4 mana draw 2 cards, discard one, discount the other. That's basically what it is. You can't control the discount, but you're pretty sure the other card is dead.
Is there one card in this game that is worth discounting some amount of mana in the midgame or lategame, when it costs you 4 mana, 1 card in your hand, 1 card in your deck and a whole deck built around prismatic lens to do so?
At first it looked super interesting but the more I try this card the more I realize it's hot garbage and needs a lot of deck manipulation support and that's the rogue thing.
I run only 1-2 mana minions, past turn 4 discard one of those doesn't matter, but getting a 1-2 mana Dinosize. Spikeridged Steed or even a cheaper Call to Arms to thin your deck and draw Silver Sword early with a full board is pretty good.
The card works fine, but yeah, you need to build a deck that support the effect.
The idea is to control the early board, and cheat some tempo swings with Prismatic Lens into the other spells.
Sunkeeper Tarim works just fine, but I know that in some game i'm going to draw it from Prismatic and it will be awfull, so I'm thinking about cut him off, for maybe a second Silver Sword or some good 2-drop to add consistency.
Shrink Ray seems fine too, but I have to test it a little bit more.
Malkorok? You said Cursed Blade was close, and he can give you that, or another possible “shiny gift”. He also used the heart of Y'shaarj, who is undoubtedly “bad”.
It's a very consistent gameplan, it's proactive and easy to domain. And even if you aren't that good of a player and don't manage to see all the potential synergies an aggro deck will still work just fine for you on most of the metas.
Now, you can say exactly the same things about midrange, the huge difference it's that aggro it's a lot more cheaper.
When you play sealed formats, on most of tcg's aggro it's a pretty good path to choose. For hearthstone arena, not so much. In ladder, howhever, it works most of the time, but it's kinda boring to play so you have to balance the fast laddering and having fun if you want to enjoy your games.
Control doesn't require any more skill than aggro.
Agree. But build a deck thinking about little more about how each of your card affects the power level of the other does. If you fail on that aspect as a control player, you have a huge lose. With an aggro deck the difference isn't that big.
It's a very consistent gameplan, it's proactive and easy to domain. And even if you aren't that good of a player and don't manage to see all the potential synergies an aggro deck will still work just fine for you on most of the metas.
Now, you can say exactly the same things about midrange, the huge difference it's that aggro it's a lot more cheaper.
When you play sealed formats, on most of tcg's aggro it's a pretty good path to choose. For hearthstone arena, not so much. In ladder, howhever, it works most of the time, but it's kinda boring to play so you have to balance the fast laddering and having fun if you want to enjoy your games.
I'm Playing this right now, does fine against zoo. But keep in mind that I'm just at rank 7 at the moment, so I imagene that the zoo I'm facing aren't particularly good.
I made huge changes to the list. Now it only run (1) and (2) mana minions, most of them sticky ones so you can land the tempo swing buffs, I add Call to Arms to refill te board.
0
It's Summoning Stone but I already won just before this one, so I don't know if I can do it again.
0
I run only 1-2 mana minions, past turn 4 discard one of those doesn't matter, but getting a 1-2 mana Dinosize. Spikeridged Steed or even a cheaper Call to Arms to thin your deck and draw Silver Sword early with a full board is pretty good.
The card works fine, but yeah, you need to build a deck that support the effect.
1
I'm working on this list.
The idea is to control the early board, and cheat some tempo swings with Prismatic Lens into the other spells.
Sunkeeper Tarim works just fine, but I know that in some game i'm going to draw it from Prismatic and it will be awfull, so I'm thinking about cut him off, for maybe a second Silver Sword or some good 2-drop to add consistency.
Shrink Ray seems fine too, but I have to test it a little bit more.
0
Yep. It's Malkorok.
0
Agree. But build a deck thinking about little more about how each of your card affects the power level of the other does. If you fail on that aspect as a control player, you have a huge lose. With an aggro deck the difference isn't that big.
0
You aren't playing with that class.
0
It's a very consistent gameplan, it's proactive and easy to domain. And even if you aren't that good of a player and don't manage to see all the potential synergies an aggro deck will still work just fine for you on most of the metas.
Now, you can say exactly the same things about midrange, the huge difference it's that aggro it's a lot more cheaper.
When you play sealed formats, on most of tcg's aggro it's a pretty good path to choose. For hearthstone arena, not so much. In ladder, howhever, it works most of the time, but it's kinda boring to play so you have to balance the fast laddering and having fun if you want to enjoy your games.
0
I'm Playing this right now, does fine against zoo. But keep in mind that I'm just at rank 7 at the moment, so I imagene that the zoo I'm facing aren't particularly good.
0
No.
0
Almost there.
1
0
Nope.
0
I made huge changes to the list. Now it only run (1) and (2) mana minions, most of them sticky ones so you can land the tempo swing buffs, I add Call to Arms to refill te board.
Also, I'm testing Shrink Ray right now.
The deck it's currently 10-1 at rank 7, when I get to 5 I gonna start to count result as representative, now it's just testing process.
Fun thing, The lose was against the Tempo Mage Deck Recipe from Wizbang.
0
Let me eat this heart before the fight
It's from some bad dude, but I suppose that's right
Some shiny gift I bring with mine
Hope that isn't cursed, or it's gonna hurt your hand
3
Hope there is atleast some Achivement for put that any cards on one single post.