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Exodia

  • Last updated Aug 30, 2019 (Saviors of Uldum)
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Wild

  • 15 Minions
  • 15 Spells
  • Deck Type: Ranked Deck
  • Deck Archetype: Exodia Mage
  • Crafting Cost: 5860
  • Dust Needed: Loading Collection
  • Created: 8/30/2019 (Saviors of Uldum)
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  • Battle Tag:

    ChosenOne

  • Region:

    US

  • Total Deck Rating

    130

View 68 other Decks by ChosenOne
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A no none-sense Exodia deck that cycles cards very rapidly to reach the win condition. Typically some people opt for the Open the Waygate approach, but I found this deck more consistent and faster to get your win(or loss).

The combo pieces are the usual 2x Sorcerer's Apprentice, 2x Molten Reflection and Archmage Antonidas. We also need Emperor Thaurissan to get us one tick on 4 of the 5 combo pieces.

All other cards in the deck are designed to get us to that combo, with either aggressive cycling through Research Project & Coldlight Oracle (which can wreck greedy control lineups too) or surviavbility through x2 Ice Block, x2 Ice Barrier and a x2 Arcane Artificer + Blizzard combo.

The deck needs some practice to get a feel of how to pilot it, but after a few games  you will realise how to get to your outs and end the game. For example against Odd Paladin aim for a well timed Frost Nova + Doomsayer combo when their board is full so they can't ironbeak owl. Your win-rate is very high and your most problematic card is definitely Dirty Rat, so if you are playing against RenoLock I sometimes leave some minions in my hand along side  the combo pieces to try and dodge the forced pull.

If you want fast and clear cut decks that are designed to do one thing this is a recommended deck to try out.

If you have any questions please let me know in the comments below, thanks!