• 1

    posted a message on The Rogue Quest, The Caverns Below, is OP. Nerf it already.
    Quote from notsoclutch >>
    Quote from MOcuAWP >>

    The problem with the rogue quest is that the reward is too easy to achieve. They need to make it at least 7 minions with the same name or even more. That way people would play in wild and use the gang up which got forgotten due to standard rotation.

    10 minions with the same name seems like too much but 7 might be a resonable number. Considering you can just bounce everything.

     Yeah no, 5 is reasonable for a nerf.  What you are calling for is a kill switch to end any chance of anyone ever playing the card ever in any format even for fun. 
     I think that 5-6 of the same minion is a reasonable number with all of the bounce mechanics of rogue. It just needs slowed down so other decks have an actual fighting chance if the rogues doesn't go off
    Posted in: Card Discussion
  • 2

    posted a message on Blizzard: "Journey to Un'Goro Card Distribution is Working Properly"
    Quote from Firepinch >>

    Even though the system is "working as intended" it doesn't mean the system is good. What I am getting from a lot of posts (and what Blizzard is getting too) is that people are very dissatisfied with the cards they got (regardless of F2P or P2P).

     I think that is a pretty good conclusion, it's just too difficult to get the cards that are actually defining the meta
     
    Posted in: News
  • 2

    posted a message on The Caverns Below

    This card is going to be nerfed any time now I'm sure. Dean Ayolla (whatever his name is) has been pushing for faster changes to imbalanced cards, and as the meta stabalizes, this will keep getting better.

     

    Posted in: The Caverns Below
  • 1

    posted a message on Kalimos or not?

    If you are looking to play elementals I would craft the legendary Kalimos. He's pretty good and versatile, and there are already a lot of elementals, and it's a core concept to shaman. I'm sure it'll see play down the road if more decent elementals are printed at all.

    Posted in: Card Discussion
  • 2

    posted a message on Blizzard: "Journey to Un'Goro Card Distribution is Working Properly"

    I certainly wasn't happy with my results, but I understand why. There are just so many legendaries in this set it requires almost double the amount of packs normally required just to obtain them. on top of that since 3/4 of the legendaries are class specific, and the neutrals aren't super deck defining, the only ones that matter are the quests. People are seeing patterns where they don't exist, but it doesn't mean that there isn't a problem.

    Posted in: News
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