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[Legend] Anti-Meta Climbimg CW

  • Last updated Oct 8, 2015 (TGT Launch)
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Wild

  • 17 Minions
  • 9 Spells
  • 4 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Unknown
  • Crafting Cost: 12060
  • Dust Needed: Loading Collection
  • Created: 9/29/2015 (TGT Launch)
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  • Battle Tag:

    Symphonyl#21188

  • Region:

    EU

  • Total Deck Rating

    258

View 12 other Decks by Symphony_VK
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Hi guys,

My name is Malygos and I want to present you my version of control warrior for challenging the ladder on a very competitive and climbing level. 

I've achieved legend several times over the time I play a lot of different classes. Last season I have been really trying control warrior and developed this deck that I am presenting you now. It can withstand all the aggro and defeat the control so I believe it is a deck worth at least testing.

It can really help you climb easy with a huge win streak as I've tested it on all levels on the ladder. 

Basically the idea behind the deck is to withstand the aggro early game while surviving until the mid game where you can Justicar Trueheart and start gaining armor, clear the board once again with Baron Geddon or Brawl and finish your opponent in the late stages of a game.

Here is a short mulligan guide that I will expand in the next couple of days.

Hunter

 It's a 75% win match basically. Keep ArmorsmithCruel TaskmasterAcolyte of PainFiery War Axe and Revenge Keep in mind a lot of them are running Bear Trap so don't go face unless you can clear it. Shield Slam is good if you have The Coin .If you have a good start it's a really easy game from there.

Mage

A lot similar to hunter, especially look for Fiery War Axe because without it you can't really win early game. Save Armorsmith to activate traps and play around Effigy

Paladin

A lot of times, especially in the beginning of the season they are riddlers or some aggro. Same vs hunter and also you need an Execute. Best case scenario on turn 6 when they play all their secrets you have equipped Death's Bite. Activate trap with minion, play Sylvanas Windrunner, attack with weapon and it kills her because she drops to 1 health from their secret. Then she dies and you steal their big minion. It's absolutely my favourite play and it destroys paladins.

Warrior

Patron or Control what you need is Death's Bite. It is best vs Warriors. Try to get Justicar Trueheart if you are sure he is control. You can snowball easy from turn 6 and kill him with ease afterwards. Also try to get Acolyte of Pain and card recycles like Shield Block. Cards are most important in control. You need to play smart and use them to their maximum efficiency in order to win.

Warlock

If it is handlock get  Death's BiteExecute and if you are second or have Shield Block save Shield Slam too. If they play 2 giants and something else don't hesitate to use Brawl

If it is zoo play it as it is hunter/paladin.

Priest

Fairly easy match, just get Death's Bite and removals and if you clear their minions early one they run out of steam easily. They can't keep up and your late game is much stronger than theirs. It's an easy win.

Druid

Hardest match up these days. They get a lot of tempo and midrange. Try to get Fiery War Axe to kill their minions on turn 2. Try to control at all times and ALWAYS calculate combo. YES - with innervate. You can't obviously play around it all the time but try to. Sometimes stack armor in stead of playing a big legendary just to keep yourself alive. Calculate & win.

 

That's basically it and I will definitely add more guides. Please keep the questions coming ! : )