Maxima Go Brrr
- Last updated Jan 10, 2021 (Darkmoon Aggro Changes)
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Wild
- 6 Minions
- 22 Spells
- 2 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Big Beast Hunter
- Crafting Cost: 7160
- Dust Needed: Loading Collection
- Created: 1/3/2021 (Darkmoon Aggro Changes)
- GamerPanda
- Registered User
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- 9
- 44
- 39
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Battle Tag:
GamerPanda#11334
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Region:
US
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Total Deck Rating
761
Are you tired of Face and HL Hunter? Want something fresh and fun? Maxima
Did Hunter get a new legendary that hasn't seen much play at all? Maxima
Do you want to shoot fatty McDragons at your enemies? Maxima
How about 8 damage donking your opponent multiple times with Badonkatonk? Maxima
Holy crap is that post-nerf Hunter's Mark? Maxima
Try my BIG Maxima Hunter Deck, now available in your collection.
This is a control-focused deck that relies on summoning and re-proccing powerful deathrattles from Darkmoon Tonk and Plagued Protodrake (mostly Tonk to deal face damage). The goal is to get get big deathrattles out early through Oblivitron and Maxima Blastenheimer when possible, then use Nine Lives for cheap pressure and damage to close the game alongside flexible damage cards (Rapid Fire, Arcane Shot, Corrosive Breath). Jewel of N'Zoth is important for the control matchups.
RECENT CHANGE: -1 Trueaim Crescent, +1 Arcane Shot
2x Crescents weren't feeling helpful- we are very low on minions to begin with and I found myself just replacing it with Rinling's Rifle most of the time, but it does have its uses. 2 flex damage for removal or face (or killing our own minions) could be more useful.
GUIDE
Although you can apparently make it to Legend with this deck (see comment section user WoodcuttingLVL99), I wouldn't recommend crafting it if you don't have Maxima and Oblivitron already. For climbing faster, you may want to go with HL Hunter. I've played 100+ games with the deck, though mostly casual, and see about 68% WR. This number will definitely go down if I switched to Ranked exclusively.
That being said, this deck is really fun and can be very effective with creative burst lethals- killing off your own Tonk with Corrosive Breath, Trueaim Crescent, or Marked Shot can do a ton of face damage, especially paired with Nine Lives. Wish I had a video to post here but this guide will have to do for now.
Guide Update 1/9: I haven't had the chance to play as much as before but I don't feel the need to alter the list at this time but happy to entertain change suggestions if you've got em! If you're struggling please use my recommendations in the guide for nonessential/subs or go with a more meta hunter deck as the list does have some pretty bad matchups and I really just enjoyed playing it for fun and appreciate the support :)
GENERAL MULLIGAN:
Always Keep: Carrion Studies, Tracking, Animal Companion, Rinling's Rifle, Maxima Blastenheimer.
If you can, keep 1 Darkmoon Tonk or Oblivitron
Sometimes Keep: Explosive Trap, Corrosive Breath, sometimes Rapid Fire or Arcane Shot (vs. aggro), Deadly Shot (vs. control)
DEATHRATTLE PACK
We have to survive until we can, ideally, cheat out some big boys. Carrion Studies is a great way to cheapen Oblivitron so you can get it out as early as Turn 3 with Coin if you have 2 studies (this would be the nuts draw though). I recommended keeping 1 Tonk in hand in the mulligan in case you draw Oblivitron or sometimes Maxima summons Oblivitron and you want to have one tonk in hand just in case.
The studies can also find other mechs to go with Oblivitron like Claw Machine and Safeguard. Fishy Flyer isn't bad in a pinch and Bad Luck Albatross is awesome against highlander.
Once Maxima or Oblivitron summons a Tonk or Drake, use Nine Lives for more tonks/tron procs. If you have a Tonk in hand, take another Oblivitron off of Nine Lives and it may summon both the tron and the tonk at once. Using Nine Lives for 8 face damage if the opponent has no board is great burst. Maxima can also give lethal over taunts.
Playing Plagued Protodrake from hand isn't really what we want to do unless we have to but is very sticky if you have the freedom to play it. Ideally Maxima will blast one at the enemy face and leave you with something good behind. You can highroll Winged Guardian, Archmage Antonidas, Arch-Villain Rafaam, Cursed Vagrant, Priestess of Fury, Marsh Hydra, Evasive Drakonid, Skeletal Dragon, or even another Darkmoon Tonk!
Lowrolls include Barrens Stablehand, Valdris Felgorge, Ancient of War, Ancient of Lore.
Jewel of N'Zoth is your late game finisher if your other summons didn't do the job or were cleared. 1 is enough, 2 was too clunky.
CONTROL TOOLS & FLEXIBLE DAMAGE
Hunter is really not meant to be a heavy control class but we're not trying to play a long game here, just long enough to get our win conditions going. Explosive Trap is the only decent AOE hunter has and can be critical against Evolve Shaman if they have to attack your face to activate the weapon as it will clear most of their boards. Any time you can use it to take out 2 or more minions it's worth it to save your face.
Against control or large minions like Edwin VanCleef or Questing Adventurer, Deadly Shot and Hunter's Mark shine. Sometimes need RNG for Deadly Shot but it's not RNG if there's only 1 minion left. Hunter's Mark has been nerfed twice but I think it can be very useful to set a minion to 1 before using Explosive Trap or hitting it with Rapid Fire. Arcane Shot and Corrosive Breath (alongside Rapid Fire) are flexible and can be used for spot removal or lethal damage as you sometimes have a drake sitting in hand.
Marked Shot is good for value and removal as you work to survive into the mid game. Try to not use it on baby minions unless you have to. Much of the deck is spells, so you're bound to find something useful most of the time, be it damage or another Nine Lives, Tracking, etc. Rinling's Rifle is just straight good, giving you the secrets you need to stay alive- Misdirection, more Explosive Traps, Freezing Trap, Snipe, Pressure Plate as the best options.
Don't forget that you can kill your own minions with the flex damage as part of a lethal play.
OTHER CARDS
Trueaim Crescent was too much at 2x but I didn't want to completely remove it as it can be useful in clearing small minions, even at the cost of face damage. It can take a 3 health minion to 2 to be killed by Explosive Trap or give your Oblivitron/Tonk rush to kill it off after pushing face damage as well since they can attack twice.
Tracking is more critical than I think it gets credit for. Hunter lacks card draw, so we're relying quite often on the topdeck, using hero power, to build up a hand. Tracking gets us our combo pieces and makes our topdecks better by thinning the deck. There are a lot of cards you won't be so sad to miss if you can pull a Maxima or Oblivitron on curve.
Animal Companion is a solid spell. Not really too great to get Leokk but Huffer and Misha are pretty good to help clear or protect.
NONESSENTIAL & SUBS: Arcane Shot, Trueaim Crescent, Animal Companion, Marked Shot, and Hunter's Mark if you're looking to modify the list from its current state.
I'd recommend subbing the secret based build that was suggested before (Petting Zoo, Pack Tactics, Freezing Trap). I saw Regis playing a list today that ran 6 secrets and played it myself and it felt better in the earlier game! You might consider playing his midrange variant if this version is too slow. It's probably better against current ladder.
I've also considered 1x Ursatron to help draw the mechs but it'd ruin Maxima if you didn't mulligan it or draw it 1st sometimes. Could be worth a try but I feel that aggressive Tracking and keeping Tonk or Oblivitron in the mulligan gets the job done.
REPLAYS
+5 = Mulligan
+10 = Guide Write-Up
+20 = Replays & Substitutions
+30 Guide Updates
+50 Vs. Class Guides & Updates
Looking for suggestions and constructive comments, please! Deck can struggle vs. aggro but has its moments. Evolve Shaman please die quickly. Have a great day everyone.
Stop being a hater. It seems all you do is go around and post negative things on decklists. I've played 150 games but mostly in casual and I warned everyone in the guide that it's probably not the most competitive version and gave a link to Regis' list which is probably better suited to combat early game. Don't like my list, try the secrets/petting zoo one and stop whining or go play face or hl hunter.
Da muss man nicht von Hate reden, ich habe einfach eine andere Meinung und eine andere Erfahrung gemacht!
All I can say is it's true. Maxima do be going BRRRR
Hey man, thank you for the deck! It did somewhat like 3-4 to me today, but it brought me some fun! Especially when protodrake summoned to me a t0nk vs quest pala.
The problem is really poor choice of cards to bring'em with this deck since there's not that much of big deathrattle minions (it is what we're exactly looking for) in standard...yet. I hope there will be more with upcoming miniset/next addon.
Have you tried to put there 1x guardian animals with lake thresher and teacher's pet? Or it's too risky to wreck the whole combo?
Hey there! Yeah I know it can definitely struggle against aggressive decks and rogue and shaman board flood is ubiquitous right now but I'm glad you're still enjoying it. If Hunter gets more control tools or ways to recruit easier in the mini expansion it might make it more competitive. Having more fatties won't really help I don't think since we can only cheat out so much, maybe we can replace the drakes with something cooler.
The Regis list I mentioned in the substitutions section uses Teacher's Pet and I think his list is much better for the early-mid game than my big list, even at the risk of shooting a diving griffon from Maxima. Guardian Animals though I dno that's a tall order for a class with no ramp. I'd say try Regis' list or maybe make a hybrid and add teacher's pets and get rid of something unnecessary and run 2 pets.
I just bought 45 busters (15 for each required expansion) and this was my first transaction in my 5 years of Hearthstone. THEN, I started to burn almost all the legendary cards I could find to make this f*cking deck. I'll post the result in a few days (starting at Silver 6).
Dude why? Just a disclaimer from the guide: "I wouldn't recommend crafting it if you don't have Maxima and Oblivitron already. For climbing faster, you may want to go with HL Hunter." If you're struggling with this big list, you could always try Regis' midrange list.
Yes, I saw that, but in fact I was just looking for a good excuse to spend money on the game. Anyway, I do not regret it, I only really play as Hunter in my 5 years, and all those burned legendaries were usefull for the first time.
And I finally got my Golden Rexxar
Bad move
As Hunter main I totally understand. I always craft all Legendaries for my Hunter, so whatever the deck is cooked up here I can try it. About 2 expansions back I started dusting wild legendaries/ shitty epics which won't see play in my wild hunter decks, just to be able to f2p.
It wasn't the smartest thing for you. To start you have bought 15 packs of Descent of Dragons just to get 2 copies of a common card that are 80 dust ... you could have already spent it in other expansions if that haha
But the way i see it, i could spend money in 15 packs from whatever expansion and dont use then at all (being solo Hunter).
Fun, fresh, works well. Thanks a lot!
I love any deck with Tonk!!! This deck is having a rough time in ranked though :( but boy are the combos fun when they land.
I think that about sums it right now, though the commenter below seems to be having some success :)
Having a lot more fun with the deck. I dont fully understand how youre supposed to use Trueaim Crescent. You have to take face damage to have your minions attack twice? Maybe I will better understand it after the guide releases. Thanks!
Yeah I haven't been too happy with them. Somebody else said they reached legend playing -1 Crescent +1 Arcane Shot and I'm going to see if I like that better. I've used to some success, mainly to help dink off 1 health minions and get 3 health ones down for explosive trap. I've used it to let tonk hit face, then forced it to die to deal another 8 from the deathrattle, but overall not the greatest. I'm going to try to do the guide this afternoon.
I feel like the deck could benefit from petting zoo + a few secrets that will not trigger on turn two.
From a few games with the deck - I would cut 1x Jewel and Oblivitron. That is enough to beat Control and survives better against aggro.
Hey thanks for the feedback. Somebody else mentioned Petting Zoo. I'm going to try a version with 2x Pack Tactics, 1x Snakes, 2x Zoo. I agree 1 Jewel is enough but not sure about taking out Oblivitron it's a great way to cheat out Tonk from hand. I'll see how it goes!
My stats (replaced 1x Jewel with Unleash):
12 wins, 3 losses