4/6 body with taunt is extremely valuable in and of itself.
"But", I hear you saying, "The deck doesn't even have a murloc for the curator to draw you three cards! Plus, even if it did have a murloc, it wont even always draw you three cards because you might have drawn your beasts and dragons already." Fair point. You can always exchange some cards for Sir Finley Mrrgglton or Coldlight Oracle if you think they could be useful. There are about 8 beasts and 2 dragons in the deck. It is unlikely that you will draw all of them by the time you get the curator, and even if you draw both of the dragons, even drawing ONE card can be very useful, although it wont get its full value out of 7 mana.
There you have it. If you really consider it, The Curator has the potential to be a very good card in this deck. But, who knows, I could be wrong. The deck needs to be tested to truly gauge how good the card is in this deck.
I like the idea, and I think Cat Trick is a really nice card for Hunters. I'd say no to Curator - cool card, but you don't really need it IMO. Possible replacements: Harrison Jones, for obvious reasons, and, since you have some nice spells in this deck - praise Yogg!, if everything else fails. I like it more than 'Zoth. Or a good, old Kodo, which helps immensely in a midrange Hunter deck.
But yeah, I'll definitely try something similar.
Not really sold on Curator and Drakes.... IMO, sub in Sylvanas, another Deadly Shot, and another trap, not sure which one (Freeze vs Cat vs Snake). I'd keep fire trap too, without any Hounds, matchup vs Zoo/Aggro Shaman will be tough, need fire trap for board clear.
- Azure Drake x2
- The Curator
+ Sylvanas Windrunner
+ Harrison Jones/Stampeding Kodo
+N'Zoth, the Corruptor
The Curator, a 4/6 taunt and draw 1-2 cards isnt that bad on turn 7
- [card]The Curator[/card]
+ [card]Yogg-Saron, Hope's End[/card]
The Curator doesnt belong to this deck, HUGE tempo loss.