[70% WR] Tempo Warrior
- Last updated Apr 16, 2018 (Witchwood)
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Wild
- 20 Minions
- 3 Spells
- 6 Weapons
- Deck Type: Ranked Deck
- Deck Archetype: Tempo Warrior
- Crafting Cost: 10040
- Dust Needed: Loading Collection
- Created: 4/9/2018 (Patches Nerf)
- kiszelkap
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Battle Tag:
Petzein#2166
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Region:
EU
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Total Deck Rating
416
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I will write a guide if you are interested.
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I'm curious as to why you run animated beserker. Wouldn't Whirlwind be a better card to include if we're looking for enrage triggers? Whirlwind has more uses in what it does for the same cost with the only downside being we can't play it on a previous turn but I think those cases seem niche at best. Also any thoughts on playing Rabid Worgen in order to help that 3 drop slot? As it is now it's really lacking.
Otherwise loving the deck atm it seems strong and the reapers really help finish out games which other rush warriors seem to be lacking in.
Animated Berserker in Turn 1 guarantees you a 4/2 Redband Wasp in the following turn. Great for tempo.
On the other hand sometimes it lets you play a 10 attack Grommash Hellscream in Turn 8 instead of 9.
And it's still a 1/3 for 1 mana, which is quite good. Moreover it's a big threat.
IMO the deck has many Whirlwind effects with Blood Razor. You can draw the weapon with Forge of Souls or Countess Ashmore. I feel this enough, but it's up to your playing style.
About Rabid Worgen: I get your point. I tried to take it in, but it doesn't have a big impact on the board. If you would like to play it, you have to cut something out, but I feel that I can still do good trades in the early phase of the matches. Or any moment. Most of the time I win against tokenish classes without the mentioned card, so I think it would be an overkill. In a world without Turn 5 Voidlord I would maybe sub Spellbreaker down for it, but now not really.