New Legendary Hunter Card Reveal - Boommaster Flark
A new Legendary Hunter card has been revealed by Inven, as well as a neutral minion. It's not just a token!
Discuss this Card
Discuss this Card
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Ehm, hunter≠druid where do you gain all the mana for this "combo"? XD
I did not say it was a combo at all! It was meant for the turn after that's why its says turn 8, not seven, that's where u can drop it first. Only good answers to removing the threat are with priest atm, so why bother a one turn combo. I meant that this card can be very good, although alot of people are salty once more b4 they know it's true potential that's all.
Dr Face?
How would you get rid of the scorpions, When you have Glinda + 2x Mechwarpers you have 4 spot on the field.
Each time you use a scorpion you lose 1 spot on the board. So on the 4th Goblinbot the board is full and you can't play any more bots.
I might miss something here and if so please enlighten me.
Since Goblin Bomb is a neutral minion you can do this:Glinda Crowskin + Mechwarper + another Mechwarper from echo or not and then Goblin Bomb and Scorp-o-matic.It's infinite damage on turn 9.Yeah, won't work.
How does this work?
You have three board slots filled with Glinda and the Mechwarpers. Each Scorp-o-matic you play however, is going to remain on the board, filling it. So you can drop a Goblin Bomb and kill it, but each time you do that, you add one more minion to the board.
There are alot of simple basics for this card to become usefull or even powerfull. Even a simple Wild Pyromancer and 2 Arcane Shot works as a great finisher > 4x2 = 8 + 4 =12 + hero is 14 dmg to face on turn 8. or with 2 Kill Command and a cheap beast u get to 21dmg to face. Wack in some Leper Gnome's to up it to 25 dmg to face. Now for some card draw...
Hmm don't know about the downvotes but its not meant to be a one turn combo otherwise i would've said that
turn 7 : Boommaster Flark
turn 8 : Primordial Drake
SI VOLAAAA
I think mech hunter will begin more controllish. Class Cards revealed are only few...
Am I missing something or is this just bad?
It could be good if Hunter gets a lot of mech synergy cards, because you are basically summoning 4 mechs that your opponent does not want to kill, so they are very sticky.
Right now it's bad though, so it's entirely dependent on cards that will be released in this set.
its just bad, and a huge reason for that is that mechs makes hunter not play their best cards, and they are usally beast related. also saying it would be good in a control deck is inane. this type of card would be sort of a finisher in a aggresive deck but since the bombs are 0-2s they fall short of being usefull. Especially since have no card draw to have a combo mechanic with it. (aggresive decks that is)
Potential 8 face damage in total (or even more with Deathrattle shenanigans)? Not sure how I feel about that... At least you'll need a way to trigger them.
It is pretty interesting with magnetic...
Four mana summon two 3/3's would be pretty OP. Wouldn't mind that card in my Spell Hunter.
What no one has mentioned is that this card lays out a board for magnetic minions to attach too, effectively giving them charge. Interesting perk.
Good set up for next magnetic turn 8
Really slow but maybe cube a Goblin Bomb for 6 damage. Or maybe stitched tracker a Boommaster Flark for more bombs.
Void Ripper guys!
Because Blizzard wants to take horrendous amounts of money for preorders, so they at least could provide decent art.