Class
Rarity
clear all

The Perfect Crime

Steal all cards from
the Tavern. Each turn,
your next Hero Power
costs (1) less.

Build-An-Undead

Craft a custom Undead.
({0} |4(Creation, Creations) left!)

Pirate Parrrrty!

Get a Pirate. After you buy
a Pirate, your next Hero
Power costs (1) less.

Sign a New Artist

Discover a Buddy.
(Unlocks at Tier 2.)

Three Wishes

If you have two copies of
a minion, find the third.
(@ |4(Wish, Wishes) left!)

A Tale of Kings

Discover a minion of a
specific minion type.
Swaps type each turn.

Boon of Light

Give a minion
Divine Shield.

DIE, INSECTS!

Start of Combat:
Deal 8 damage to two
random enemy minions.

Embrace Your Rage

Start of Combat:
Summon and get
a minion of your Tier.

Graveyard Shift

Steal a card from the
Tavern. Take damage
equal to its Tier.

Honorable Warband

Give your minions with
no type +1/+1.

I Spy

Discover a plain copy of
a minion from your next
opponent's warband.

King of Beasts

Discover a Beast.
Swaps type each turn.

King of Demons

Discover a Demon.
Swaps type each turn.

King of Dragons

Discover a Dragon.
Swaps type each turn.

King of Elementals

Discover an Elemental.
Swaps type each turn.

King of Mechs

Discover a Mech.
Swaps type each turn.

King of Murlocs

Discover a Murloc.
Swaps type each turn.

King of Naga

Discover a Naga.
Swaps type each turn.

King of Pirates

Discover a Pirate.
Swaps type each turn.

King of Quilboar

Discover a Quilboar.
Swaps type each turn.

King of Undead

Discover an Undead.
Swaps type each turn.

Natural Balance

Give a friendly minion of
each Tier +2/+2.

Puzzle Box

Steal a random minion
from the Tavern.
Give it +1/+1.

Saturday C'Thuns!

At end of turn, give a
friendly minion +1/+1.
Repeat @ |4(time, times).
(Upgrades each turn!)

See the Light

Choose a minion in the
Tavern. Set its stats to 2
and add it to your hand.

Blessing of the Nine Frogs

Get a random
Tavern spell.

Bloodbound

Get 2 Blood Gems.
(Twice per turn.)

Bloodfury

Choose a friendly Demon. It consumes a minion in the Tavern to gain its stats.

Bob's Burgles

Refresh the Tavern with
plain copies of your last
opponent's warband.

Buried Treasure

Dig for a Golden minion!
(@ |4(Dig, Digs) left.)

Conviction

Give {2} friendly minions
+{0}/+{1}. (After you
upgrade the Tavern,
choose an improvement!)
@Give {2} friendly
minions +{0}/+{1}.

Conviction (Rank 2)

Give four random
friendly minions +{0}/+{1}.
(Upgrades at Tavern Tier 5.)

Conviction (Rank 3)

Give all friendly
minions +{0}/+{1}.

Fire the Cannons!

Start of Combat:
Deal 4 damage to two
random enemy minions.

For the Horde!

Give a minion in
the Tavern +{1}/+{2}.
(Doubles every {0} turns!)@Give a minion in
the Tavern +{1}/+{2}.
(Doubles in {0} |4(turn, turns)!)

Friendly Wager

Guess which player will
win their next combat.
If you're correct,
get 3 Gold Coins.

Galakrond's Greed

Choose a minion in the
Tavern. Discover a higher
Tier minion to replace it.

I'll Take That!

Next combat, get a
plain copy of the
first minion you kill.

Imprison

Choose a card in the
Tavern to lock in your
hand. After 2 turns,
unlock it.

Lead Explorer

Discover a minion
from your Tier. Costs (1)
more after each use.

Lucky Roll

Roll a 6-sided die.
Gain that much Gold.
(Cannot be used again for that many turns!)

Murloc King

At the start of next combat,
give your minions "Deathrattle:
Summon a 1/1 Murloc."

Naga Conquest

Discover a Naga.

Nefarious Fire

Start of Combat:
Deal 1 damage to all
enemy minions.

Prestidigitation

Discover a Secret.
Put it into the battlefield.

Rage Potion

Give a friendly minion
+10 Attack until
next turn.

Reclaimed Souls

Give +2/+1 to your
minions that died
last combat.

Relics of the Deep

Discover a Spellcraft spell
of your Tier or lower.
Its effect is permanent.

Runic Empowerment

Give a minion +{1}/+{1}.
Upgrades after nine
friendly minions die.
({0} left!)@Give a minion +{1}/+{1}.
Upgrades after nine
friendly minions die.
({0} left!)

Sharpen Blades

Give a minion +{1}/+{1}.
Upgrades after you
buy 4 cards. ({0} left!)

Smart Savings

Passive
After you sell a minion,
gain 1 Gold next turn.@Passive
After you sell a minion,
gain 1 Gold next turn.
({0} Gold saved.)

Sneed's Replicator

Give a minion
"Deathrattle: Summon
a random minion from
a Tier lower."

Soulstone

Start of Combat: Remove both player's left-most minion. The winner of the combat gets a plain copy of theirs.

Tavern Lighting

Give a minion stats
equal to your Tier.

Temporal Tavern

Refresh the Tavern.
Include two minions from
a Tier higher than yours.

Adventure!

Passive
At the start of the game,
Discover a Hero Power.

Aim High!

Passive. Start of Combat:
Deal {1} damage to the highest
Health enemy minion.
(Doubles in {0} |4(turn, turns)!)

Aim Left!

Passive. Start of Combat:
Deal {1} damage to the
left-most enemy minion.
(Doubles in {0} |4(turn, turns)!)

Aim Low!

Passive. Start of Combat:
Deal {1} damage to the lowest
Health enemy minion.
(Doubles in {0} |4(turn, turns)!)

Aim Right!

Passive. Start of Combat:
Deal {1} damage to the
right-most enemy minion.
(Doubles in {0} |4(turn, turns)!)

All Patched Up

Passive
Start with 60 Health
instead of 30.

ALL Will Burn!

Passive
Start of Combat: Give
ALL minions +2 Attack
permanently.

Arcane Alteration

Replace a minion with a
random one of the same
Tier. (Twice per turn.)

Avalanche

Passive
After you play 3 Elementals,
reduce the Cost of upgrading
the Tavern by (3).

Avatar of N'Zoth

Passive
Start the game with a 2/2
Fish that gains all your
Deathrattles in combat.

Azshara's Ambition

Passive. When your
warband reaches 25 total
Attack, begin your Naga
Conquest.@Passive. When your
warband reaches 25 total
Attack, begin your Naga
Conquest. ({0} left!)

Bananarama

Passive
At the start of your turn,
get 2 Bananas and
give everyone else one.

Banshee's Blessing

Remove a friendly minion.
Give adjacent minions
+1/+1.

Battle Brand

Passive. After you buy
5 Battlecry minions, get
'Brann Bronzebeard'.
(Once per game.)@Passive. After you buy
5 Battlecry minions, get
'Brann Bronzebeard'.
({0} left!)

Brick by Brick

Give a minion +@ Health.
(Gains +1 Health each
turn you don't use this!)

Broodmother

Passive
Avenge (3): Summon
a 3/1 Whelp. It attacks
immediately.

Choose Your Champion

Passive. At the start of the
game, Discover a Tier 7
minion to get after you
spend 65 Gold. ({0} left!)@Passive. At the start of the
game, Discover a Tier 7
minion to get after you
spend 65 Gold. (Done!)

Clairvoyance

Passive
Your first Refresh each
turn costs (0).

Close the Portal

Passive. Buy 5 minions in
1 turn to give ALL your
minions this game +2/+2
and complete this. ({0} left!)@Passive. Buy 5 minions in
1 turn to give ALL your
minions this game +2/+2.
(Complete!)

Come One, Come All!

Passive. Darkmoon
Tickets are in the Tavern!
Get 3 to Discover a
minion of your Tier.

Deadeye

Take aim!
Start of Combat: Deal {1}
damage to your target.
(Doubles every {0} turns!)@Take aim!
Start of Combat: Deal {1}
damage to your target.
(Doubles in {0} |4(turn, turns)!)

Demon Hunter Training

Passive. After 14 friendly
minions attack, the first
minion you buy each
turn is free. (@ left!)

Detective for Hire

Look at 2 minions.
Guess which one your
next opponent had
last combat for a Coin.

Devour

Remove a friendly minion.
Spit its stats onto another.
Gain 1 Gold.

DIE, INSECTS!

Passive
After you kill 25 enemy
minions, get Sulfuras.
(@ left!)

Dream Portal

Passive
The Tavern offers an
extra Dragon whenever
it is Refreshed.

Dungar's Gryphon

Choose a new flightpath. Complete it to get a bonus!

Earth Invocation

Start of Combat: Give 4
random friendly minions
"Deathrattle: Summon
a 1/1 Elemental."

Eastern Plaguelands

Passive. In 3 turns,
Discover a minion of
your Tier. (@ left!)

Embrace the Elements

Choose an Element.
Start of Combat: Call
upon that Element.

Enhancification

Passive. After each Refresh,
give a minion in the
Tavern Taunt, Windfury,
Reborn, or Divine Shield.

Everbloom

Passive
After you upgrade the
Tavern, gain 2 Gold.

Evolving Electricity

Passive
After you upgrade the
Tavern, replace its minions
with ones of a higher Tier.

Expedition Plans

Passive. Skip your first turn. Discover a Tier 2, 4, and 6 minion to get at those Tiers.

Final Showdown

Passive
Buy 3 minions in 1 turn
to give them +2/+2 and
progress this. (@ left!)

Fire Invocation

Start of Combat: Double your left-most minion's Attack.

Fragrant Phylactery

Start of Combat:
Destroy your lowest Health
minion. Give its stats
to your other minions.

Gain Momentum

Passive. Buy 4 minions in
1 turn to give your hand
and board +2/+2 and
progress this. (@ left!)

Glaive Ricochet

Passive. Once per turn,
after you buy 3 minions,
get a plain copy of one
of them. ({0} left!)@Passive. Once per turn,
after you buy 3 minions,
get a plain copy of one
of them. (Done!)

Glory of Combat

Passive. After a friendly minion kills an enemy, give it +1 Attack permanently.

Gone Fishing

Passive. After you sell 5
minions, get a random
Murloc. (@ left!)

Gonna Be Rich!

Make a friendly minion
Golden.
(Once per game.)

Hat Trick

Passive. When you buy a
minion, give it a +1/+1 hat
that passes to a friendly
minion when sold.

I'm the Cap'n Now

Passive
After you buy a Pirate, gain 1 Gold.