Favorite this Deck

Slay the gunSpire

  • Last updated Apr 16, 2018 (Witchwood)
  • Edit
  • |


  • 15 Minions
  • 11 Spells
  • 3 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Enrage Warrior
  • Crafting Cost: 11620
  • Dust Needed: Loading Collection
  • Created: 4/11/2018 (Patches Nerf)
View in Deck Builder
  • Battle Tag:


  • Region:


  • Total Deck Rating


View 91 other Decks by kiwiinbacon
Export to

Check out this Video for some hot Gunspire Action

KiwiiNbacon here. For those who don't know me, I'm a multiple time legendary player on the NA server. I also do deck showcase videos on youtube once in a while. 

The Witchwoods expansion is finally  upon us and for us to celebrate, I created a fantastic control warrior deck that may or may not change the way we think of warrior as a whole. Overall I would classify this as a major meme, but the capability of the deck to shred your opponent to pieces with a broadside of oversize cannonballs seems like its completely worth it.

The point of the deck is to survive until late game and overrun the board with big minions. Plenty of removal including a few rush minions and taunts are included to slow down the aggression which helps this deck get into the late game. I personally think that this deck has the potential to go absolutely bonkers if your opponent lets it go and will be a ton of fun to pilot in the upcoming weeks. 

Deck Goal
What you want to achieve with this deck is quite simple. Get Blackhowl Gunspire to stick on the board by any mean possible. The following turn, play a Carnivorous Cube on the gunspire and duplicate it with Sudden Genesis, Faceless Manipulator or Prince Taldaram. Finally, kill your cubes and unleash swift blows to your opponent with Warpath and other board damaging effect and watch your opponent's defenses crumble in a beautiful pyrotechnic show.


no coin: you will be looking for Town Crier, Woodcutter's Axe Redband Wasp and Slam which would be the most efficient way to start the game

With coin: you can also keep Militia Commander and Saronite Chain Gang if you already have a one or two drop and either Slam or the Woodcutter's Axe

 Interchangeable cards

Since this is major theorycraft, everything is currently on the table, if you have good ideas for the deck and if there are tech cards required I will add them here later but for the moment, many spots are up for grabs.

Card Choices

Town Crier: Most likely one of the best card in the expansion, also happens to have a bell.

Battle Rage: We are playing a self damaging deck you fool!

Dead Man's Hand: More Shooty = More wins

Execute: Tis a good card in a whirlwind packed deck

Redband Wasp: Float like a Glitter Moth, sting like a Redband Wasp.

Slam: You hurt AND draw, what more could you want.

Warpath: Didn't anyone ever tell you -- never bring a gun to a knife fight ~ Warpath

Woodcutter's Axe: Fiery war axe died for this!

Blood Razor: Quite sharp, much good at beating paladins.

Militia Commander: Quite skilled at stabbing people, just not in the face.

Brawl: Do I really have to explain why brawl is good in a control deck ?

Sudden Genesis: I hear you like Blackhowl Gunspire.

Blackhowl Gunspire: Refer to Sudden Genesis above.

Rotface: He likes it when it hurts.

Scourgelord Garrosh: For when you run out of warpath.

Vicious Scalehide: He Protec but He Also Attac. also quite good with the Woodcutter's Axe

Prince Taldaram: You must construct additional Blackhowl Gunspire.

Saronite Chain Gang: I mean you do need a way to survive until late game.

Carnivorous Cube: Apparently cubes can eat buildings too.

Faceless Manipulator: YOU MUST!

Primordial Drake: Rawr.


 seems like we have to wait a couple of days before I can put any interesting data in here.



Thanks for all the support I will make more decks in the future :D


Don't forget to sub: https://www.youtube.com/user/CanadianRumPunch for more decks like this one in the future!

I hope you guys enjoy playing this deck as much as I did, and May the top decks be in your favor.