Card Clarifications
- Chris Metzen came up with the name/flavor for this card. One of the last things we collaborated on before he retired. We miss you, Metzen! (Source)
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you know you can't choose your own mulligan right? IT IS RANDOM!!! so go figure
are you trolling or stupid? i can't tell.. ill repeat myself mulligan is random and you cannot count on anything
Iv been legend 3 times playing my own decks, can you say the same? some r17 fuccboi downvoting me... pff mulligan is random i hope you understand this.. i litterly can only choose to believe you are trolling because this is too stupid
mulligan against priest:
Ragnaros the Firelord, Ysera, Cairne Bloodhoof, Tirion Fordring
Are you playing Dragon, Control, N'Zoth Paladin?
why not? :)
This card is just broken and will be in any control deck specially warrior and priest ! GOSH :(
I think its a pretty decent 2 drop for priests because if it does pull a giant minion you always have shadow word death, and it counters aggro because it will just pull an abusive or something weak.
good against agro against combo decks you can pull their malygos or emperor instantly kill it but i dont think it good enolught for efect.
Bad wording, it should say "pull an enemy minion from their hand into the battlefield" , the current wording implies that your opponent will just summon a minion and keep the card in their hand, this wording has the same problem as Patches the Pirate.
Why couldn't them word it like on Voidcaller?
I actually didn't consider the Barnes wording so you are right, this wording is right but still confusing, i still consider the wording of Voidcaller to be correct as if should be clear that every minion that is ever put on the battlefield is a summon, i even saw Firebat confused by Dirty Rat's wording. Voidcaller's wording type just feels more understandable if you know that every minion put on the board is a summon.
It will see play like deathlord
Cabal shadow priest seems pretty good after this expansion
i find deathlord is a better card because he got more 2 hp and yes 1 mana more make sense but also that makes your enemy turn to become greedy and keep waste his spells on weak minion and then he summon bad minion in the end or even if he summon legendary i can use turn 4 polymorph or other spells to destroy him so easy such as this card good in mill druid , for example destroy a minion and make enemy draw 2 cards or use mulch on his legendary , and if you see most legendary play on battlecry and battlecry don't used on summon so its really problem for enemy
nice control card. i don't know if it will really see play, but the effect is pretty unique and opens up a lot of possibilities. i'd like to try this out with mind control tech, brawl, freeze mage, maybe sea giant or even paladins enter the colliseum. forcing your opponent to put a minion on the board (+denying a possible battlecry) can be a pretty good thing. and in addition you get premium stats and taunt.