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Even Aggro Paladin

  • Last updated Apr 17, 2018 (Witchwood)
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Wild

  • 19 Minions
  • 8 Spells
  • 3 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Even Paladin
  • Crafting Cost: 5460
  • Dust Needed: Loading Collection
  • Created: 4/15/2018 (Witchwood)
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  • Battle Tag:

    Cheelmind#2859

  • Region:

    EU

  • Total Deck Rating

    293

View 28 other Decks by Cheelmind
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Hi, everyone! My name is Cheelmind and I am a casual HS player from Russia who hit legend 5 times in a last 6 month

As the new expansion the Witchwood is arriving shortly I am going to try out a lot of new decks and post the ones I like and that are really competitive on ladder (with gameplay videos)  so other people can achieve the legend rank too.

Here is the Even aggro paldin  deck. 

If you like this deck please up vote, your support is really appreciated. Thanks very much in advance.

Gameplay

Vs Odd aggro paladin

Vs Odd paladin

 Mirror match

 Vs Hunter

vs Aggro paladin Feat. Prince Liam

Vs OTK Rogue 

 vs Big spell priest

Vs Contol Warlock 

Vs Combo Shaman 

Vs Big spell druid

Vs Zoo warlock

 Vs Combo Priest

 Vs Big spell Priest second match

 This deck has 2 new cards from The Witchwood expansion.

Genn Greymane is the reason this deck exists :). WIth him in the deck our hero power cost only 1 mana but you can run only even cost card in the deck, so this changes standard agro dudladin quite a lot.

Silver Sword this is our late game value card, really powerfull in the late game, if we get there. 

Because of Genn Greymane restriction we can't run some of the cards we would defenetly include before so we have to make up for them in order for this deck to be competitive. 

Righteous ProtectorArgent SquireLost in the Jungle this three card are very strong one drops and very hard to make up for. Our upgraded hero power helps a bit with that, because we can get dudes for 1 mana we also get 1\1 dudes out of Drygulch Jailor

Divine Favor this card was also crucial for the dudeladin, in order to make up for here we include Loot Hoarder which gives us one card and can be pulled out with Call to Arms and one Cult Master that can draw you a lot of cards.

A part from those 8 cards (2 copies of each) we can keep all the strong staff namely  Call to ArmsSunkeeper Tarim, Equality, All strong 2 mana drops and other strong cards you play in aggro dudepaladin. 

Have included Wild Pyromancer and Consecration because they work really well with Equality and board clears are very important in mirror matches, especially against odd paladin.

General Mulligan : 

Always keep Call to Arms and one 2 mana cost drop

Vs Paladin keep Wild PyromancerConsecration Equality

Vs All the rest one two mana cost drop and mulligan hard for Call to Arms

I hope you will give this deck a try.

Will be glad to get any feedback on how this deck is  doing.

Best regards and have fun in the WitchWood :)