probably not since it is the only real burst in the deck. Maybe Leeroy
- aule10
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Member for 9 years, 8 months, and 4 days
Last active Mon, Jan, 29 2018 12:42:05 -
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ninjabrowse posted a message on [LEGEND] Patron warrior isn't deadPosted in: [LEGEND] Patron warrior isn't dead -
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Diabolus2266 posted a message on [LEGEND] Patron warrior isn't deadPosted in: [LEGEND] Patron warrior isn't deadPatron Warrior is dead, you've got to believe it and accept it !...
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asianinvasion90 posted a message on [LEGEND] Patron warrior isn't deadPosted in: [LEGEND] Patron warrior isn't deadIt seems we are on the first stage of grief: denial. I know its tough dealing with the death of a close friend, but whats in the past is in the past and frankly theres no way to change that, but what we can do is work to change the future and create a new deck archetype thats just as wild and fun as patrons. Listen to me man, we'll do it. We'll do it for them.
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TheDerpyTroller posted a message on Legend of the Warsong CommanderPosted in: Legend of the Warsong CommanderWho said that warsong was "NERFED". It could also be considered a buff because it makes charge minions stronger. Kappa
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DJSoren posted a message on Legend of the Warsong CommanderPosted in: Legend of the Warsong CommanderI think this is beautiful, and is a haunting reminder to what the past was. I would hope that everyone is able to read this at least once, and it should have a place in Hearthstone's history. If nothing else, it should remain Hearthpwn's top deck until the end of time.
Until Secret Paladin takes it over Kappa
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darparniox posted a message on Drunksteed 2.0 |DING DONG THE WITCH IS DEAD|Posted in: Drunksteed 2.0 |DING DONG THE WITCH IS DEAD|Its a JOKE meaning that he's never going to write a guide.
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xeyedeaa posted a message on Legend of the Warsong CommanderPosted in: Legend of the Warsong Commanderterrible deck. went 0-14 before i decided to pick my nose and call it a day
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bardozan posted a message on [Legend - >75% winrate] RecombinationPosted in: [Legend - >75% winrate] RecombinationThis deck really works? I'm not sure that recombobulating Darnassus is a big deal. Using two spots for Recombobulators, I don't know I guess I have to try.
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Bodycount1 posted a message on [S18 2#LEGEND] Mech WarriorPosted in: [S18 2#LEGEND] Mech WarriorNice deck but no draw power. Run out of steam fast in this current meta. If your opponent wrestles control back from you in the first five turns it's over.. and yes it happens a lot.
Basically this deck is already dead. Yeah you might have got legend out of it but now it's not going to get you there unless you get lucky 90% of your first draws.
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xGrimReaperzZ posted a message on Ultimate Druid MillPosted in: Ultimate Druid MillAnd the fact that you have innervates and avianna makes it harder to justify a deathlord over a sticker/bigger taunt like Belcher, not that this deck is about efficiency, but still, I don't think deathlord even fits the gimmick, sure, he thins out your opponent's deck, but the downside is often too big. (deathlord only sees plays in priest, since he can be buffed to enable him to stick long enough to reduce the downside of giving your opponent a free dude)
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This deck dont work if there is just a tiny bit of control decks on the meta. And after rank 10 that is atm. 90% of the meta.
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Why the hell would you ever sub Dr. Boom? He is the best 7 drop in game. Sub it for a drake instead.
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Hey Today 4 people have invited me as friend, and then whispered i should die of cancer because i play cancer. First of all they did not have any understanding of the deck i play. I play midrange secret pala today with only 3 types of secrets, and not a cancer deck. But that they take time to invite you as friend, just to insult you because they lost, that is just hilarious. I was wondering if that is a new trend or something. By the way they remove friend as soon they are finished.
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Since when was it fun to lose?
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If you have a winrate at 40% you will have a really hard time getting to legend, no matter how much you grind. Because you lose more than you win.
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Is the sacrificial pact for when you are rage quitting, by using it on your own jaraxxus?
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Well I can See one big problem with this deck. If your opponent have board control, He will not have a hard time dealing with the patrons. But they are effective to make the opponent to react on the board instead of dealing damage to the face. But If you are able to keep the board clean until the patrons are on the table, then it can be hard to deal with. It is more balanced than before, and is now more easy to deal with. But it have also become harder to play.
After Playing 10 Games with 6 win 4 loss, at rank 7 EU, I would say this: The deck require Practice, and skills I have yet to gain. You need to know when the time is for a push. You cant really play it as control, but should be played more like a midrange, But you cant always play it as midrange. This deck is more about knowing when to play it like this, and play it like that. Not all is able to change Tactics, in the middle of a game, but you kinda have to with this one. And therefore it needs a lot of practice, And is not friendly to Non Legend players.
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Sry cant see the one turn kill. None of the minions have charge, so it can only be a two turn kill.
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I like the concept, but when i play i can see one big problem. Lack of draw cards. you only have wrath and drake, that is not enough for a druide.
Deathlord does also feel wrong, when there is a druid of the claw. Mulch is also bad, BGH does a better job, and don't have a drawback.
This deck is not easy ranking, because you are basing most of the win conditions on RNG. And druid is RNG enough as it is.
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Another ancient of war.