Clarifications
- If a class other than Rogue has this equipped, their hero power will keep their original functionality in addition to buffing the weapon. (Source)
Your Hero Power gives this +1 Attack instead
of replacing it.
How much more poisoned can a blade get? The answer is a lot. A lot more poisoned.
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DEATH TO THE TWITCH EMOTES! Kappa
Jk, but I hate them too, ruined the Twitch chat and are trying to ruin the rest of the internet..
It's normally a bad card, everyone agrees. But at least it has a clear purpose and isn't a plain weapon that does nothing existing ones don't already do.
In the late game having 4-mana spare isn't rare, and you are often reluctant to hit much at this point. Supposing a slow rogue deck could be made to work, it's more useful than re-equipping a dagger every turn. Also if you copy your opponent's hero power with Sideshow Spelleater, which is a reasonable thing to consider in such a deck anyway, then you get the best of both worlds.
It's a bad card in the established rouge decks yes, but not one without hope.
There's a reason it's mainly in theorycraft and "other" decks...
I got a golden one in a pack. Free 400 dust isn't anything to cry about.
Nice meme guys
Broken Card! Op. Kappa.
Useless card. Worst weapon in the all game. 100 dust (400 golden).
The card is obviously very slow, so it makes sense to put it in decks built to serve Anub'arak and Beneath the Grounds where you're already trying to slow the game down. I personally use it in a deck that doesn't want to use weapons much and I find Sideshow Spelleater is indeed really helpful, especially against Warriors and Priests which would normally present some of the tougher matchups for a slow deck.
He's my decklist: http://www.hearthpwn.com/decks/320045-anubarak-rogue. It is not completely fine tuned but hopefully it provides some useful ideas.
OOH look 100 dust!!!
Blizzard.. just tell us... why?!
I have an idea.
Don't look at the fact its a 1/4 for 4 mana
Look at the fact it is basically a inspire WEAPON. That mean if you for example you have the Maiden of the Lake and Garrison Commander: That way you gain +2 attack for 2 mana a turn.
Don't look at this weapon for regular decks, i think its meant for inspire rogue decks. Seems to fit in well with that idea to me
Uh, look at the durability again, would you...
The problem with this weapon is that to get anything remotely resembling value, this weapon needs to stay alive for multiple turns on end. In this meta, that will NEVER EVER EVER happen as everyone is running Harrison Jones.
The meta is (hopefully) going to change with the new expansion, so this will be more viable as less people would run Harrison Jones due to all the new legendries like Aviana, Varian Wrynn, Justicar Trueheart, Nexus-Champion Saraad just to name a few.
I don't judge an new card about how many ways there are to counter them, I judge them by how effective they are in the actual game.
Also, its another weapon that Blingtron 3000 can give to players, and that means they are gaining a 1/4 weapon (and possibly losing what ever weapon they currently have)...bad for every class except the rogue as only the rogue's hero power try's to replace your current weapon.
Actually, ironically it's quite good for every class, except the rogue, because their hero power will do jack sh*t else other than buff the weapon, unlike anyone else, who would get the weapon buff AND the effect of their hero power.
Also, i don't think making all your deck synergy depend on two slow 4 mana cards is a good idea. 4 mana cards with awful immediate value, at that.
It says gain +1 instead of replacing it from Hero power...only rogue's hero power tries to replace it
You can't argue with a card in a game that is automated like hearthstone; It does what it does, regardless of what you think it's supposed to do, even if the wording is ambiguous. Maybe it shouldn't get buffed by other classes, but it certainly does. You really can't rely on semantics in these tricky cases.
What you can rely on is a) trying it out for yourself (which wasn't available at the time), and b) looking for blue posts or tweets (which were, and explained that it works just as i said earlier).
Wait...does it actually gain +1 for all classes?
Here's the thread, right here on hearthpwn, with all the clarifications and tweet links to prove.
I mean, it's still largely irrelevant. Come on, it's 4.5% to get from the Blingtron 3000, and god forbid someone ever plays one of those, i've only ever seen one on youtube. I don't think rogues will seriously run it either for you to Thoughtsteal as a priest, but if they do - hey, you'll probably get more value then they would.
You don't judge a card on how many ways there are to counter them, i.e. how effective they are in the *actual* game, yet you judge them by how effective they are in the actual game?
Thats not what im saying, What i meant is i don't judge cards until i use them myself or have it used against me.
If they don`t change this card on release it`s gonna be a 4-mana "When you play this card out of a pack, gain 100 or 400 dust."