Opening Moves Week Day 1 - Choosing a Win Condition
Blizzard is holding "Opening Moves Week" across all their Esports titles to celebrate the start of the new competitive year. Each day, a small blog post is going to be made which will talk about a different part of a competitive match. Today's topic is Choosing a Win Condition and tomorrow they'll be talking about how to round out your deck based on the chosen win condition.
Do you have any fun ideas for win conditions?
Quote from Kevin HovdestadWelcome to Opening Moves week! Across all Blizzard esports, we’re celebrating the start of new competitive years—and the start of new matches in those esports. Each day this week, you’ll find a new short story on every Blizzard esport about elements of the earliest portions of a competitive match. Let’s dive right in!
For Day 1 of Opening Moves week in Hearthstone, we’re starting right from the beginning with the first thing you have to do to get a game underway—namely, building a competitive deck.
The first step in building a great deck is identifying your win condition. Do you want to win the game on the board by playing multiple minions and closing it out with Savage Roar or Bloodlust? Maybe you’ve crafted a crazy combo that requires multiple pieces—perhaps pairing Malygos with some damage spells? Or what about simply surviving your opponent, wearing them down with removal and eventually running them out of resources?
Choosing a Win Condition"You basically have to decide what you want to do with your deck. You can be defensive or aggressive, or you can be mid-range; then, depending on that, you pick a class, and the class you pick also helps decide your archetype."
Choosing a win condition can often be difficult, because some win conditions aren’t immediately apparent. If you look back at the deck lists for the HCT World Championship, you’ll find things like Aggro Druid using Savage Roar, but you’ll also find complex interactions to facilitate Cube Warlock (which uses Carnivorous Cube and Dark Pact to create additional copies of Doomguard or Voidlord) or Highlander Priest (which looks to put together Prophet Velen, Mind Blast, and Holy Smite after having played both Raza the Chained and Shadowreaper Anduin—which is a lot of combo requirements!). There are also decks that don’t run any apparent win condition cards at all and simply look to win by taking favorable trades, like Tempo Rogue.
As you improve as a player, you’ll move from the more obvious win condition cards (C'Thun, minions with Charge, spells that you can kill your opponent directly with, etc.) toward some of these more complicated combinations. You may also find that your win condition requires some support to pull off—so join us tomorrow for Day 2, where we’ll evaluate how to round out a deck after you’ve picked your win condition!
Just because you can buy ready-made cakes doesn't mean that cookbooks are redundant.
Deck Code is the cookbook already. The thing you do is modify the recipe to cook.
Weasel Tunneler for life.
"Or what about simply surviving your opponent, wearing them down with removal and eventually running them out of resources?"
These types of control decks are not viable due to razakus priest, if the game goes to any reasonable length, you lose automatically due to the machine gun of 2 free damage.
Druid can survive the Anduin spam due to their insane armor gain.
My win condition is staying rank 25 so I can slay a few chickens every month
Nice waste of time. Sincerely...
Change nick to "60229" seems like a good win condition?
My playing is a "win condition".
Yogg our lord and savior, praise be on to him.
Praise Yogg
I thought your wincondition was was triggering your oponent so hard they die of salt poisening
Gain 100 armor and reach fatigue, everyone's (least) favourite win condition
RNGesus all day baby! The ultimate win condition!
I'm going to summon a bigger and bigger man for my win condition. It's so simple why try anything else?
Funny that final was so boring because of jades and UI.
Jade druid really underperformed all tournament long.