Depends on your archetipe of choice, standard is a lot more easy for aggro players, even when they have more tools in wild. Combo and Control decks are better in wild.
Midrange is hard to tell, but isn't that popular as a choice, so nvm.
Maybe, Majora's Mask could cost less mana and summon a untargetable thing on the board that destroy all enemy minions at the end of each of your opponent turns. So the ocarina reads something like: "Silence The Majora's Mask until the end of the turn. Retur this to your hand" at a lower cost.
The core idea is use Prismatic Lens to draw some cheap buffs to gain board control, but you're gonna lose some cheap minions, so I Add Sunkeeper Tarim and Kangor's Endless Army for tempo recover purposes.
Neutral legendary cards are mostly trash, but the pack fillers are better than the last two expansions. Class themes, both the support for stablish stratregies and the new sinergies, are pretty awesome overall imo.
I need some feedback to properly balance this, I really like the idea.
I think you might be underestimating the power of denying your opponent three card draws. In a case where you have decent board control, this is the equivalent of casting Time Warp three times in a row. To address this I would consider one of the two following changes:
Add "Draw a card" to the text of the Ravens
This gives your opponent a way to recover their missing draws but at a cost
We can then compare your card with Fireball in that it can do 6 damage to your opponent
Your opponent will also be short three mana if they recover their card draw on their turn
I also like how this makes the Ravens match the theme or Warlock by evoking memories of Life Tap and Kobold Librarian
I think with this version your spell cost could be 4, the same as Fireball and still be balanced
Put the Ravens into your opponent's hand
We do not have a lot of existing cards that add card to you opponents hand, so for balance look at King Mukla
Putting three cards into your opponent's hand might trigger burning a card draw, but the low cost means this is likely for just one turn
With this version, the effect would often be worse than Curse of Rafaam so I would cost it low, probably at 2 Mana
Of these suggestions I prefer the first option, making the ravens draw a card. It is more likely your opponent will play the Ravens, has a good thematic match for Warlock and doesn't prevent your opponent from having a play for three turns.
Thank you very much, dude. I think that I'm gonna add "Draw a card" to the text of the Ravens.
And hey, sorry if I don't add too much to the response, english isn't my first lenguage and I need to work all the sentences carefully and even like that I usually have some grammar mistakes on my post.
I was thinking about the same thing, I mean, add the card draw to the ravens tokens, but I wasn't considering drop the cost by (1) mana, and honestly seems pretty far.
Nobody care about what you have, congrats about them but don't be an attention seeker.
-> Hi peps, I have a large collection including many golden cards but missing few epics, the rate of duplicates from season reward is atrocious maybe blizzard should change their business model so we no longer have to play nor to pay blizzard and we could finally enjoy our complete collection of golden cards.
I need some feedback to properly balance this, I really like the idea.
Considering you're giving minions your opponent doesn't necesarily need to play (unlike Curse of Rafaam), and may not be that bad even if they did, you could lower the cost to (4), imo. (5) is too costly for doing nothing in and spending half you mana. Maybe (4) is still expensive, but less so.
I Was thinking that (5) was too low, you're screwing the next 3 opponet draws. Or maybe leave the Ravens with out the battlecry, I don't know.
I mean yes, that is absolutely a good use for Prismatic Lens. But I have some faith on this line too, I think that is a very versatile and flexible card.
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The one and only Millhouse Manastorm
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Depends on your archetipe of choice, standard is a lot more easy for aggro players, even when they have more tools in wild. Combo and Control decks are better in wild.
Midrange is hard to tell, but isn't that popular as a choice, so nvm.
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The stats are green.
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BEST: Old Gods, Un'goro
WORST: K&C, Witchwood
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Nozdormu
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Maybe, Majora's Mask could cost less mana and summon a untargetable thing on the board that destroy all enemy minions at the end of each of your opponent turns. So the ocarina reads something like: "Silence The Majora's Mask until the end of the turn. Retur this to your hand" at a lower cost.
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The core idea is use Prismatic Lens to draw some cheap buffs to gain board control, but you're gonna lose some cheap minions, so I Add Sunkeeper Tarim and Kangor's Endless Army for tempo recover purposes.
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The good and powerful Priest board clear usually comes in with the thrid expansion of the year.
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Neutral legendary cards are mostly trash, but the pack fillers are better than the last two expansions. Class themes, both the support for stablish stratregies and the new sinergies, are pretty awesome overall imo.
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Thank you very much, dude. I think that I'm gonna add "Draw a card" to the text of the Ravens.
And hey, sorry if I don't add too much to the response, english isn't my first lenguage and I need to work all the sentences carefully and even like that I usually have some grammar mistakes on my post.
I was thinking about the same thing, I mean, add the card draw to the ravens tokens, but I wasn't considering drop the cost by (1) mana, and honestly seems pretty far.
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Wrong kind of board dude.
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Because of the rogue cards printed this year
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I Was thinking that (5) was too low, you're screwing the next 3 opponet draws. Or maybe leave the Ravens with out the battlecry, I don't know.
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I mean yes, that is absolutely a good use for Prismatic Lens. But I have some faith on this line too, I think that is a very versatile and flexible card.