Pyromaniac
Whenever your Hero Power kills a minion, draw a card.
มุกตลกของการ์ด
She prefers “Flammably Inclined.”
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Big League | Battlegrounds Anomaly | 0 | 0 | 0 | |
Little League | Battlegrounds Anomaly | 0 | 0 | 0 | |
Dr. Boom, Mad Genius | Playable Hero | Warrior | 7 | 0 | 30 |
Totem of Chaos | Hero Power | 0 | 0 | 0 | |
Emperor Wraps | Hero Power | Paladin | 2 | 0 | 0 |
Plagued Knife | Weapon | Rogue | 1 | 2 | 2 |
Lock and Load | Ability | Hunter | 0 | 0 | 0 |
Burgle | Ability | Rogue | 3 | 0 | 0 |
Fist of Jaraxxus | Ability | Warlock | 4 | 0 | 0 |
Pint-Size Potion | Ability | Priest | 1 | 0 | 0 |
Webweave | Ability | Druid | 5 | 0 | 0 |
Shadow Essence | Ability | Priest | 7 | 0 | 0 |
Branching Paths | Ability | Druid | 4 | 0 | 0 |
Explore the Darkness | Ability | Druid | 4 | 0 | 0 |
Loot the Chest | Ability | Druid | 4 | 0 | 0 |
Eat the Mushroom | Ability | Druid | 4 | 0 | 0 |
Explosive Runes | Ability | Mage | 3 | 0 | 0 |
Sudden Betrayal | Ability | Rogue | 2 | 0 | 0 |
Curse of Weakness | Ability | Warlock | 2 | 0 | 0 |
Amalgamate | Ability | 8 | 0 | 0 | |
Grave Mistake | Ability | 0 | 0 | 0 | |
Curse of Weakness | Ability | Warlock | 2 | 0 | 0 |
Unsleeping Soul | Ability | Priest | 4 | 0 | 0 |
Improve Morale | Ability | Warrior | 1 | 0 | 0 |
Making Mummies | Ability | Paladin | 1 | 0 | 0 |
Hack the System | Ability | Warrior | 1 | 0 | 0 |
Plague of Madness | Ability | Rogue | 1 | 0 | 0 |
Righteous Cause | Ability | Paladin | 1 | 0 | 0 |
Toxic Reinforcements | Ability | Hunter | 1 | 0 | 0 |
Fungal Fortunes | Ability | Druid | 3 | 0 | 0 |
Bogbeam | Ability | Druid | 3 | 0 | 0 |
Devolving Missiles | Ability | Mage | 1 | 0 | 0 |
Overwhelm | Ability | Hunter | 1 | 0 | 0 |
Plagiarize | Ability | Rogue | 2 | 0 | 0 |
Ring Toss | Ability | Mage | 4 | 0 | 0 |
Ring Toss | Ability | Mage | 4 | 0 | 0 |
Swindle | Ability | Rogue | 2 | 0 | 0 |
Ring Toss | Ability | Mage | 4 | 0 | 0 |
Ring Toss | Ability | Mage | 4 | 0 | 0 |
Mass Polymorph | Ability | Mage | 7 | 0 | 0 |
Good body with a very nice effect in the right archetype. Will definitely try to make this work.
https://www.hearthpwn.com/decks/1200744-rr-ping-tempo
https://www.hearthpwn.com/decks/1200759-rr-odd-ping
https://www.hearthpwn.com/decks/1200770-rr-odd-ping-2
Thoughts so far?
Good stats, not bad ability. Useful but i don't think it's a meta defining.
seems like an inspire card with a condition
Really good for Odd MAge. The more efficient card raw in a tempo deck the better. Might not make it necessarily viable, but any buff is nice. Not like MAge has that many archetypes to choose from atm.
odd mage auto include
Obvious synergy with DK. This might turn into lategame madness if we would play with some stuff that put cards back to our decks.
Not really. If you play Jaina, you either already won (except its too late), or it goes to fatigue. So Im pretty sure you don't want to play it with Jaina. Well I mean, you might want to get 1-2 card, but for this you just add AI into deck and don't pervert.
It very good for arena. But for constructed right now I can't see any use for it
Yeah I agree you don't wanna play that with Jaina as most of the time your goal is to win the fatigue. The effect is pretty hard to pull off, on turn 5 this + ping to death something to draw a card is correct but not crazy. I'd say, not good enough.