• 0

    posted a message on Top 8 Control FULL Guide by MarioHS

    Control warrior was my first real deck back in vanilla. Took me a few months, but people play what they want to play.

    Posted in: Top 8 Control FULL Guide by MarioHS
  • 0

    posted a message on NEW! Tomb Pillager Oil Rogue

    Its not lol

    Posted in: NEW! Tomb Pillager Oil Rogue
  • 0

    posted a message on [S17] TGT Midrange Totem Shaman

    I can't figure out why no one is including Gormok the Impaler. I'm using him and it is super easy to get off his battlecry in this deck.

    Posted in: [S17] TGT Midrange Totem Shaman
  • 0

    posted a message on Spawn of Shadows

    If your putting in higher costed cards than aggro, that would be midrange which has a bit of a different goal and wouldn't really want this card. Meta has really nothing to do with it.

    Posted in: Spawn of Shadows
  • 1

    posted a message on Spawn of Shadows

    Cool idea! Here is why it sucks. It is obviously trying to be an aggro card. Aggro decks don't want a 4 mana card that needs another 2 mana to do anything. Its too slow for an aggro deck and too aggro for anything else. 

    Posted in: Spawn of Shadows
  • -2

    posted a message on Shadowfiend

    Its not that unpopular of an opinion. This whole expansion is rubbish save for a few cards. 

    GvG was like 10% rubbish, 50% balanced, 40% good.

    TgT is looking like 60% rubbish, 20% balanced, 20% good.

    Posted in: Shadowfiend
  • 1

    posted a message on Shadowfiend

    Do priests summon demons in your world?

    Posted in: Shadowfiend
  • -1

    posted a message on Angry's Face Priest

    I would swap out the coldlights and the shadowforms for sure. They don't really fit the deck.  Shadowform is an ultra late control card, not an aggro card at all.  If card draw is a problem enough that you think you need coldlights, just up the curve just a little. You have too many 1 drops. 

    Posted in: Angry's Face Priest
  • 3

    posted a message on EU Legend #1 Tempo Mage *UPDATED*

    I don't see a case where that card will ever be used in constructed. Even in a deck where it can constantly get to 2 mana (unlikely) its still not good enough.

    Posted in: EU Legend #1 Tempo Mage *UPDATED*
  • 2

    posted a message on [LEGEND] Holy 4000 (deck & guide)

    I didn't even think of that. I never play priest. I have never been able to make a priest deck of any type to work for me (Not fond of the minion stealing theme). I mainly play Mage/Lock/Warrior/Pally. I'm going to keep trying with this one because I really like the theme and it feels great when things go well (shadowboxer rng). I'll let you know if I turn things around. 

    I will say I'm tempted to lose the Northshire Clerics because they never seem to do anything for me. Also considering subbing Jeeves for a second yeti. 

    Got any tips for getting the Foe Reaper to do its job? 

    Posted in: [LEGEND] Holy 4000 (deck & guide)
  • 3

    posted a message on [LEGEND] Holy 4000 (deck & guide)

    Read the whole guide twice. I just can't get it to work at all. Went from rank 3 to 8 in only a couple hours of trying. I still haven't gotten Foe Reaper to get off an attack even once. It is also very difficult to get the upgraded repair bot to come down as anything, but vanilla. It doesn't feel like it has enough mechs for all the mech synergy cards. I feel like it needs a good 4 more mechs before I could consistently pull off the synergies. When I do get the upgraded repair bot off, it is almost always on one of the 2 attack mechs and they have the snapjaw syndrome. Good stats, but wind up not accomplishing anything. 

    Edit - I keep trying because this deck seems so cool, but I must be unlucky. Maybe just doing something horribly wrong. After a large loss streak (against mostly hunter) I'm down to rank 11.

    Posted in: [LEGEND] Holy 4000 (deck & guide)
  • To post a comment, please login or register a new account.