Alright genius, can you please give me a complete list of the cards' interactions, possibilities, and the decks they fit into, as well as an accurate usage percentage for each card?
I mean there are only 9 cards, you definitely know how every single one of them is going to turn out right?
I can't tell if this is serious.....You're going to use up 2 slots in a deck for a card that provides no real resource. Wonder how it'll feel for rogues who topdeck this late game
The thing is about Fiery Bat is his ability to trade up with the charge. He can trade up to 4 drops if you have a Timber Wolf on the field (which only cost 2 mana). You want to be as aggressive as you can, since your minions are worth much more than your opponents' due to their deathrattle acting as battlecry
Not sure what happened to you, but I think it's probably because you weren't aggressive enough.
You should always put your minions on the charge side to make immediate use of their deathrattles. The game shouldn't get past turn 7 since your minions can trade up and attack face. (your Fiery Bat can trade into 3 drops, and your Kindly Grandmother can trade to 5 or even 6 drops ).
They only have 3 Dreadsteeds, you have 6 answers, and they can't be played until turn 4. One Freezing Trap will make sure he's dead by turn 6 since he spent a turn doing nothing.
And rule of thumb in this tavern brawl, if you face a warlock, keep an answer to Dreadsteed
This is actually one of the best cards to get from Golden Monkey. You can usually play it on the same turn as the golden monkey, and the taunt will protect this card. Since you won't have any spells in your deck, you can basically seal your opponent's spells or at least get one spell that can either deal 4 dmg or destroy a minion, which are both good.
6
Right, dragons are boring cuz I think so, and if you don't agree with me, you are stupid
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Alright genius, can you please give me a complete list of the cards' interactions, possibilities, and the decks they fit into, as well as an accurate usage percentage for each card?
I mean there are only 9 cards, you definitely know how every single one of them is going to turn out right?
12
So the comment section in this deck is basically
Step 1: Netdeck on hearthpwn
Step 2: Find a new creative deck and say it's "bad" compared to other traditional decks cuz they don't even know how the deck works
Step 3: Post "Blizzard no deck variety & people just netdeck hearthstone is dead" in forums
Step 4: ???
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1
I guess someone doesn't understand the difference between custom and random
3
Then why don't you use Astral Communion? You burnt your entire hand anyways
0
So I'm trying to make Cairne Bloodhoof for my n'zoth deck, and I'm short on 400 dust, so I'm thinking about disenchanting one of these legendaries.
I don't like druid nor priest, and I haven't used these two cards every since I got them. Which one have more potential?
1
The thing is about Fiery Bat is his ability to trade up with the charge. He can trade up to 4 drops if you have a Timber Wolf on the field (which only cost 2 mana). You want to be as aggressive as you can, since your minions are worth much more than your opponents' due to their deathrattle acting as battlecry
1
Not sure what happened to you, but I think it's probably because you weren't aggressive enough.
You should always put your minions on the charge side to make immediate use of their deathrattles. The game shouldn't get past turn 7 since your minions can trade up and attack face. (your Fiery Bat can trade into 3 drops, and your Kindly Grandmother can trade to 5 or even 6 drops ).
They only have 3 Dreadsteeds, you have 6 answers, and they can't be played until turn 4. One Freezing Trap will make sure he's dead by turn 6 since he spent a turn doing nothing.
And rule of thumb in this tavern brawl, if you face a warlock, keep an answer to Dreadsteed
6
Yea now I'm certain 90% of people on hearthpwn can't even graduate elementary school
15
Ok, and why are you posting in hearthstone forum instead of ESL? Cuz they don't have one or nobody cares?
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0
Just a tip for new players
This is actually one of the best cards to get from Golden Monkey. You can usually play it on the same turn as the golden monkey, and the taunt will protect this card. Since you won't have any spells in your deck, you can basically seal your opponent's spells or at least get one spell that can either deal 4 dmg or destroy a minion, which are both good.
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Just shows how stupid some of the hearthstone community are. Making shit up
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I think this is great for competitive players, if you manage to get 12 wins you get about $100 dollar worth of stuff
I'm not gonna do it though. I'm too lazy (and bad) to even get to rank 5 each month. It also kinda sucks that we don't get one free pack for that week