See Blizzard's new update here.
Quote from @PlayHearthstone
Thank you for your feedback regarding our recent update. We saw a lot of feedback regarding the recent change to Tess Greymane and are currently discussing this change further. We will provide an update once we have more information to share.
Tess Greymane is Not Disenchantable for Full Value, Clearly a Mistake, Right?
Sigh. We had an amazing Hearthstone patch earlier today which gave us new Arena cards, plenty of bug fixes, and a new upcoming event that's going to give us a ton of dust and gold, but Blizzard really dropped the ball on Tess Greymane.
As you may be aware by now, Tess Greymane was changed in today's patch with the following adjustments.
- Tess will now replay hero cards with her Battlecry.
- Tess’s Battlecry is now limited to 30 cards, and will stop if she is silenced, killed, transformed, leaves the battlefield, or if any hero dies.
- Yogg-Saron, Hope’s End now stops casting spells when it leaves the battlefield or is silenced.
The Change is the Same!
It should be painfully obvious at this point that these two changes are the same only we ended up getting a nice refund for Yogg if you wanted to partake in the disenchantment of our tentacled friend. Why is this different this time around? So far, Blizzard has not made a statement on the, very clear, nerf to the card and we're not sure if they are even going to.
One thing we can say for certain though is Mike Donais admitted Tess would work like pre-nerf Yogg when she was originally revealed. That right there admits their original intentions and they're now backing down on them.
Quote from Mike Donais
Does Tess Greymane work like pre-nerf Yogg or post-nerf ?
Pre-nerf Yogg currently.
I wasn't letting them off that easy though. It still makes me, and plenty of you, sad that Blizzard refused to give us a dust refund for changing how Shudderwock worked. Although it was without a doubt a necessary change to preserve some sanity, many players crafted the legendary with the assumption it would go on forever. If people are wasting their expensive dust on a card, they should expect it to behave the original way. This is the whole reason why Blizzard does dust refunds in the first place - you can do cool stuff like that in a digital game.
We also need to bring up Lynessa Sunsorrow who received a major change in the patch which also is a total nerf. Previously, the buffs she received would come in the order you played them in, allowing skilled players to get crazy amounts of value out of her. Now everything is going to come down in a random order which could very easily turn out not at all in your favour. Oops. Another huge change to a card that wasn't properly handled.
While we're here, let's also go back to early 2016 when Mekgineer Thermaplugg's token, Leper Gnome, received a hit from the nerf bat. When a card calls out another exact minion or spell, and they change that card, it is a fundamental change which should have also qualified the card which spawns it a dust refund. This is different from random effects though, those pools should not move down the card chain.
But don't worry, they're giving us discounts on a pack bundle so we don't need that dust, just toss 'em some dollars!
If they want to make this a thing going forward, that's fine, but cards need to have these same rules in place before they get released to the masses. Limit "stupid" combos to 30 maximum card plays, make things random if you're afraid of an effect. Most importantly though, give people refunds if you screwed up. Changing the card already admits you made a mistake with the original design of the card, now players need to be reimbursed for that.
Sincerely, one frustrated Hearthstone player to another.
Should Tess Greymane be Disenchantable for Full Dust Value?
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