A True Mast-imp-eice.
- Last updated Mar 20, 2015 (Undertaker Nerf)
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Wild
- 19 Minions
- 11 Spells
- Deck Type: Theorycraft
- Deck Archetype: Unknown
- Crafting Cost: 3000
- Dust Needed: Loading Collection
- Created: 3/20/2015 (Undertaker Nerf)
- Spirit_of_anger
- Registered User
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- 16
- 19
- 42
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Battle Tag:
Spirit#1685
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Region:
US
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Total Deck Rating
206
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Just a fun deck that uses as many imps as possible! This is just for fun and will likely not at all be good :P I'm just seeing what fun things you could do with it.
The only other imps I can think of are the Worthless Imps you get from Sense Demons when you're out of demons in your deck.
This just seems like a new demo lock deck with frost wolf warlord and all the imps in the game
Thing is, you totally need to have something you can target at the imps to kill the useless little demons to get a greater benefit than a 1/1 can give you.
Bane of Doom
Sacrificial Pact
ETC.
as in et cetera.
i would add a knife juggler
pIMPin
i see that imp gang-bang
agh you beat me to it!
DREAD INFERNAL?
Just in case the imps become rowdy or get out of hand.
most anti-synergy ive ever seen lollll
Hellfire would work better here IMHO