This was the first legendary I ever got, and I've used it a lot. A lot of players don't seem to know how to respond, and stall for a few moves, giving me the chance to get ahead. Works particularly well if there are some taunts on your side with it.
I also often see the classic situation where my opponent plays a secret without thinking, I get a copy, take a look at it, and they concede in embarrassment.
The Pyroblast was the final blow on many of the games. Other than that, Defender of Argus served me well and the three Fireballs were very handy. My two losses (one after win 8 to a priest, one after win 11 to a mage) were entirely down to a high mana opening hand which even after switching all cards for new ones remained high, and if I couldn't gain control in the first few moves it was a struggle to compete.
Fun games, though! The final one was nerve wracking and down to the wire.
4
This was the first legendary I ever got, and I've used it a lot. A lot of players don't seem to know how to respond, and stall for a few moves, giving me the chance to get ahead. Works particularly well if there are some taunts on your side with it.
I also often see the classic situation where my opponent plays a secret without thinking, I get a copy, take a look at it, and they concede in embarrassment.
0
I just got my first ever 12 run with this mage deck:
The Pyroblast was the final blow on many of the games. Other than that, Defender of Argus served me well and the three Fireballs were very handy. My two losses (one after win 8 to a priest, one after win 11 to a mage) were entirely down to a high mana opening hand which even after switching all cards for new ones remained high, and if I couldn't gain control in the first few moves it was a struggle to compete.
Fun games, though! The final one was nerve wracking and down to the wire.
Edit: rewards were 250g, a pack, a gold Holy Wrath and a gold Holy Fire.