Update 4:00 PM EST: Added tweet from Zeriyah about GvG announcement timing.
GvG Card Reveal: Bolvar Fordragon
Bolvar Fordragon beat Malganis in the last GvG Vote! Interesting mechanic!
Announcement to Come Ahead of Release
Zeriyah tweeted that an announcement will be made ahead of time for the release of Goblins vs Gnomes. Looking back at Naxxramas, we were given five days notice before the launch.
Quote from ZeriyahWe'll make an announcement of the release date ahead of time.
Card Clarifications
We've gone through Ben Brode's tweets to pull out his recent batch of card clarifications.
Quote from Ben Brode
- Bolvar Fordragon
- Increases in attack will display in your hand. (Source)
- Your opponent will have no indication of you having Bolvar. (Source)
- When silenced, Bolvar loses his attack buff. (Source)
- Bonus attack will reset upon being hit by Sap, Redemption, or Reincarnate. (Source)
- Bolvar is the only target which gains bonus attack, not the hero. (Source)
- Obtaining Bolvar directly from a player's hand, through a spell like Mind Vision, results in the clone being 1/7 even if the originating Bolvar is buffed. (Source)
- Druid of the Claw
- The summoned minions (Druid of the Claw & Druid of the Claw) will become Beasts when GvG is released. (Source)
- Druid of the Fang
- If it transforms, it turns into a Cobra, which is a Beast! (Source)
- Sabotage
- If you opponent has no minions, you can still cast it to destroy their weapon. (Source)
- Gelbin Mekkatorque
- Inventions summoned will all become Mechs. (Source)
- Feign Death
- Deathrattles are triggered, not removed. They will still go off should the minion die normally. (Source)
- Burly Rockjaw Trogg
- Casting Shadow Madness on the Trogg will steal it, and it will have +5 attack. (Source)
- Shadow Word: Pain + Trogg = Trogg dies. (Source)
Goblins vs Gnomes Information & Cards
We've launched a dedicated page for Goblins vs Gnomes which contains information on the expansion and has lists of all the new cards we've seen.
By the way.Tirion is better ;)
I like it. Could change how you keep cards in your starting hand. Has a huge potential, though might become a 7 drop to couple with Protector.
This was the last vote. Find whatever meaning in that you like.
'Bolvar is no better than "Gruul. It can be as big as you want it too grow, but the second it hits the board, it will be silenced and all you will ever have with this card is a glorified Mogu'shan Warden. In all honesty, Id prolly rather run a boulderfist ogre.
Came here for a 'meh' legendary... Was not disappointed.
Bolvar Fordragon can be silenced down to a 1/7? Boo.
Turn 4 Druid of the Claw 4/6 turn 5 Druid of the Fang 7/7 :O
Turn 5: Opponent concedes
Power of the Wild can also create a beast, so you have more options than just Druid of the Claw. Of course, there are neutral cards like Dire Wolf Alpha, Ironbeak Owl, Jungle Panther and Haunted Creeper. The Jungle Panther is starting to look good to me because its almost guaranteed to survive until you can cast Druid of the Fang.
Please give it charge and windfury (optional). This way, paladin finally has a finisher
Yeah just give Paladin a turn 5 15+ damage charge, totally not game breaking.
I agree that is needs something but not charge AND windfury.
I wouldn't want windfury on him at all but I'd accept Charge or Taunt. (not both)
Given that we now know that Bolvar can be silenced, I think he should have Divine Shield. It'll be a useless card if it gets silenced anyways.
'If it transforms, it turns into a Cobra'
show us that giant snake ! :o
I'm excited to see paladin getting so many interesting cards. Overall, some great decks are coming.
Pretty good synergy with the new Muster for Battle spell. Great card in a midrange archetype deck.
Good point, this will be a pretty great combo if you can mulligan for both of them...
Muster for Battle , Noble Sacrifice , Redemption and Haunted Creeper all have good synergy.
Unfortunately, its still not a good card. Silences, lack of taunt on your board and direct removal make this card hard to function. You could wait until you had a divine shield for him but that would allow your opponent time to get more answers or simply win the game.
How would you specifically lack taunt just for playing him?
I'm not saying that. In the same way, I'm not saying that all opponents have silence and direct removal.