S20 Reincarnate Shaman
- Last updated Nov 5, 2015 (Warsong Nerf)
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Wild
- 20 Minions
- 10 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 4200
- Dust Needed: Loading Collection
- Created: 11/1/2015 (Warsong Nerf)
- Ozzin22
- Registered User
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- 5
- 7
- 24
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Battle Tag:
Joz#1508
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Region:
US
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Total Deck Rating
371
Hello there, my name is Joz. I'm a 2x legend player on the NA server. Today was the start of the new season, and I was watching Sjow use this deck on his stream, and it seemed like a lot of fun, so I thought I'd try it out. I swapped out a 2nd BGH for an Earth Shock, and so far I am at rank 11 with a 12-2 record, and I plan on playing it for a while longer
When playing this deck, I was surprised by its consistency in curving out well as well as its ability to maintain board control. The deck itself is filled with sticky minions such as haunted creeper, piloted shredder, sludge belcher, and sylvanas. The main win conditon of the deck is to control the board in the early game, create big tempo swings in the mid-game with reincarnate combos, and lock the game out with Kel'thuzad.
Having a board is crucial as it allows you to maintain pressure while at the same time setting up for huge reincarnate turns. Cards such as Sludge Belcher have Sylvanas have the stats to trade with smaller minions, and then be reincarnated for a full heal while activating their deathrattles. This can be devastating for the opponent if you have Baron Rivendare on the board.
Most games are going to be a hard mulligan for Chow, Creeper, Egg, attack buffs, and removal in certain matchups. The early game minions are sticky enough to trade with multiple minions and secure board control going into the mid-game. I have Abusive Sargent over Flametounge Totem because they fill the same roll, however, Abusive Sargent is cheaper, and most of the time an enemy minion is able to kill the Totem for free while the Sargent can usually trade one-for-one in the early game. NOTE: Reincarnate can be used on egg or creeper if necessary.
Cards such as Lightning Storm can wipe the board of a Secret Paladin or Aggro Druid, while Hex and Big Game Hunter allows for removal of their late game threats such as Mysterious Challenger, Boom, Tirion, and Fel Reaver (BGH can remove Challenger after and Avenge buff).
The mid-game is generally where you are looking to gain tempo with reincarnate. Shredder, Belcher, Sylvanas, Fire Elemental, and Baron Rivendare are used to maintain board control and hopefully swing the game in your favor. Baron Rivendare is great behind a Sludge Belcher. Even without Baron, the cards are great on their own and you can use Reincarnate on any of them to gain tempo.
In the end game, try to drop Dr. Boom on Turn 7, and if you have Kel'Thuzad for turn 8 with any sort of board you can usually lock out the game from there.
You want to maintain pressure so don't trade if your opponent will do it for you. This deck has very little burst outside of the attack buffs so make sure you maintain a board. This deck thrives on playing minions that are difficult to remove so use that to your advantage.
UPDATE: http://www.hearthpwn.com/decks/360077-s20-reincarnate-shaman-2-0
After reading a lot of the comments I tried making a deck that is more control-oriented and stands a better chance against aggro (sort of). I encourage anyone reading to check it out and see what you think. Thanks!
Fun Combos:
Turn 10: Kel'thuzad + Reincarnate = 2 Kel'Thuzads and you will most likely never lose board control.
Turn 8: Sylvanas + Reincarnate w/ Baron on board to steal 2 minions
If you are playing a Druid, you can reincarnate their Darnassus to make them lose 2 mana crystals.
If you want more burst, you can add Leroy Jenkins an on Turn 7 , play Leeroy, hit face, Reincranate, and hit face again for 12 damage.
I hope you enjoy this deck, feel free to try it out for yourself. I've been playing the deck for less than a day so I'm sure there are still possible improvements. If you want to suggest or ask anything regarding the deck or anything else feel free to leave a comment.
Good Luck I hope you have fun with the deck!
Wouldn't Flame Tongue Totems be better than Abusive Sergeants in this deck? Buff two minions instead of one and have a better body afterwards.
I guess Cairn could be played too instead of one of the Fire Elementals. At least then people would actually play the card!
Is this deck viable without any card draws?
is any shaman deck
I believe so, because of all of the deathrattles + potential for Baron and Reincarnate
I don't have Sylvanas. Is there a replacement for it or is it necessary for this deck?
I'm gonna try another deck then cause I don't have big minions with deathrattle. Thank you for the suggestions
How would bloodlust fit in the deck? I mean there is a ton of sticky minions I feel it has a early win. I know KT is probably better in controlling the deck but isn't he a bit slow?
Also what were the decks you lost too?
viable shammy deck = autofavourite
The deck is not bad, but the picture is amazing +1.
This deck is really fun to play I am currently 3-0 with, thank you for posting it
You're welcome. Glad you enjoy it :)
On a 5 game win streak with a slightly modified version of this deck! Thanks m8!
Good for you m8! I'm curious what you swapped out cause I've been experimenting with it and I'd love to know what worked well for you.
Thoughts on Cairne Bloodhoof
Yeah I'm sure it could work. You don't want too many big creatures to avoid getting crushed by ago (which I'll admit is already a problem with this deck) but try it out and see how it goes
Kappa
Dr Boom
Mysterious Challenger
This deck is just... terrible. No draw, very awkward synergies, very little way to capitalize on a winning board. It just sputters and dies and requires a really good combo draw ( that it has no draw to get ) in order to secure wins. Also has no survivability. No idea how you managed 12-2 on ladder with this except if it was end of season.
Edit: Here's what I changed.
-1 Baron Rivendare + 1 bloodmage thalnos
-2 Abusive and +1 flametongue and +1 defender of argus
-1 zombie chow and +1 earth shock
Could remove the BGH for one extra earth shock to maybe. Anyway I think that improves the deck. Al Akir is also worth considering with double rockbiter and double reincarnate, especially with flametongue back in there.
Edit2: I think the general idea of reincarnate shaman is just not good. People will always kill sylvannas and you cannot usually live until turn 8-10 to do jack shit with combo cards so you're just playing a bad midrange deck really.
Play a different deck then