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DIE ZOO DIE

  • Last updated May 19, 2016 (Old Gods)
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Wild

  • 20 Minions
  • 10 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Control Shaman
  • Crafting Cost: 12600
  • Dust Needed: Loading Collection
  • Created: 5/19/2016 (Old Gods)
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  • Total Deck Rating

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Tired of all those nerd Zoo players, nerd Aggro Shaman players. Tired of losing against these cheap budget nerd decks?!??!

Look no further cause here is Shaman Mofo In your little nerd A**!

Well, anyways, this deck guys (and girls), wrecks all shaman decks, all zoo decks you come across. It is like almost an automatic win vs these noobs! You will love the invites u get afterwards and comments like (just to name a few i got the recent days):

  • "I hope you and your family dies in a car accident"
  • "Get c*ncer, Motherf****!"
  • "Noob! Learn to play"

And sometimes a nice player just invites you to say: "Nice Deck man!"

When to play this deck?

If you come across a lot of shaman (midrange, aggro), zoolock and tempowarrior pick this decklist and you will have an almost auto-win against them. I picked this deck on rank 8 and went straight to rank 4 in a day (only 1 loss).

When not to play this deck?

If you come across a lot of control decks like N'zoth Paladin, Priest, Warrior control then you should look for something else cause the matchups are hard against them.

 

How to use this deck!

 

First of all, you will be using your hero power a lot. U have to think this is some kind of extra health you keep giving yourself cause all those stupid Zoonoobs and aggronoobs keep clearing them. So see them as extra life and a way to reduce the cost of your big ass frigging Frost Giant and your little Thing from Below.

So that is your plan the first couple of turns. Totem up, totem up, totem up. Maybe if you have drawn Feral Spirit you can play this on turn 3 and then totem up on turn 4.

Then the sweet stuff begins: Boarclears!!!! Kill all those frigging stupid little crap minions. You can scream at your screen and say DIE DIE DIE!!!! or you can stay calm and continue with the game normally. Depends on your mood offcourse ;)

And well from there on you start dropping your minions. You have a lot of taunt which counts as extra health against all the aggresiveness. And eventually you will outvalue them.

Explanation on card choices:

 

Master of Evolution: This card is there to evolve your creatures. Playing Harrison Jones, The Black Knight and Big Game Hunter are bad cards in term of stats to mana cost. So playing a master on them afterwards you have most of the time very good creatures (especially with Big Game Hunter) in terms of stats.

NO: Ancestral Knowledge: This card is not included cause most of the time you will be using your totem power in the early turns and i have noticed that playing this deck that Ancestral Knowledge has no use (mostly a dead card).

*More to come*